Press Releases Lockdown? Openup! Live streams, tutorials & charactersThe global spread of the Corona virus has affected our daily lives, most of us now have to stay safe […] READ MORE Taking a break to recoverA short note from the Blender Foundation chairman: For the month of March I am on sick leave, so won’t […] READ MORE Blender 2.82 releasedThe second update of the Blender 2.80 milestone release is here! With again over a thousand fixes and several important […] READ MORE Blender by the Numbers – 2019A collection of facts and figures about the Blender project, using data up to the end of 2019. READ MORE User Stories “I Lost My Body” – A stunning hybrid cinematic experienceThis article was sourced from beforesandafters.com by Ian Failes. Jérémy Clapin’s I Lost My Body (J’ai perdu mon corps) is about a […] READ MORE Japanese anime studio Khara moving to Blender”We finally got a 3D creation tool like paper and pencil.” The reason why Khara, Inc. started moving to Blender. READ MORE EMMYS House LooksMark D. Allen is the CEO of Allucinari, a Los Angeles based production and design company. Allucinari creates large screen […] READ MORE Goodbye Kansas StudiosLearn how Goodbye Kansas Studios uses Blender for the creation of triple-A game cinematics and VFX for award-winning series like The Walking Dead! READ MORE Development Blog Blender LTS and 3.0This proposal sets the overall direction for the upcoming version numbering cycle and LTS. READ MORE 2020 – Blender Big ProjectsLast year 2.80 was released word-wide. What is next for the year of 2020? READ MORE Tracker CurfewBlender has more than 3000 open issues in the tracker, time for action! READ MORE Blender Release CycleBlender has officially entered the Blender 2.81 bcon2 phase. To understand what that means let’s step a little back first. READ MORE