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Showing 65 posts tagged dnd

wormpton:

internetdruid:

internetdruid:

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Gogle how.toi stop wildshap,e

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Nevrmind. Me and my freind.

[ID: A close-up photograph of a deer, its face peering into the camera lens.

A photograph of a deer standing at ease, a bird perched on its back. End ID]

blatant-phishing-attempt-bot:

thenymreaper:

the-rear-admiral-reborn:

littlepinkbeast:

you know how most of the things humans use as spices are poisonous or repellent to most other mammals? and you know how anything vaguely d&d inspired has dwarves being way more poison resistant than even humans?

dwarf cuisine shouldn’t be bland, it should be unimaginably spicy and potentially harmful or fatal to humans. like green potato and rhubarb leaf salad with a festive garnish of yew berries and deadly nightshade berries, that kind of thing.

Concept: humans think it’s bland cuz rather than memorizing what kills humans it’s safer to just pass on the spices.

#‘should we add salt? everyone eats salt right?’#‘no that’s a rock there’s no way humans eat rocks

Humans casting “protection from poison” before eating dwarven food like those lactose pills you can take to drink milkshakes 

vulpes-nothus:

probablygoodrpgideas:

probablygoodrpgideas:

Put other adventuring parties in your game for your players to interact with. Either as friends, allies, or even enemies.

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Oh yeah totally! I’m a big fan of making players aware of the fact that the world moves without them and telling them their rivals did the quest they’ve been meaning to do for the past four months is a pretty great way to accomplish that.

Important Party Types and Their Uses

  • The Rival (derogatory): party that is, whether seemingly or legitimately, significantly more accomplished than the players. Best used to stir up petty drama and/or inspire subtle action.
  • The Rival (affectionate): the party that happens to show up to claim the same or parallel jobs, is as skilled as the players, and is fair about competition. Best used as a non-lethal testing method, or as a resource to be tapped in large, multitask quests.
  • The Kennys: just as skilled as the players, only job is to show the players they are in deep shit, usually by rushing in and dying or worse.
  • The New Kids: significantly weaker than the players, but eager to prove themselves. Use to either inspire mentoring or to trick the players into calling themselves dumb by calling out repeats of the same dumb shit they pulled.
  • The Experts: hired agents by the government, use to show how you interpret law, procedure, and the relative power of elite officials in your setting. These parties should be both generic and static; if an elite dragon hunting team is level 5, they stay level 5 forever.
  • The Sweepers: as or more skilled than the players, they exist to take on time sensitive quests in exactly the ways they don’t want. They are the bad ending group, and exist to add, not relieve, time sensitive pressure.
  • The Kevins: a party that exists only to be found injured and going away from the quest location. Use to drop clues about encounters and to instill fear.
  • The Five Daves: a joke party that the players will of course get attached to and of course seek out for jolly cooperation and thus you find yourself having to voice these clowns in increasingly unlikely and unclownlike situations until they become as or more fleshed out than the players characters.

transjester:

some dnd backstory ideas that give your character a reason to leave home that isn’t “everyone in my family died.” (just to say: i have nothing against those backstories (i use them a lot), but its fun to mix it up!)

family/friends/personal

  • someone close to you is sick. you need to adventure to find a cure
  • someone stole something important from you and you need to find it
  • you’ve received a message from a long lost relative and are trying to find them
  • someone that you love has been kidnapped (maybe you have to earn money to pay a ransom or complete some deed…)
  • adventuring runs in the family! everyone is expected to complete one quest in their lives
  • your family/culture sends people out to complete certain tasks when they reach a certain age as a rite of passage
  • another player’s character saved you in the past so you feel indebted to them and travel with them, protecting/aiding them
  • there’s a magical drought in your hometown and you have to fix it
  • your hometown doesn’t have a lot of jobs so you have to travel and send money back home
  • some childhood friends and you made a “scavenger hunt” where you try and complete a checklist of certain tasks (ie. defeat a barbarian in hand to hand combat, steal x amount of gold, slay a dragon, etc) in an allotted amount of time

quests/jobs

  • a god/patron has sent you on a quest to do something for them
  • you’ve been hired by someone to complete a task (and you get sucked into the big adventure along the way)
  • you’re on a quest for knowledge. maybe it’s to learn the best ways of fighting, maybe it’s something more academic related
  • your priest received a vision from your god and they sent you on a quest
  • you’re writing a book about the world and different cultures and you need first hand experience
  • you’ve found every map you’ve come across is shitty, so you decide to become a cartographer and make your own
  • you’re a detective who helps solve crimes and need to travel to solve a particular case
  • you’re a collector of a certain object and travel across the land to find it
  • you’re apart of an adventuring academy and have to complete a quest to graduate
  • you’re an artisan and you travel with your wares, trying to sell them. alternatively, you’re trying to spread word of your business and gain new business partners
  • you worked at a tavern your whole life where an old bard would sing songs of their adventuring party and that inspired you to go and do some adventuring of your own

feel free to add some of your own!

socialpants:

somethingmissingthiswaycomes:

chainbreaking:

probablybadrpgideas:

A spell called “Literally Fucking Nothing” that uses all your spell slots and does literally nothing

Chronic fatigue.

Chronic fatigue

Chronic fatigue

prokopetz:

prokopetz:

More dumb magic items for your D&D campaign:

  • A sword that inflicts emotional wounds
  • A hat that, when left alone with another hat, will mate and produce hybrid offspring
  • Negative gold pieces
  • A map that is the territory
  • Armour that becomes more effective the uglier the wearer
  • A living pocket-watch that never needs winding, but if you don’t feed it, it dies; it’s an obligate carnivore
  • Goggles that put censor bars over monsters of the Aberration type
  • An instructional tome in the secret language of ducks
  • A dagger that glows in the presence of one particular goblin
  • Angry shoes
  • A magnifying glass that interrogates unexamined assumptions
  • A quill and inkwell set that lets you write with perfect fluency, but only in languages you don’t understand
  • Clothing whose colour and pattern are literally impossible to describe
  • A magic potion that renders the imbiber both incredibly persuasive and extremely gullible
  • An actual key to your heart

fishbizkit:

returnsandreturns:

thegoodqueertheywarnyouabout:

returnsandreturns:

i made my character a human fighter who’s a housewife/empty nester seeking adventure and wholesome fantasy violence after discovering that her husband is having an affair

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is this……

is this how you dungeons 

is this how you dragons

im sorry, but is her age “it’s rude to ask a lady her age”?

yes. also her weight.

this is a million percent how you dungeons AND dragons

fanonical:

playing a ttrpg is like being in a very exclusive fandom of, like, six people

lazylittledragon:

please enjoy a really really shitty test animatic (and a preview of some of the voices!!!)

sexycraisinthanos:

glitchinthesystemstuff:

truechaosseed-deactivated202405:

photofeesh:

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Yaaaaas 😍

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“Son, you best get t’steppin’ if’n y’don’t want this lil doggy.”

*aggressively brandishes gnoll who speaks like a rural Canadian*

i almost scrolled past this like a fool

kingcael:

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Not-Tea stat block!

Feel free to use it for your games! ☀️☕️

oh hell YES, the tea-lover PC is about to get a hell of a surprise

mynocturnality:
“Spiral stairway designed by Leonardo Da Vinci, Chambord Chateau in France.
”

Spiral stairway designed by Leonardo Da Vinci, Chambord Chateau in France.

yourplayersaidwhat:

Context: The Party has been engaged with a band of Orc raiders for the last few turns, and the Orc Chieftain has been avoiding blows and calling people cowards all fight. After much effort the Party has done enough damage for one of my best friends (Fey Descended Fighter Homebrew) was able to get the killing blow. The Character is also SLIGHTLY psychotic. Kinda.

DM/Chieftain (Me): W-What? No…i-impossible…

FDFH (Friend): What was that you were saying? I’d be the first to die? Well looks like you’re…

*They look around the battlefield counting the other two dead Orc Raider bodies*

FDFH: Well not the first but you are dying so…

DM (Narrating): He looks up at you with the flames of his rage dying as his body begins to fail. He gurgles out blood and as he dies he slowly reaches out a hand to you as if to-

FDFH: I high five him

DM plus ENTIRE PARTY: YOU WHAT?!?!