Vulkan

@VulkanAPI

API for High-efficiency Graphics and Compute on GPUs

Worldwide
Joined February 2015

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  1. Jul 29

    The Khronos Group is looking for a part-time, work-from-home Project Coordinator for Vulkan. In this role, you will work closely with the Vulkan Dev Relations Manager to help drive key project and activities within the Vulkan ecosystem. Apply now:

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  2. Retweeted
    Jul 23

    Last week, my dad was confused about why I was proud of rendering a triangle on my laptop. So I wrote this article explaining how the Vulkan graphics API works and everything that goes into rendering a triangle with your GPU. One day he'll understand...

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  3. Jul 22
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  4. Jul 22

    AMDVLK 2020.Q3.1 Vulkan Driver Brings More Performance Tuning

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  5. Jul 22

    Developers! has released a new Vulkan synchronization tutorial. Check it out:

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  6. Retweeted
    Jul 20

    spec update 1.2.148 brings a nice addition: VK_EXT_shader_atomic_float

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  7. Jul 20

    The Khronos Group is looking for a Vulkan Project Coordinator to play a vital role in improving tools and resources available to developers by bringing key initiatives to completion. This is a remote, part-time position. Some travel.

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  8. Retweeted
    Jul 13

    "RADV Driver Lands Support For Vulkan Extended Dynamic State" via Phoronix 2020-07-14T01:08Z

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  9. Retweeted
    Jul 9

    Intel GPA just released: framework updates include support for Vulkan 1.2, out-of-disk-space handling, and "Scissor Rect" and "2x2 Texture" experiments for DX12. Free download:

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  10. Jul 10

    A new "Constant Data" tutorial is now available in the Vulkan Samples repository:

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  11. Jul 9

    The "Basic Ray Tracing" sample has been updated to use the latest Khronos extensions. Check it out here:

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  12. Jul 9

    New in the Vulkan Samples repository is the Debug Utilities Extension. Check it out here:

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  13. Jul 9

    Today NVIDIA’s JetPack 4.4 SDK went live for all NVIDIA Jetson modules and developer kits with full Vulkan 1.2 support:

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  14. Jul 6

    A new comprehensive ASTC Guide has been released by to help developers who wish to use ASTC technology to compress textures for 3D games and applications. Read more...

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  15. Jun 25

    NVIDIA released 440.66.17 Vulkan Beta Driver

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  16. Jun 18

    Another great tutorial from 's : Vulkan Samples: Bandwidth and Throughput Optimizations for Mobile

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  17. Jun 18

    FFmpeg 4.3 Released with AMD AMF Encoding, AV1 Encode, and Vulkan Support

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  18. Jun 16

    Don't miss tomorrow's Real Time Ray Tracing Summit. This free online event will present the latest information on Ray Tracing including a presentation from Khronos President, Neil Trevett. Register:

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  19. Jun 12

    Get the latest update on the Vulkan effort for Rasberry Pi from 's Iago Toral.

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  20. Retweeted
    Jun 9

    Work continues towards an open source Vulkan driver for Raspberry Pi 4. Today on the blog, 's Iago Toral checks in with an update, including the news that development of the driver has now moved to an open repository.

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