Amazon offers a comprehensive set of development tools and services that make it faster and easier for developers to build, deploy, distribute, scale, analyze, and monetize successful games.
Amazon Web Services only charges you for the resources you use, with no up-front costs or long-term contracts, so you can spend your money on the things that differentiate your business.
Platforms are like player classes; so pick the one you’re best at. AWS is a language and operating system agnostic platform. We have SDKs for Java, PHP, Python, Ruby, Node.js, and .Net. If you’re a mobile developer we have SDKs for iOS and Android.
Visit our Developer Centers: iOS and Android, Java, PHP, Python, Ruby, Node.js, and Windows & .Net
Game traffic can vary throughout the day. With AWS you can automate adding more servers based on rules you set. Our Auto Scaling service will automatically launch new instances, and our Elastic Load Balancing service will distribute incoming application traffic across your servers.
Amazon DynamoDB is a fully managed NoSQL database service that helps your apps run faster with less work. DynamoDB requires zero administration, handles any level of read / write traffic, and responds with single-millisecond latency.
Different parts of your game need different compute, memory, and networking configurations. With 32 configurations, including specialized instances for game servers that include NVIDIA GPUs, you choose the ones that work best for your game.
Learn more about our Amazon Elastic Compute Cloud (EC2) instances »
Amazon CloudFront provides a worldwide content distribution network (CDN) to ensure players can access your game servers for content, and updates, without delay.
On the Internet, your customers can be anywhere in the world. With AWS you can have a datacenter with your game servers to serve every geography with a few mouse clicks.
Game images, videos, and content updates can take up a lot of server space. Amazon’s Simple Storage Solution (S3) makes storing files of any size simple and easy to access.
Streaming applications mean that you can provide a high-end HD gaming experience to many different devices, without the need to re-write you app for each platform. Amazon AppStream enables you to run your game in the AWS Cloud and stream the output so your users can use their usual computer, tablet, or phone and have the same experience on each.
Amazon Kinesis enables you to take in large quantities of data (hundreds of terabytes per hour) and take action on it in real-time. You can look at player experiences, advertising effectiveness, and game usage statistics in real-time to improve your user’s experience.
Learn more about real-time analytics with Amazon Kinesis »
The fastest growing gaming segment is on mobile devices. AWS enables you to quickly start your game server to get your game in the hands of your players fast.
Today’s MMOs require a datacenter just to run. With the potential for millions of players; having an infrastructure that can be available at high scale is critical. AWS provides the game server infrastructure to keep your users raiding, trading, and fragging.
AWS provides the infrastructure to scale for the viral growth and adoption associated with today’s social network gaming platforms.
At the 2014 Game Developers Conference (GDC) AWS presented a full day of developer session on everything from architecting your game on AWS to streaming cloud-rendered gaming to a tablet. If you missed the sessions you can view them on-demand.