Archive for the ‘cyborgs’ category
Apr 15, 2020
SAY on Facebook Watch
Posted by Shailesh Prasad in categories: cyborgs, food, transhumanism
The ‘bionic’ girl who doesn’t eat, rarely sleeps and didn’t even feel pain.
Apr 15, 2020
Super Ethan Gets A Bionic Arm!
Posted by Shailesh Prasad in categories: cyborgs, transhumanism
Meet 7-year-old Ethan, who received his bionic Hero Arm yesterday at the Hanger Clinic in Aurora, Illinois. Ethan contracted sepsis shortly after his second birthday and he was given a five per cent chance of survival, but the superhero in him fought and survived. Stay strong, Ethan, and may the Force be with you! ✨ 😍 💪 #EthanStrong
Apr 12, 2020
Scientists can 3D print insect-like robots in minutes
Posted by Genevieve Klien in categories: 3D printing, cyborgs, robotics/AI
3D-printed ‘flexoskeletons’ make it possible to build a soft robot in less than two hours without extravagant costs.
Apr 11, 2020
Cyborg computer chips will get their brain from human neurons
Posted by Nicholi Avery in categories: biological, cyborgs, robotics/AI
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A.I. has already gotten to almost sci-fi levels of emulating brain activity, so much so that amputees can experience mind-controlled robotic arms, and neural networks might soon be a thing. That still wasn’t enough for the brains behind one ambitious startup, though.
Continue reading “Cyborg computer chips will get their brain from human neurons” »
Apr 9, 2020
Innovative brain–machine interface set to improve prosthetics and brain research
Posted by Paul Battista in categories: biotech/medical, cyborgs, neuroscience
A brain–machine interface that enables multi-channel recordings of neural activity could improve human prosthetics and enhance understanding of the brain.
Apr 5, 2020
Creating Superman (and woman): Who benefits from human enhancement?
Posted by Lola Heavey in categories: biotech/medical, cyborgs, genetics, life extension, nanotechnology, neuroscience, transhumanism
Research involving bowhead whales has suggested that it may one day be possible to extend the human lifespan to 200 years.
From the demigods of Greek mythology to the superheroes of 20th century comic books, we’ve been intrigued by the idea of human enhancement for quite a while, but we’ve also worried about negative consequences. Both in the Greek myths and modern comics and television, each enhanced human has been flawed in some way.
Continue reading “Creating Superman (and woman): Who benefits from human enhancement?” »
Mar 30, 2020
Scientists develop AI that can turn brain activity into text
Posted by Quinn Sena in categories: cyborgs, neuroscience, robotics/AI
“We are not there yet but we think this could be the basis of a speech prosthesis,” said Dr Joseph Makin, co-author of the research from the University of California, San Francisco.
Writing in the journal Nature Neuroscience, Makin and colleagues reveal how they developed their system by recruiting four participants who had electrode arrays implanted in their brain to monitor epileptic seizures.
These participants were asked to read aloud from 50 set sentences multiple times, including “Tina Turner is a pop singer”, and “Those thieves stole 30 jewels”. The team tracked their neural activity while they were speaking.
Continue reading “Scientists develop AI that can turn brain activity into text” »
Mar 29, 2020
Meet 2020’s Real Life Cyborgs
Posted by Derick Lee in categories: cyborgs, transhumanism
Over the last five years, London-based photographer David Vintiner and art director Gemma Fletcher have been documenting the subculture of transhumanists across Europe, Russia and the United States. Their photobook I Want To Believe, due out this spring, explores these enthusiasts’ achievements and motivations.
Dispatches from the transhumanist movement.
Mar 27, 2020
NEWS FROM SOFIC: Special Operators Wearing Ultralight Version of ‘Iron Man’ Suit
Posted by Quinn Sena in categories: cyborgs, energy
Photo: EPNAC
TAMPA, Fla. — When Special Operations Command set out to create what would be popularly known as the ‘Iron Man suit’ seven years ago, developers assumed that the state-of-the-art in body armor would not improve much over the next few years.
That assumption led the command down a development path that would actually make the Tactical Assault Light Operator Suit resemble the comic book hero with heavy armor from head to toe and a power system and exoskeleton needed to help the operator move in the bulky suit.