Draft:Gabby DaRienzo
Submission declined on 4 April 2022 by OceanHok (talk). This submission's references do not show that the subject qualifies for a Wikipedia article—that is, they do not show significant coverage (not just passing mentions) about the subject in published, reliable, secondary sources that are independent of the subject (see the guidelines on the notability of people). Before any resubmission, additional references meeting these criteria should be added (see technical help and learn about mistakes to avoid when addressing this issue). If no additional references exist, the subject is not suitable for Wikipedia.
Where to get help
How to improve a draft
You can also browse Wikipedia:Featured articles and Wikipedia:Good articles to find examples of Wikipedia's best writing on topics similar to your proposed article. Improving your odds of a speedy review To improve your odds of a faster review, tag your draft with relevant WikiProject tags using the button below. This will let reviewers know a new draft has been submitted in their area of interest. For instance, if you wrote about a female astronomer, you would want to add the Biography, Astronomy, and Women scientists tags. Editor resources
|
- Comment: The individual may be potentially reliable, but the sources used are a bit weak (only Game Developer is considered reliable). Try using this custom search engine to find more sources for this individual. OceanHok (talk) 16:16, 4 April 2022 (UTC)
Gabby DaRienzo is an artist, video game developer and speaker.
Early Life[edit]
After attending George Brown College from 2008 to 2011, DaRienzo earned her degree in Graphic Design.
Career[edit]
DaRiezo’s work in the games industry began with her job at XMG studio[1]. In her first role, she worked as a graphic designer creating marketing materials and website imagery. She then was transferred into a game artist role where she created game assets and UI work.[2]
In 2015, DaRiezo began to work as a freelance artist for Sago Mini. She created the artwork for several games for this company, and also designed two playsets.
She also freelanced as a graphic designer for other games. She created the logo for Blasters of the Universe, and consulted the World of Peppa Pig team, to develop UI/UX design. For the game Parkitect[2], she worked as a 3D artist. She conceptualized and created props, decorations, and a DLC for the game.
In 2017, DaRiezo began her next freelance game artist role for the critically-acclaimed game, Celeste. She created the 3D assets for the games menu and map screens.
DaRiezo worked as an art director for two of Vertex Pop’s titles: Super Crush KO[2], and Graceful Explosion Machine[3]. She developed the 2D art assets, UI and logos for both games.
In 2016, DaRiezo co-founded Laundry Bear Games[3][2]. She was the creative director, artist and game developer for their critically-acclaimed title A Mortician's Tale[3]. She acts as a member of their board of directors.
DaRiezo is currently working as Senior Game Artist at Drinkbox Studios[2], in Toronto, Canada. She has performed in this role since September 2019. One of the games she’s developed in her time there thus far is Nobody Saves the World.
Beyond the game development industry. DaRiezo has also given a number of speeches. She has spoked at the Game Developers Conference[4], Full Indie Summit, and Fantastic Arcade.
Awards[edit]
Forbes 30 Under 30 in Games, was awarded to DaRiezo in January 2019.[5]
References[edit]
- ^ "Gabby DaRienzo". FemHype. Retrieved 2022-03-07.
- ^ a b c d e January 23; 2020 (2020-01-23). "Gabby DaRienzo wants to talk about burnout". Game Developer. Retrieved 2022-03-07.
{{cite web}}
: CS1 maint: numeric names: authors list (link) - ^ a b c "About". Laundry Bear Games. Retrieved 2022-03-07.
- ^ Talking Burnout, Making Art With Drinkbox's Gabby DaRienzo, retrieved 2022-03-07
- ^ "Gabby DaRienzo". Forbes. Retrieved 2022-03-07.