From the course: Learning Cinema 4D

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Light with HDRIs

Light with HDRIs

- [Instructor] In this movie, we'll add to the lighting in our scene by using an HDRI in combination with a sky object, so that we can create an environment for our reflective and refractive materials to work correctly. And what I mean by that is if we render this view, you can see that the copper material, and also the glass are not reacting correctly to the light, that's because there's no environment for them to reflect. So what we need to do is fix that. To clear the viewport render, I'm just going to click in a blank area of the object manager. You can see we actually have a default environment and that's why we are getting a nicer look in the viewport than the actual render. So how do we create an environment? First, we're going to come over to the environment objects, and you don't create an environment, you actually create a sky object, this is what we want to use to add to the lighting in our scene. So we'll…

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