- published: 28 Feb 2014
- views: 3878
User-generated content (UGC) is defined as "any form of content such as blogs, wikis, discussion forums, posts, chats, tweets, podcasts, digital images, video, audio files, advertisements and other forms of media that was created by users of an online system or service, often made available via social media websites". It entered mainstream usage during 2005, having arisen in web publishing and new media content production circles. It is used for a wide range of applications, including problem processing, news, gossip and research and reflects the expansion of media production through new technologies that are accessible and affordable to the general public. Additionally, user-generated content may also employ a combination of open source, free software, and flexible licensing or related agreements to further reduce the barriers to collaboration, skill-building and discovery ("'UGC'") has also gained in popularity over the last decade, as userbases have grown on social media and content-based sharing sites.
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Use this video to teach students about User-Generated Content
Watch exclusive interviews from the MarketingSherpa Media Center -- live from IRCE, the world's largest e-commerce event at http://MarketingSherpa.com/IRCE Watch this exclusive video, recorded live at IRCE in Chicago, as MarketingSherpa's Daniel Burstein interviewed the IRCE special guest speaker Jimmy Wales, CEO and Founder, Wikipedia. Chatting in the MarketingSherpa Media Center, Wales revealed how user-generated content on e-commerce sites can empower an online community to evangelize your brand. Instead of thinking of user-generated content as free labor, Wales emphasized the importance of providing your customers with a way to join and engage with an online community. "Don't think about it as the work that you want them to do, but rather, what they want to do and how you can empowe...
In the spirit of ideas worth spreading, TEDx is a program of local, self-organized events that bring people together to share a TED-like experience. At a TEDx event, TEDTalks video and live speakers combine to spark deep discussion and connection in a small group. These local, self-organized events are branded TEDx, where x = independently organized TED event. The TED Conference provides general guidance for the TEDx program, but individual TEDx events are self-organized.* (*Subject to certain rules and regulations)
Transcript: Why is User Generated Content so important? Traditional forms of online advertising are becoming increasingly ineffective as people rely on UGC because….. It’s More Trusted. People trust family and friends more than advertisements. It’s More Cost Effective. When users generate content they do it for free. It Builds Communities. UGC helps people easily identify and engage with like-minded individuals. User Experience Customers love to see their content publicised by their favourite brands. It Creates Stronger SEO. The more times your brand is tagged or mentioned the better your SEO. User-generated content helps build your brand and delivers value to your visitors. How do you encourage user-generated content? Build an Engaged Audience Find Out Where Your Customers Are ...
The pressure of getting a real job versus following your passion. Allan takes us on a roller coaster ride where he accidentally created a career path, with content. Putting yourself out there in the work that you do will make you vulnerable, but that will be your greatest success. Allan Dixon (@daxon) has been experimenting with media to excite people and fulfill life goals for the majority of his life. Winner of the 2013 ‘The Best Job in the World’ campaign by Tourism Australia after competing against over half a million contestants. His unique eye for online storytelling has lead to dream jobs, partnerships and free travel. This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at http://ted.com/tedx
The video counterpart to my final year project at university. All opinion found in the video is based on survey responses and data. ~* SOCIAL MEDIA *~ Twitter - https://twitter.com/AjayLikesGaming Facebook - http://www.facebook.com/AjayLikesGaming TwitchTV - http://www.twitch.tv/AjayLikesGaming Steam Group - http://steamcommunity.com/groups/ajaylikesgaming
Geoff Peters from http://geoffmobile.com talks about the media revolution led by Youtube and user generated content, how media is changing from a "few to many" broadcast model to a "many to many" Internet model. Also discussed: -Why User Generated Content is important -Discussion about the blurring of the line between amateur content creators and professionals. -Technology allows amateurs with little or no budget to create work with similar production values to professional, expensive productions. -There will still be a role for "professional" content - e.g. professional sports will always have a bigger mass appeal than minor league -Increase in Spinoffs by amateurs around/surrounding professional content (e.g. Canucks fan music videos) -Benefits of user generated content: -Not motiva...
So where do you get all the content you're supposed to be sharing on your social media channels for your business? How do you find the time to make all that content? YOU USE USER GENERATED CONTENT! Website: https://rapidpurple.com Twitter: http://twitter.com/rapidurple Facebook: http://facebook.com/rapidpurple Google+: http://plus.google.com/+RapidpurpleNY Instagram: http://instagram.com/rapidpurple
Now you will be able to create your own inFAMOUS 2 experience and share it with the world. inFAMOUS 2 launches June 7th, 2011 www.inFAMOUS2TheGame.com (c) 2011 Sony Computer Entertainment America LLC. inFAMOUS 2. Developed by Sucker Punch Productions LLC.
user generated content, monkey with gun
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Building your game with user generated content in mind can add significant ongoing value to your product and create a deeper engagement with customers. Learn from developers at Valve and other partners about integrating with the Steam Workshop and supporting user generated content. Speaker: Tom Bui (Valve) Slides (PDF): http://media.steampowered.com/apps/steamdevdays/slides/ugc.pdf Slides (PowerPoint): http://media.steampowered.com/apps/steamdevdays/slides/ugc.ppt
Niva Elkin-Koren (University of Haifa) über "Copyright for the user-generated content era"
- How Bloggers, Facebook and YouTube Users Transform Businesses - Professor Maria Garcia, Florida International University, USA
Digital Methods and Democratic Development: Acquiring and Acting on User Generated Content During National Elections
Module 3 - Emerging Technologies Gartner Hype Cycle UGC - User Generated Content Assignment 1 - Emerging Tech Video Presentation