Chat with the developers behind The Occupation at 1PM ET
Join the developers of
The Occupation for a chat on the making of their game starting at 1PM ET on the GDC Twitch channel.
Report: Nintendo is telling mobile development partners to stop players overspending
"Nintendo is not interested in making a large amount of revenue from a single smartphone game. If we managed the game alone, we would have made a lot more."
Blog: Move or Die and its four year journey to the PS4
From "flashy" beginnings to the development swamp and finally launching a console game, this is the story of how
Move or Die was made.
Road to the IGF: Calis, Nijman, Kallio, and Johann's Minit
Minit takes a grand adventure across a sprawling world and breaks it into one-minute chunks, having players find secrets, defeat bosses, and delve through dungeons on a tight time limit.
Video: A procedural generation primer for technical artists
In this 2017 GDC session, SideFX Software's Luiz Kruel discusses geometry processing and automation of common art tasks for technical artists.
Steam's Popular Upcoming list may actually be hurting developers
While the Popular Upcoming list on Steam is a great place for developers to get their games noticed on the front page, the system might be causing more harm than good.
Don't Miss: A look back at Sony's vision for 'the future of the PlayStation' from 2000
Former and longtime Sony exec Phil Harrison's fascinating GDC 2000 Sony keynote, given ahead of PlayStation 2's Western launch -- right before the console went on to win the world.
Get a job: Phosphor Studios is hiring an UI Artist
Phosphor Studios is seeking an experienced UI artist to join our team. We are looking for people who are smart, self-motivated, and passionate about amazing games and interactive experiences.
EA soliciting help from Anthem players to figure out PS4 crashing issues
Electronic Arts has publicly acknowledged an issue in the PlayStation 4 version of Anthem that causes the game to crash the entire system and is investigating the issue.
Shakedown: Hawaii coming first to the Epic Games Store
Shakedown: Hawaii, the upcoming game from the developers behind
Retro City Rampage, will be making its debut first on the Epic Games Store.
Don't miss these insightful interviews with 2019's alt.ctrl.GDC devs!
Each of these offbeat alternative controller games has an interesting story behind it, and now's a great time to catch up on them via all these fantastic interviews with the Gamasutra team!
Vivendi has sold off its final Ubisoft shares
Vivendi has sold the last of its stock in Ubisoft, ending a years-long saga that at one time had the Assassin’s Creed developer concerned that a hostile takeover was imminent.
Alt.Ctrl.GDC Showcase: Roambot
Roambot will have players moving a robot's body around so that they can explore its dreams.
Get ready for GDC 2019 with help from the all-new Digital Tote Bag!
With just weeks to go until GDC 2019 kicks off in San Francisco, GDC organizers have set up a new digital resource to reduce waste and help you prepare to get the most out of your time at the show!
Multiplayer Skyrim mod criticized for lifting code from another mod
An in-development
Skyrimmultiplayer mod called
Skyrim Together is facing criticism for seemingly taking code from the
Skyrim mod SKSE.
Get legal experts' perspective on how the law is impacting game dev at GDC!
A panel of legal experts will take to the stage at GDC 2019 to discuss top legal developments in games, from
Fortnite dances to Nintendo's stance on ROMS!
Devil May Cry 5 deluxe edition will let players experience the game like a low-budget movie
It's an interesting feature that should let players see how key scenes took shape and evolved during development, while also letting them pretend they're watching a low-budget
Devil May Cry movie.
Helsinki dev Reworks nets $1.5 million to corner customization game market
"We believe the customization games segment has room for an innovative new-comer. Glu Mobile has been the category's lonely rider, and we feel it's time to bring new experiences for players."
Mages of Mystralia dev dishes out spellcasting wisdom and game industry real talk
Borealys Games' Patric Mondou discusses the design of spellcasting game
Mages of Mystralia, and offers up an honest perspective of the direction of the game industry.
Video: The art of Wonder Boy: The Dragon's Trap
In this 2018 GDC talk, Lizardcube's Ben Fiquet goes over the process of revitalizing and reimagining the visual design of
Wonder Boy: The Dragon's Trap.
Get a job: Skybox Labs is looking for a Sr. Gameplay Animator for Halo Infinite
Skybox Labs is looking for an experienced Senior Gameplay Animator to help create high-quality character and creature animations on
Halo Infinite.
Anthem is crashing entire PlayStation 4 systems, say players
It's a fairly severe issue in a high-profile game like BioWare's latest, and one that unfortunately comes during an already turbulent launch period.
Don't Miss: Rendering the player as a form of pure energy in Recompile
Phigames' Phi Dinh writes about how
Recompile's humanoid protagonist is rendered as a form of pure energy, using instanced cube meshes with a custom shader.
Night in the Woods devs set up worker co-op studio The Glory Society
Two members of the three-person dev team behind
Night in the Woods have set up The Glory Society, a worker cooperative game development studio.
Shut Up & Sit Down returns to GDC 2019 with great board games to play!
From Richard Garfield's 'unique deck' card game KeyForge to Alderac's intriguing Space Base, here's what you can expect to play when you visit the Shut Up & Sit Down board game lounge at GDC 2019!