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About the Engine

The Frostbite Team

Meet Henrik Technology Stockholm, Sweden Having worked at DICE and Frostbite for the past 13 years, Henrik Karlsson knows the ins and outs of creating and fine-tuning the engines that lie at the hearts of our games. Meet Grace Technology Vancouver, Canada With 12 years at EA, Grace Yen knows how to foster a culture that helps team members to grow, and inspires them to deliver awesome products on time, all while having fun. Meet Alex Technology Guildford, United Kingdom After shipping many highly rated games, Alex Fry is now developing Frostbite technology that moves all EA games closer to visual perfection.

News

Frostbite Hair Rendering and Simulation - Part 2

Frostbite
Aug 4, 2019

Frostbite Hair Rendering and Simulation

Frostbite
May 21, 2019

9 Things Learned While Building Frostbite’s Cinematic Tools

Frostbite
Apr 14, 2019
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