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/r/Games Five-Year Time Capsule (2024-2029): What thoughts/predictions/expectations do you have for the future of gaming?
r/Games

The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers. Memes, comics, funny screenshots, arts-and-crafts, etc. will be removed.


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/r/Games Five-Year Time Capsule (2024-2029): What thoughts/predictions/expectations do you have for the future of gaming?

The current date is May 22nd, 2024. This Capsule will be 'opened' and revisited on May 22nd, 2029


What is this?

This is the r/Games 'time capsule'. A way for users of the subreddit to digitally write down their own thoughts and ideas of what gaming might look like in five years time. When the five years are up, the time capsule is then posted on to the subreddit so people can see what types of predictions people had about gaming half a decade later. It's a fun way to 'write messages to people in the future', and to have a look at the past.


What are your expectations for gaming in the year 2029? What types of predictions do you have, what messages for people five years from now? Some things to keep in mind:

  • The consoles as of now mainly consist of the Playstation 5, Xbox Series X, and the Nintendo Switch (with its successor planned to be announced later this year). There's also 'lite' variants of the Series X and Switch.

  • The Nintendo Switch in March 2017 (seven years ago) The PS5 and Xbox Series X in November 2020 (three and a half years ago).

  • In the last few years Microsoft has acquired ZeniMax Media (Bethesda) and Activision Blizzard, whilst Sony has acquired Bungie.


Some questions/notes to give you some ideas:

  • When will the next Playstation and Xbox consoles release?

  • Will Sony or Microsoft try to direct with the Nintendo Switches form factor (Portable or docked)? If so, will that release within the next five years?

  • Are there any titles that were announced in the past few years that you think still would not have been released in five years time?

  • How many franchises that are active today will have begun to fade?

Then there's the state of gaming:

  • How will monetization evolve in the gaming industry in five years? What MTX practices will grow, and what MTX practices will fade? Will $70 (USD) games be the norm?

  • How will the industry look, in terms of acquisitions, downsizing, and mergers? Will the current big players in gaming grow, stay relatively the same size, or shrink?

  • Will VR become more popular and accessible? Will AR?

  • Where do you think game companies that are popular today will be in five years?



Warhammer 40,000: Boltgun Announces “Forges of Corruption,” a Bloody New DLC Coming June 18, Plus Free Updates for All Players
r/boltgun

Developed by Auroch Digital and published by Focus Entertainment, Boltgun is available on PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch, and Microsoft Windows!


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PARIS – May 23, 2024 – Focus Entertainment and Auroch Digital are thrilled to announce that Warhammer 40,000: Boltgun, the bloody explosive retro FPS set in Games Workshop’s iconic universe, is getting new DLC next month! “Forges of Corruption” arrives June 18, 2024, on PlayStation, Xbox and PC. A Nintendo Switch release is planned at a later date. Check out the new reveal trailer and let your Bolter do the talking once again!

https://preview.redd.it/zkd0hlfr582d1.jpg

It’s time to get back to purging heretics!

Your favorite Ultramarine is back! Grab your holy chainsword and trusty Boltgun and prepare for another adrenaline-pumping shootout. The “Forges of Corruption” DLC takes Boltgun’s epic bloodfest to another level.

Explore new environments and stop Chaos corruption before it engulfs the entire world of Graia! Exterminate new enemies, including the monstrous Helbrute, the heavy weapon-wielding Havoc, and the vicious lightning claws of the Terminator. Purge foes with new weapons – burn hordes of heretics with the scorching Multi-melta or blow them away with the Missile Launcher.

For new players, Boltgun’s upcoming Forges of Corruption Edition, featuring the full base game and new DLC, will be the perfect way to grab all the game’s content at a reduced price. Prepare for the glorious, gory purge on June 18!

Endless blasts of pixels: Horde mode coming soon, free on all platforms!

We've listened to your requests and are adding two highly requested free updates to the base game for all on June 18. Dive into the new Horde mode, with four difficulty levels and its own achievements! How long can you survive?

Players will also discover a navigation Guide to help direct the Emperor’s Chosen through levels, as well as numerous bug fixes and quality-of-life improvements!

Chat with Warhammer 40,000: Boltgun devs Auroch Digital

Auroch Digital, developers of Warhammer 40,000: Boltgun and huge Warhammer fans themselves, will host an exclusive Q&A event in their Discord. Players can chat to the devs about all things Warhammer 40,000, including Boltgun and the upcoming DLC!

Make sure to join on May 24 to take part: discord.gg/2yWagXw

CEST BST EDT PST
6:00 P.M. 5:00 P.M. 12:00 P.M. 9:00 A.M.

Skulls Festival is on! Get great deals on Warhammer games!

Celebrate the Warhammer Skulls Festival on Steam and Xbox with up to 90% off Focus’ collection of Warhammer games. Huge discounts are available for Necromunda: Hired GunBattlefleet Gothic: Armada 2, and many others. Get Warhammer 40,000: Boltgun at 35% off, and don’t miss the newly announced opening of pre-orders for Space Marine 2’s Ultra, Gold and Standard Editions!

Only in death does duty end!

Unleash your wrath in Warhammer 40,000: Boltgun, out now on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch and PC. The “Forges of Corruption” DLC and Edition launch June 18 on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC!

Sign up as a Focus member to get exclusive news and upcoming special offers for Warhammer 40,000: Boltgun and the whole Focus catalog.


Hauntii Review Thread
r/Games

The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers. Memes, comics, funny screenshots, arts-and-crafts, etc. will be removed.


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Hauntii Review Thread

Game Information

Game Title: Hauntii

Platforms:

  • May 23, 2024 - PC, Nintendo Switch, PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One

Trailer:

Developer: Moonloop Games

Publisher: Firestoke

Review Aggregator:

OpenCritic - 80 average - 85% recommended - 14 reviews

Critic Reviews

Rock, Paper, Shotgun - Ed Thorn - Unscored

A puzzler and twinstick shooter that's just as pretty to discover as it is to look at. There's a hint of Super Mario Odyssey in there, too, if you're into that.


The Games Machine - Daniele Cucchiarelli - 8.3 / 10

A uniquely styled adventure, with game mechanics that are not new but used in a constructive and entertaining way. Narration, direction and soundtrack contribute to a rich experience that will steal your heart away.


Digital Chumps - Ben Sheene - 8.5 / 10

Hauntii is absolutely one of a kind, despite the familiarity players may latch on to. Moonloop Games creates a title focused on exploration that is visually riveting and packed with attention to detail. Incorporating puzzles both obtuse and clever, frustration and satisfaction may go hand in hand. But enough narrative heft and creative depth mean Hauntii is no mere specter that will fade into memory.


Hardcore Gamer - Jordan Helm - 3.5 / 5

While its lacking narrative and world-building comes off a missed opportunity that, despite momentary hints, never properly materializes, Hauntii and Moonloop Games' admiration and understanding of collectathon-styled adventures is what keeps this latest journey through the afterlife feeling anything but lifeless. The two-tone aesthetic and use of light-and-dark contrast, specifically in the context of level design, is where the game is at its most cleverly-orchestrated. Despite its minimalist appearance, this is a game whose subtle suggestions to maybe venture off the beaten path now and again is never too far away. Complimented along the way by a possession-based mechanic that plays host to challenges, mini-games and even a couple of set-pieces providing just the right amount of variety. It may not go down as the most memorable or indeed the most fulfilling example of its genre or indeed this style of game, but Hauntii still proves that even flawed creations can still bear a welcome level of enjoyment.


The Punished Backlog - Clint Morrison, Jr. - 8 / 10

Hauntii is a beautiful game that often gets in the way of its own contemplated brilliance. It is the game’s quieter moments that will stick with me long after the credits have rolled. At its best, the game presents an interesting, meditative alternative to the usually chaotic twin-stick shooter and challenging puzzle genres.


Use a Potion - 8 / 10

Hauntii offers a wonderful collectathon escapade that’ll keep players hooked in as they seek out the many stars hidden across the world to reunite with their newfound friend. The emotional storytelling is touching, the world design is creative and beautiful, it’s a ton of fun hunting down all of the stars scattered across the land, whilst the twin-stick shooting adds a fun little twist to exploration.

It does have some imperfections with its tedious boss fights and uneven difficulty balancing, but Hauntii still stands out as an enjoyable adventure that I certainly won’t be forgetting anytime soon.


Nindie Spotlight - Justin Nation - 8.4 / 10.0

No preview available


Checkpoint Gaming - Tom Quirk - 7.5 / 10

Despite some very minor bugbears holding back the experience, it's hard to come away from Hauntii without feeling thoroughly delighted. The game is a testament to how much fluid and detailed art and animation and a great soundtrack can carry an experience. The game's central haunting mechanic is enjoyable to experiment with, and has plenty of clever implementations as you scour Eternity searching for hidden stars. If you're seeking a more chill collectathon with gorgeous artwork and musical score, Hauntii is certainly worth seeking out.


GameBlast - Farley Santos - Portuguese - 8 / 10

Hauntii is an indie title that goes beyond a simple twin-stick shooter, offering a rich experience of exploration and puzzle solving in an immersive world. The little ghost's unique ability to possess objects and creatures brings creativity to challenges, instilling curiosity in uncovering all the secrets. The minimalist visuals and soothing soundtrack complement the game's meditative atmosphere, making the journey both a visual and an emotional adventure. However, the experience is marked by a rhythm that can be frustrating due to the slow movement and difficulty in navigating between areas. Despite these points, Hauntii captivates with its melancholic narrative and charismatic characters in a journey that balances challenge and contemplation, offering a unique and beautiful experience.


One More Game - Vincent Ternida - 8 / 10

Hauntii is a short and sweet unique indie experience that provides a decent outing with its presentation, creepy cute visual style, and heartfelt story. It provides a decent enough challenge to explore and traverse its ethereal world. While collecting its stars to form constellations to tell the protagonist's visual tale is enticing, I wish it was done a little bit more organically.

Overall, its brief original experience really is something to be experienced to be believed. I enjoyed solving puzzles and interacting with the creepy cute world, and it's a decent indie to pick up in between the larger titles this year to spend the time.


Kakuchopurei - Alleef Ashaari - 80 / 100

Pairing the bullet hell twin-stick shooting with a slow contemplative story and emphasis on puzzles is a strange combination, but Hauntii makes it work. It has its flaws, but the hauntingly beautiful visuals make the Hauntii a game that is worth experiencing to the end.


GAMES.CH - Fabrice Henz - German - 79 / 100

Hauntii is certainly stunningly gorgeous and can make you feel incredibly smart whenever you find and solve one of its many puzzles. Unfortunately the game demands you to find and solve almost all of those puzzles which isn’t always easy to do. The map doesn’t offer a lot of help and it can lead to pointless and frustrating roaming around. The slower Twinstick-Shooter gameplay on the other hand is not too challenging but offers somewhat relaxing action moments.


Gameluster - Nairon Santos de Morais - 7 / 10

While hauntingly beautiful and fun for a good while, your time at Eternity unfortunately overstays its welcome eventually.


VGChartz - Mark Nielsen - 8.5 / 10

The creative fun of Super Mario Odyssey blends with the beauty of Ori to create one of this year’s indie gems.



The amount of misinformation being spread about Shadows is absolutely insane.
r/assassinscreed

For news, discussion and more about Ubisoft's Assassin's Creed franchise.


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The amount of misinformation being spread about Shadows is absolutely insane.

I do not think there has ever been a game that has misinformation being spread about it this much before release. And the worst part is that because people so want to hate this game, they will believe any misinformation they see without checking the source.

1: Assassin's Creed Shadows costs 120/140 US dollars (or some other such insane number but those are the most common ones). Wrong. There is not a single edition that costs that exact number. Standard edition is 70 dollars. Gold edition is 110 dollars. Ultimate Edition is 130 dollars. Collectors edition is 280 Dollars. A regular-priced standard edition exists but these people keep spreading misinformation that the game costs more than 100 dollars.

Sources: https://store.ubisoft.com/us/assassins-creed-shadows/660e5a03fbff4e2940488bcd.html?lang=en_US https://www.gamestop.com/video-games/products/assassins-creed-shadows---collectors-edition---playstation-5---gamestop-exclusive/409150.html

2: Japanese people hate Assassin's Creed Shadows and think it is an insult to their country and culture. While you can probably find Japanese people like that, to generalize that for the whole country would be quite erroneous. Because the game is currently a bestseller on both Amazon JP* and Rakuten Ichiba, by far the two biggest online marketplaces in Japan. Even the more expensive editions have been selling quite well.

Sources: https://www.amazon.co.jp/-/en/gp/bestsellers/videogames/8019286051 https://ranking.rakuten.co.jp/daily/568378/ Also screenshots if you are reading this when the topsellers have changed: https://imgur.com/a/UV1oInN https://imgur.com/a/BS00Q14

*When I pointed this out, I actually had someone tell me "Amazon is not that popular in Japan, those buying might as well be foreigners living in Japan" and people believed him.

3: Yasuke is LGBT. (Note: I am not posting this as anti-LGBT, I am posting this as anti-misinformation) This is coming to us primarily through this "tweet" https://imgur.com/a/schQWdd . This "tweet" is completely fake. I went through IGN's Twitter and they never posted it. That is not even IGN's current profile picture, it is this https://imgur.com/a/yiTMyPX . Someone made it fully aware that there is a large anti-woke crowd against this game already and is probably laughing right now how the hate towards this game and Ubisoft is rising through a completety fabricated tweet because these people will just believe it and will not bother checking is it actually true. Even if Yasuke truly ends up being LGBT, it does not make this "tweet" anything less than misinformation, it was not known at the time.

4: Yasuke is the sole protagonist. I do not have to add sources to this do I? It is basically a meme at this point how Naoe is the best assassin of all time, so stealthy that people do not even realize she is in the game. But this belief is still running rampant. I cannot go through a day without some self-proclaimed genius saying "hey, imagine if you could actually play as a Japanese person in a game set in Japan".

Of course there is also plenty of misinformation being spread about Yasuke himself but that is more of a historical thing than specifically about this game so I will leave it at that.

I probably forgot some but anyway. It has been said that most people will rather believe a pleasant lie than a painful truth. These people are similar, they so badly want to believe that these things about the game and company they hate are true that that anything negative about the game or the company just has to be true and thus they will just believe without checking the source. And it is you who is crazy if you tell them that it is misinformation.


PS5 Help and Questions Megathread | Game Recommendations, Simple Questions, and Tech Support
r/PS5

The Reddit home for PlayStation 5 - your hub PS5 news and discussion. Consider joining r/PlayStation for your daily dose of memes, screenshots, and other casual discussion.


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Looking for info about M.2 SSD expansion drives? See the megathread.


Sometimes you just need help. But often times making a new post isn't needed. For the time being, around launch and perhaps in the future. We will use a single thread for helping each other out.

Before asking, we ask you to look at a few links. Some question can't be answered and only official PlayStation support can help you.

PlayStation Official

Community Help

Google and Reddit Search is also a great way to find an answer or get help. View all past help and questions threads here.

For all future help, tech support and more, we ask that you create new threads on r/PlayStation instead of here on r/PS5.


Can't decide what to play next? Is your favourite game underappreciated and more people need to play it? Need a new TV and not sure what to buy?

Share (and request) your recommendations here!



Why did Polygon's best of PS5 exclude FF7 Rebirth and FF16?
r/FFVIIRemake

Welcome to the unofficial subreddit for the Final Fantasy VII Remake series.


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Why did Polygon's best of PS5 exclude FF7 Rebirth and FF16?

So Square Enix has created two games with extensive critical acclaim (a scroll through metacritic shows that they're adores by critics) that are PS5 excuses.

However Polygon (https://www.polygon.com/ps5/21720698/best-ps5-games-playstation-5) has excluded both of them from their list of PS5 games to play.

I don't really follow video game sites much, but was shocked to see them excluded while looking at the list for new games to play. Did I miss something?

Having played both (and many other games on the list,), I would have thought at least FF7 R should be on there.

With all the talk of this game needing to sell more, it's a shame it's not on this list.

Edit/update: I'm not saying I'm upset or bothered they're not on the lists, I was just surprised they are not and was curious to see why. Thanks everyone for sharing your perspectives.


I’m sorry to the Banana Guard haters, but they seem to be confirmed as a playable character
r/MultiVersus

Welcome to the Official MultiVersus Subreddit for the upcoming free-to-play crossover fighting game developed by Player First Games and published by Warner Bros. Games for PlayStation 4, PlayStation 5, Steam, Epic Games, Xbox One, and Xbox Series X/S. The game features characters from Warner Bros. Entertainment franchises. Releasing Worldwide on May 28th, 2024!


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I’m sorry to the Banana Guard haters, but they seem to be confirmed as a playable character
r/MultiVersus - I’m sorry to the Banana Guard haters, but they seem to be confirmed as a playable character



Festival AFK (Working controller method (no macros) as of 5/21/24)
r/FortniteXPMaps

Subreddit dedicated to promoting or sharing maps/glitches that grant XP


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Festival AFK (Working controller method (no macros) as of 5/21/24)

** Since so many people have been asking about this on a daily basis I decided to repost this method that I had deleted several weeks ago when the method was patched, but it is working again now, hopefully we can get this pinned and I'll keep it updated as best I can **

  • XP method: AFK

  • Maps/Game modes available on: Festival Main Stage (No Fill) (also works on Jam Stage but out of consideration for other players it's recommended to do it in a solo environment)

  • Daily XP Maximum: 420,000

  • XP earning rate: 30,000 XP per 15 minutes (maximum earned within 3 1/2 hours)

  • Daily XP cap reset time: 10AM ET (or, the same time as daily match quests reset)

  • Known bugs/glitches:

    1. Intermittently appears to get no XP, to avoid this, check to see if you didn't receive any XP after the first 16 mins, if not return to the lobby and then log back into Festival

    2. Intermittently appears to give excessive XP (I've experienced and also heard of people getting between 480,000 and over 520,000 XP in a single session for no rhyme or reason. (finally a bug that is a W!)

  • [] Steps involved:

  1. Load into Festival Main Stage (No Fill) (Do not choose any songs nor select "ready up" from the menu, just remain in the backstage area)

  2. Perform one of the two following tasks:

  • A) For Xbox, Switch and PC controller users:

  • Turn both analog sticks inward towards each other which will cause your character to run in circles, then, using a rubber band, string, or a cable, secure both analog sticks so as to maintain movement persistently. (For Xbox users especially: Since there is no setting to prevent your controller from automatically going to sleep, connect the controller to your console using a USB data cable (a charging only cable may not work). You may also need to do this if using an Xbox controller on PC.

  • B) For PlayStation 4 and 5 Users only:

  • Perform the same task as in step A, but instead of securing analog sticks, while holding them inward and walking in a circle, on PS5 tap the PlayStation button, which will bring up the bottom menu or on PS4 press and hold the PlayStation button until the quick menu comes up and then release it. Your character on screen should continue to walk in a circle so long as you leave that menu up.

  • I know I had previously posted this method and then deleted it when it was patched about 30 days ago, but recently u/Ghassanpgp was awesome enough to alert the community that it was working once again around the time when Epic implemented the XP boost for BR.


Help Choosing a Sim Racing Setup for My Boyfriend’s Birthday
r/simracing

The home of the simracing community on Reddit. Join our new [Discord](https://discord.gg/Ub5XsCgWY3)


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Help Choosing a Sim Racing Setup for My Boyfriend’s Birthday

Hi guys,

I’m looking for some advice on buying a sim racing setup as a birthday present for my boyfriend. He’s been a huge F1 fan for the past two years, watches every race, and loves playing the F1 game on his PlayStation 5. I don’t know much about sim racing gear, so any advice or recommendations from this community would be greatly appreciated!

What he currently has:

  • PlayStation 5

  • F1 Game

  • TV which he connects the PS5 to

  • Decent-sized monitor setup *Photos attached - not sure if helps*

https://preview.redd.it/help-choosing-a-sim-racing-setup-for-my-boyfriends-birthday-v0-o72h5eshjt1d1.pnghttps://preview.redd.it/help-choosing-a-sim-racing-setup-for-my-boyfriends-birthday-v0-7yc9ugshjt1d1.png

What I’m looking for:

  • Budget: <$1000 for the entire setup. I’m thinking about starting without a full cockpit to stay within budget. Obviously, I don’t know much about this, so let me know if my budget is unreasonable or if I need to adjust my expectations.

  • Components: What’s the most important element to spend the majority of the budget on? Are a shifter and handbrake necessary to buy, or can they be added later? Is a cockpit necessary or can he use his chair/sofa right now

  • Brands/Models: Are there any popular brands/models (I only know about Logitech) that offer the best value and are most compatible with the PS5?

I really want this to be a special gift that he’ll love and get a lot of use out of. Thank you all in advance for your help and recommendations!


I need to ramble about how good Nioh 2 is
r/Nioh

A Reddit community dedicated to Nioh and Nioh 2, action RPGs developed by Team Ninja and published by Koei Tecmo (PC) and Sony Computer Entertainment (PS4) for release in 2017 and March 13th 2020


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I need to ramble about how good Nioh 2 is

I've already made a similar post on this, but after a small breather away from Nioh 2 I went back into it, and it might be my second favourite game ever (I doubt my favourite is ever being beaten) but it's scary how much this game gets right, and how little attention and acclaim it recieved from the press (it got good reviews to my knowledge, but almost no hype). Unfortunately I think big game reviewers are forced to finish and review games in such a short period of time, that it's almost impossible to really get the full picture of every detail and mechanic of this enormous game and why everything works so well.

It seriously reminds me of a mid-year PlayStation 2 game with how it prioritises player fun and engagement over everything else. I try to get into a lot of different modern video games but too many of them feel floaty, unresponsive and have a low skill ceiling to appeal to the mass. Nioh 2 goes in the opposite direction, and still manages to be one of the most accessible "difficult" games on the market. I think most people can finish this game, even if it does lack accessibility features that it should ideally have like colour blind mode (things definitely get hard to see sometimes, worse so in Wo Long I found) and one-handed play that some modern games have invented. At least you can actually pause this one!

The combat is so good, I could talk all day about it. The stance system is a natural way of letting us fight enemies and also giving us an enormous moveset for every one of the amazing weapons, it does this without having one of those annoying "rock-paper-scissors" systems that actively force you to use the "correct" way of playing. This is reflective of most of the game's design - the player isn't told how to play correctly, no map markers, pop-up tutorials, forced stealth sections etc, they already KNOW how they CHOOSE to play thanks to the way each mechanic incentivises personal usage and discrepancy without being overbearing and patronising. The actual meat of the combat is how cathartic the movement and attacking feels. Especially on a PlayStation 5 controller, this game feels like a treat to play - and your characyer actually listens to your inputs.

The story is far more than the "serviceable" affair critics gave it in my opinion. I found myself actually getting invested in it, from the chill and vibey start to the more sad and bittersweet end, it has a fantastic and natural shift of tone and it retained me far more than most big video game stories. The DLCs are fantastic too, though I would've liked to see more of the Tengu's Disciple as that felt a little short on story and ended what felt like half way through the final mission. Anyway, it clearly did something right as I'm still thinking about Hidechiyo, Tokichiro, Mumyo, Nobunaga, Otakemaru and so many others even after beating the game multiple times, which is more than can be said for most TV shows, movies and video games.

Boss and enemy design is fantastic, aside from the ones I don't like to fight (which I can count on my fingers) I think they all do a fantastic job of culminating the amazingly designed and wonderfully varied levels. They all look so cool too, and sometimes adorable. I love the way the game uses colour to make enemies and environments pop out at you. Games often suffer from "where-is-the-enemy-that's-hitting-me-itus" but they really stand out in the environments in Nioh 2 I find. The environments are so gorgeous too. I wish we got one or two more areas on the level of Byodo-in, Distant Dream or Palace of the Damned, but they are all presented in fantastic art and visual design and feel just the right amount of labyrinthine.

The mechanics are the meat of this game. Everything flows together so amazingly, and it you never feel interrupted by mandatory mechanics or forced sections - and it's so deep that I'm still discovering things hundreds of hours later. I just love everything about this game, AAAAAAAAAARGH!

Anyway to bring this rant to a close, I really want Nioh 3! Please please please please please please. Please.

10/10


Help Choosing a Sim Racing Setup for My Boyfriend’s Birthday
r/F1Game

The home of EA SPORTS F1 on Reddit! Unofficial, fan-run community for all Codemasters F1 games.


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Help Choosing a Sim Racing Setup for My Boyfriend’s Birthday

Hi guys,

I’m looking for some advice on buying a sim racing setup as a birthday present for my boyfriend. He’s been a huge F1 fan for the past two years, watches every race, and loves playing the F1 game on his PlayStation 5. I don’t know much about sim racing gear, so any advice or recommendations from this community would be greatly appreciated!

What he currently has:

  • PlayStation 5

  • F1 Game

  • TV which he connects the PS5 to

  • Decent-sized monitor setup *Photos attached - not sure if helps*

https://preview.redd.it/help-choosing-a-sim-racing-setup-for-my-boyfriends-birthday-v0-o72h5eshjt1d1.pnghttps://preview.redd.it/help-choosing-a-sim-racing-setup-for-my-boyfriends-birthday-v0-7yc9ugshjt1d1.png

What I’m looking for:

  • Budget: <$1000 for the entire setup. I’m thinking about starting without a full cockpit to stay within budget. Obviously, I don’t know much about this, so let me know if my budget is unreasonable or if I need to adjust my expectations.

  • Components: What’s the most important element to spend the majority of the budget on? Are a shifter and handbrake necessary to buy, or can they be added later? Is a cockpit necessary or can he use his chair/sofa right now

  • Brands/Models: Are there any popular brands/models (I only know about Logitech) that offer the best value and are most compatible with the PS5?

I really want this to be a special gift that he’ll love and get a lot of use out of. Thank you all in advance for your help and recommendations!


[PC] [Before 2003] Isometric Egyptian Adventure Game
r/tipofmyjoystick

This is a subreddit for finding the name of a game that you can't remember. Read the rules, post your description, and hopefully someone will be able to identify it. Be sure to help out if you think you may have an answer to someone else's post!


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[PC] [Before 2003] Isometric Egyptian Adventure Game

I've asked here before, maybe twice before, but that didn't get anywhere. This time I've provided an even better recreation from a YouTube video: Here

I animated that, trying to match the graphics with a mix of what I remember and what I'd assume it actually looked like, plus filters for what a game recording of it might've looked like, idk. There might've been a GUI, but I don't remember that at all.

Platform: I played this on a Windows 98 computer, maybe online. With it being online that kind of opens the door a lot. I've previously searched through archives and lists of games, but I haven't found it.

Genre: It was an adventure game of some sort. I think I controlled the character with the arrow keys and was confused by the directions it went. I remember walking through the corridors, but not too much what the gameplay exactly was. I know it was intriguing though.

Release Date: I'm not sure. I played it around 2001-2003. I recalled my older sibling introducing the game to me, but they don't recognize the game.

Graphics/ Art Style: The graphics were definitely crusty, probably prerendered. Maybe the Main character was a small 3D model rendered in game, but I imagine it would've been simpler for the main character to be prerendered like the backgrounds and other objects. I tried to capture that idea in my animation, but I didn't want to put the effort into actually prerendering the graphics. I feel as though the Anubis statue and the main character might've been more detailed, but I didn't want to detail them more.

Notable Characters: There was the Adventurer character who vaguely looked like what I presented, but it might've been a more tan suit, and the pants might've gone all the way down instead of having boots over them. There was also a statue of Anubis or some monster guarding doors. But they were always doors I couldn't get to. They were across the void.

Notable gameplay mechanics: I feel as though there were bats that could hurt you, along with a floor that would crumble beneath you. There might've been snakes and arrows that shot out of the wall. I think the snakes were hard to see. Same with the bats.

Other Details:

And of course, the doors that were across the void I couldn't get to. Maybe my sibling had played earlier and now those paths weren't available, I don't know. I recall asking about it, like "Why would they put pathways and doors in places you can't get to? How do I get there?" And my older sibling would just shrug it off. But of course, they don't even remember the game lol.

Some people have insisted it was actually an NES game or city building game, but no... I didn't have an NES, and it was definitely not a city builder.

I played this on our family Windows 98 computer. My sibling was the one who first found it and opened it. I might've asked for the website once and opened it there a few times myself, but I eventually forgot and lost what that was. If it was a website.

It might've gone into full screen or just been a new window. I get this feeling that I would click the link on the website and it would launch the game. I think it was just one of many games on the website. Not a full MMO or whatever.

If my memory of the website is correct, it just had a white background with a list of games to play, this being the most fun one it had, while the others were lame puzzle games.

When bringing this up with my sibling, they said they remembered an egyptian style game, but not this, rather it was Charmer. Which was a game I forgot about, but I did play that as well.

Another suggestion they gave was that the website could've been crayola and it was a game from there, but I couldn't find anything on that.

If I make a new post in the future, not only would I expand the gameplay animation, which, I don't think I have much to add, but there is the second door, then I'd also animate like the website to give an idea of that.

Further context: I was around 4-5 when I played this game. Basically, around when I was going to preschool. Maybe a bit older, but not too much older. My family only had a Windows 98 computer, we didn't have any consoles or older software. There wasn't an NES or an Amiga or whatever. Later, we did get 2 XPs. One family one and one just for my older sibling as they loved computer games. I did too, but I was younger. And even when I did get to my older sibling's age when they got their first computer, my parents didn't get me my own, despite the fact I was constantly on the family computer. They probably didn't have money.

We later had a knock off console, the Zone, which was a knock off of the wii with Atari graphics and awful games. Not worth looking into. Then we had a Nintendo DS when I was around 9 or 10. It wasn't until I was in high school I got my own laptop. Anyway, yeah

This is just to reiterate that it probably wasn't an NES, Amiga, or Comodore 64 game. Nor would it have been a Playstation 2 game. My neighbor did have a PlayStation 2, but he only had wrestling games and a snow boarding game. Plus, he'd only invite my twin sister over, not me, mostly.

Previous Suggestions:
Challenge of Empires (Platformer with vastly different art style)
God of War (This is a different genre)
Secrets of the Pyramid (Right vibes, but this is a point and click game without isometric backgrounds)
Knight Lore (Very different art style, wrong time period)
Egypt Dungeon Escape (This is a point and click mystery game with toony graphics. The game I'm looking for, while potentially having point and click mechanics for movement, played very differently)
Dark Secrets of Africa (Best suggestion so far in terms of looks, but too big of a world)
Prince of Persia (The game I'm looking for isn't a platformer, plus it ran on Windows 98)
Scarab of Ra (Wrong art style, and more of a pseudo 3D grid maze text game.)
Entombed (Comodore 64)
Curse: The Eye of Isis (This is a full 3D game, which isn't what I'm looking for.)
I Have no Mouth and I must Scream (Ellen's Portion) (This has cutscenes and the art style doesn't fit)
Zak McKraken and the Alien Mindbenders
Indiana Jones and the Fate of Atlantis (Right angle, the game might've looked like it, but clearly not this game)
The Mummy Online (This one has full 3-D graphics, definitely the wrong art style.)
Heimdall (This is an amiga game, and it's the wrong art style)
Cadaver (Ditto to above)
The Pharaoh's Tomb (Best suggestion in terms of gameplay, wrong art style, and wrong time period)
Ultima VIII (Too Big of a world, too much freedom of movement. Plus, doesn't look right to me)
Egyptia (It's a puzzle game with a 3D or bird's eye perspective)
Captain Salve and the Secrets of the Pyramid (Not much info, I'll look into it more)
Ankh (Full 3D game)
Rich Diamond (Too Zoomed out)
Solstice (NES, not the right style, too big of a game)
Mummy Maze Deluxe (Top Down)
K-Mart Haunted house (Too toony, plus other characters)
Little Big Adventure (Too Wide out and full of a game, but I'll look into it more)
Mystic Towers (Wrong Perspective)
Immortal (Wrong System)
Pokemon Gen 3 gym 5 (I haven't played that game, but no)
Crypt Raider (Purely 2D game)

Previous recreation images:
Version 1
Version 2
Version 3


Assassin's creed Valhalla does the game get better?
r/patientgamers

A gaming sub free from the news, hype and drama that surround current releases, catering instead to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.


Members Online
Assassin's creed Valhalla does the game get better?

Recently got back to gaming after long break, too much real life obligations. These days just a casual gamer, got back to it after my kids wanted a Playstation and I just joined PS+. Played gods of war ragnarok, really loved it. Ghost of tsushima, amazing game. Horizon zero dawn. Then followed up with some ubisoft games. Last farcry i played was 4, so tried 6...really tried to like it but can't. Farcry 5 much better overall, but I rage quit after getting captured in the dream sequence for the nth time. Never played ac games before, and I tried ac odyssey, thoroughly enjoyed it, even splurged on the dlc. Then tried origins, loved the Egyptian setting, mechanics not as polished as odyssey, but still really enjoyed it.

After some break from ubisoft and tried rdr2, I gave Valhalla a try. After few hours, I am not enjoying the game... The world is really dull looking / in a lot of ways, uglier than odyssey. Not really impressed with the mechanics. Does the game change much or visually it's just bleak / gray looking for the rest of the game? It was very fun climbing buildings, finding artifacts, and exploring in origins and odyssey...does the world get more interesting? As for the story, I'm not even really sure it's engaging so far... Thanks.


Gearbox/BBI - You have a Feedback Survey Opportunity here
r/homeworld

Homeworld.


Members Online
Gearbox/BBI - You have a Feedback Survey Opportunity here

There is an opportunity here to post a Feedback Survey and have your customers and fans provide their feedback in a format which is easier to analyse to help identify root causes and make informed decisions moving forward. It’s good stakeholder engagement and analysis practice.

The FIG backer survey was okay, but I think it’s questionable if the feedback was used based on the fan feedback regarding the game across multiple fronts. For transparency, once it has been analysed and used internally, it is good to share the feedback with the fans so they can see it for themselves.

Ensure the survey is ‘selection’ and ‘checkbox’ based for analytics purposes that can be used in tools like PowerBI or Tableau for example. And for Free Text feedback relating to the survey questions, have them submitted via a specific forum with HW3 SURVEY category. Leave the Survey open for enough time that you capture a sufficient number of customer responses.

Examples of Questions:

This survey is specifically for customers who have purchased and played Homeworld 3

• How many hours have you played HW3

• To help us understand your prior homeworld experience, select the Homeworld related games you have played prior to Homeworld 3. (Use Survey logic for next question)

o Homeworld (Original Release)

o Homeworld Cataclysm

o Homeworld 2

o Homeworld 1 Remastered

o Homeworld 2 Remastered

o Deserts of Kharak

o Homeworld Mobile

o Homeworld: Vast Reaches

o Homeworld 3 is my first game from the series

• Please provide a rating between 1=Terrible to 10=Excellent of the previous Homeworld games you have played. (provides you the demographic of prior opinion/experience with the franchise and can be useful to categorise responses based on prior experience)

• Select what you have played (Use survey logic to take them to additional questions relevant to their selection) [checkbox]

o Campaign

o Wargame

o Quick Match

o Skirmish

• What game features were you looking forward to before Hw3 was released? (Use survey logic to take them to each category they selected) [checkbox]

o Campaign

o Wargames

o Quick Match

o Skirmish

o The ability to use Mods

• Campaign – Rate your satisfaction rating for each of the following 1=Very Satisfied, 2=Satisfied, 3=Neutral, 4=Dissatisfied, 5 Very dissatisfied

(Similar structured review for the other game types above)

o Graphics quality (Depends on their PC – might want to set some hardware questions prior to asking this question)

o Sound quality

o Game art

o Map designs

o Mission design

o Music

o Cinematics

o Gameplay - Performance

o Fleet Ship Options – Strike craft, Corvettes, Frigates, Capital Ships, Support etc.

o Fleet capacity – Ship Numbers

o Ship Models – Design

o Game speed

o Game controls

o Camera controls

o Cut scenes

o Game difficulty

o Storyline

o Antagonist – Tiaa’Ma

o Enemy – The Incarnate

o Protagonist – Imogen S’Jet

o Karen S’jet

o Issac Paktu

o Etc.

• Are there any features based on your experience with other HW games that you would have liked to see in HW3? (question based on survey logic above) [checkbox]

o Manual Hyperspace Jump at the end of each mission

o I want to finish collecting resources before I Hyperspace Jump

o Ship modules

o Ship sub systems e.g. engines, primary weapon etc.

o Ship/pilot/crew veteran rating

o Drone Frigates

o Marine Frigates

o Hammerhead Frigates

o Corvettes (list options)

o Cinematic animation between missions

o Progenitors

o Sajuuk

o Progenitor Dreadnoughts

o Other races

o Revisiting locations from previous games

o Etc.

• What are you looking forward to from the Road map that has been share to date?

o List Road map Items

• Are there other things you would like to see on the Road map?

o List what you think is relevant.

• What game platforms would you like to play Homeworld games on?

o PC

o VR

o Mobile (Phone)

o Mobile (Tablet)

o Playstation

o Xbox

o Nintendo Switch

o Other

The list of questions could go on and on obviously and can provide very valuable insight into what your customers have enjoyed/disliked so far and what they are hoping to see in the future.

If Customers and Fans are legitimately interested in sharing their feedback to help provide insight, they will spend the time to fill in a longer survey where the trolls often wont. Set the expectation that it is a X number of questions that will take approximately X amount of time to complete.


This is my Story.
r/Diablo_2_Resurrected

The main subreddit for everything related to Diablo II: Resurrected. Diablo 2 Resurrected (Diablo 2 Remastered) is the remastered version of Diablo II and its expansion, Diablo II: Lord of Destruction.


Members Online
This is my Story.
https://preview.redd.it/this-is-my-story-v0-3oksqf3ndd2d1.jpghttps://preview.redd.it/this-is-my-story-v0-f188mj3ndd2d1.jpg

you maybe wonder what's going on with the pictures. so. stay a while and listen.

to understand what is going to happen.

this is my story:

i played diablo 2 as a 14 year old boy but i had no internet and nobody of my friends played it so i quickly stopped playing.

but i bought it as it realeased again with diablo 2 resurrected. first i bought in on ps5. my huge goal: get the platinum trophy. till now it is one of the hardest to archive platinums on playstation.

i started with softcore and played till i was good enough to know what happens in each situation. the sorc got level 94.

my hardcore journey started after 1 year. i played online, to trade, but never played with other people on battlenet because if something drops it should be mine. lol.

on my way, 2 level 96 necros died. the first in world stone keep: ported into a group of elite souls. instant death. everything lost. enigma, torch, anni. everything. i was broke only enough runes like a vex and one ohm.

i decieded to try it again. this time as a paladin. hoto was ready. thanks to the vex. everything else was cheap stuff. that i bought with the last ohm. de seis in chaos sanct spawned directly on the paladin. instant death.

level 93.

another paladin.... this time without any runes.... everything only budget... no torch anni or hoto...

mausoleum ghosts killed him instantly at level 89 because too low res...

i gave up. i would never make it.

so i went to traderie and thought: everything that i am offering right now will be for free for the guys that wanna have it.

someone wanted to give me a ist for a socketed bone visage with 3 sockets.

i accepted his offer. we met ingame and i just threw it on the ground and said it is a gift.

he was so suprised that we started to have a little talk. i told him my story. it turned out that he mostly played ladder and after each ladder he deleted his char because he needed the char space. he had everything, enigma , some runes, eth sacred armor with forti etc. you know the drill.

this was my chance. he gave me all his stuff and i really had a new chance.

it took some days but my new necro was finally fully equipped again with level 89. so i grinded again. blizzard announced terror zones omg. it will be possible for me to do it!!!! i could not believe it. i grinded till level 96 again. 2 bars from 97. then i will never forget it. travincal. teleport. 2x champion groups of lighting spelling asshole mages. one shot. it was over. once again. dead.

i unistalled the game. it was like a shock. everything lost again. 2 months passed.... i always thought about it but. never forget it.

so..... i started again..... with the cheap ass stuff i had in the inventory.... i started trading every day again.....

and i said to myself: no more tranvincal, no more wsk. fuck it. even if it will take longer. only chaos sanctuary.

so i played... and played.... and played..... a lot dropped. i mean really a lot. and the trading also did his part.

level 96.... omg this grind alone is completely brutal. how the hell am i gonna make it.... chaos sanctuary gives me in 1 hour 1/4 exp bar and only if it's terrorized.... and then i have to be there to play it! jesus....

then i met a group that invited me to join them. it was the first time ever i played with other in runs. the only time i play wsk because there is always a good guy that ports to chamber, kills everything and makes safe tp.

this people made it possible that i could made like 1 bar xp on a day, if we were lucky and wsk, tombs or chaos sanctuary gets terrorized.

i am 3 bars from level 99 away now. after a 3 year long journey. i still can't believe it.

after level 99 i will only play season for fun. i am done with the grind. i am done with the "work".

so i told the boys and girls when i get 99 there will be a giveaway of all my mule chars. (and i have a lot)i will throw everything on the ground for the people who helped me and for the people who are still on the journey to 99.

shakos, eth bases, 5/5 facets, torches, annis, 15 cd nightwings, soj's, bk's, maras, jewels 28 fire res, 15 far, etc.

everything i thouhgt it would be good or rare.

but what i did not told them. after the mule chars will be emptied it's not over.

the best comes last.

i wanna leave hardcore no ladder with a big bang.

and i hope i can put a smile on some faces.


I just finished playing all 4 games, here are some thoughts
r/Slycooper

This is the official Sly Cooper Subreddit. This is for everything Sly Cooper ranging from just your opinion on your favorite sly game or all the way to showing your cool fan art!


Members Online
I just finished playing all 4 games, here are some thoughts

As a kid I remember watching my cousin play through Sly 1 at his house, but never having the opportunity to play the games myself (we were a Nintendo house until we got a PS4). These past few weeks though I was able to finally play all four games through PS5 emulations (brave, I know. Dealt with a lot of streaming hiccups but I powered through!) and I just wanted to give my thoughts on each game as a new-ish fan of the series.

SLY 1

Highlights:

  • The platforming levels are amazing as well as the atmosphere of each level

  • The soundtrack is also very good (I think Mesa City has my favorite tracks)

  • I actually like the levels where you get to drive the van/use the hovercraft (I'm honestly surprised future games didn't let you drive the van)

Low Points:

  • I really don't like Bentley in this first game. He's kinda obnoxious here tbh (and his hacking mini-game at the end sucks)

  • The boss fights aren't the greatest. Mz. Ruby would be fun if the music wasn't desynced, Panda King is a joke, Mugshot wasn't fun, and Clockwerk is okay but they needed to add a checkpoint at the end or something because I did not want to have to do that boss like 10 times before I beat him

  • I HATE the one-hit life system. It's why I can't play Crash Bandicoot, it genuinely is not fun to me

SLY 2

Highlights:

  • Getting to play as the entire gang is fun

  • The open-world/mission structure is a lot better than the first game's design

  • Probably the most consistent story of the four games

Low Points:

  • Any section where I have to use a turret sucks. The final boss took me over an hour and I genuinely despise it, despite the story payoff.

  • I didn't care much for Neyla tbh. Her just becoming Clockwerk at the end wasn't very interesting.

  • THE. FREAKING. WATER. BUG. MISSION. That's all I have to say.

Sly 3

Highlights:

  • Having this game basically be an Ocean's Eleven heist is a cool concept to follow up on the story of the second game

  • The airplane and pirate ship are both surprisingly fun to use

  • The Cooper Vault gauntlet is hands-down the peak of platforming in this series

Low Points:

  • This might be the weakest story imo. None of the villains connect to each other, and Dr. M should have been built up to more instead of him just dumping his backstory on you at the end of the game

  • Screw the dragon boss fight in the China level. That was not a fun experience at all

  • There are too many mini-game sections here for my liking and not enough pure Sly gameplay compared to the other games.

SLY 4

Highlights:

  • This is my favorite game in terms of visuals and music. It looks like a Saturday morning cartoon come to life and I love it

  • The gameplay is also very fun, with everyone being fun to control and unique environments for each time period you visit. It's the only game I actually went out of my way to get all of the treasures in, that's how fun it was for me to play and run around the open worlds

  • I like getting to meet the Cooper ancestors and how the villains are all tied together like the Klaww Gang was in Sly 2

Low Points:

  • Motion controls on a PlayStation controller are not fun to use, so screw that ball hacking mini-game

  • I like that everyone has a wheel of gadgets/costumes to switch between, but the mechanic to switch between them is too clunky for my taste. Loading in general is an issue (even if the PS5 mitigated that somewhat)

  • The ending gauntlet level is amazing, but the final boss could have been more than just some QTEs (especially since Le Paradox being an evil foil to Sly was pretty cool in concept) and I will be forever salty that Sony didn't let the devs make Sly 5 or at least wrap up the story with DLC because that cliffhanger is a mean one to leave the series on

So overall, if I had to rank the games from best to worst, I think I'd put them as:

Sly 2, Sly 4, Sly 1, Sly 3

I've heard it's a "hot take" to enjoy Sly 4, but I honestly had a lot of fun with the game as much as Sly 2. The real TL;DR of this is that I'm now officially a fan of the Sly Cooper series, and Sony seriously needs to give us a new game already!



[JRPGs on Sale - Weekly Breakdown & Recommendations] For 15 May - 2024 - Playstation/Switch/Xbox/Steam (+Steam Deck)
r/JRPG

A subreddit for the Japanese-style Role-playing Games genre, past and present. Centered around the discussion of JRPGs.


Members Online
[JRPGs on Sale - Weekly Breakdown & Recommendations] For 15 May - 2024 - Playstation/Switch/Xbox/Steam (+Steam Deck)

Important Notes:

  • I do my best to include every sale, but at the same time I focus sale with a noticeable price drop, meaning sales start with at least 20% and up. I usually skip anything below that unless it's a worth while title.

  • Click on the price to visit the store page for that game.

  • The end date of the sale isn't mentioned, you can check the store page to see it.

  • All of these sales are based on the US store front, so some sales may not be available depending on your country.



[~ PSN ~]

(On Mobile please Swipe left to see the prices and tags)

Game Price/Link Tags
Persona 4 Golden $11.99 $19.99 Turn-based/Modern Japan setting/Highschool life simulator/Mystery/Monster collector/Social link system/Great soundtrack
The Persona Collection (P3P/Persona 4/Persona 5) $49.49 $89.99 Turn-based/Modern Japan setting/Highschool life simulator/Mystery/Monster collector/Social link system/Great soundtrack
Like a Dragon: Infinite Wealth PS4 & PS5 $48.99 $69.99 Turn-based/Contemporary Hawaii setting/Yakuza life/Open World/Heavy on Drama and Comedy/Heavy on Mini-games/Class Changing Mechanics
Star Ocean The Second Story R $39.99 $49.99 Action/Sci-fi mixed with Fantasy setting/Choose 1 of 2 main characters/Expansive crafting system/Affection mechanic for Party members/Choices matter/Remake of the original PS1 title
Tales of Arise PS4 & PS5 $14.79 $59.99 Action/Fantasy setting/Anime style/Revolution Story/anime trope heavy/Social links mechanic between party members
Valkyria Chronicles 4 Complete Edition $9.99 $49.99 Tactical Turn-based/World War Militar setting/Tactical mixed with real-time elements/Sketch or "Canvas" art style/Build your Army with character customization/Mission based story progression/Army management
DORAEMON STORY OF SEASONS $14.99 $49.99 Farming Simulator/Mini-games/Social Links system
Rainbow Moon $2.99 $14.99 Tactical Turn-based/Character customization/Fantasy setting/Dungeon Crawler
Terra Memoria $14.99 $19.99 Turn-based/Fantasy setting/Pixel Graphics/Base Building/Resource gathering & Crafting
Neptunia: Sisters VS Sisters $19.99 $49.99 [PS4 version] Turn-based/Female Protagonist/Comedy/fan-service/Parody
Bug Fables: The Everlasting Sapling $14.99 $24.99 Turn-based/Paper Mario-like/Comedy/Adventure
Monster Sanctuary $4.99 $19.99 Turn-based/Fantasy setting/Monster Collector/Metroidvania/Pixel Graphics
Relayer $11.99 $59.99 Tactical turn-based/Sci-fi setting/Space travel/Piloted Mecha/Female Protagonist/Anime art style
Death end reQuest $7.99 $39.99 Turn-based/Female protagonist/Cyber World setting/Psychological Horror/Nudity
Death end re;Quest 2 $11.99 $49.99 Turn-based/Cyber world setting/Female Protagonist/Dark Fantasy/Gore/Fan-service
Shining Resonance Refrain $5.99 $29.99 Action/Fantasy setting/Dragon transformation/Musical theme/Anime visual style/Social link mechanic
Mary Skelter Finale $14.99 $49.99 Turn-based/First-Person View Dungeon Crawler/Deep & Full party customization/Female Protagonist/Multiple Endings/Horror/Fan-service
Born of Bread $14.99 $29.99 Turn-based/Fantasy setting/Paper Mario-like/Comedy/Timed hits combat
DRAGON BALL Z: KAKAROT $14.99 $59.99 Action Fantasy/Semi-Open World (zones)/Anime story adaptation/Beautiful animations
South Park™: The Fractured but Whole™ $8.99 $29.99 Tactical Turn-based/Modern Day setting/Comedy/Mature/Dark Humor/Nudity/Fart Jokes



[~ Switch ~]

Game Price/Link Tags
Star Ocean The Second Story R $39.99 $49.99 Action/Sci-fi mixed with Fantasy setting/Choose 1 of 2 main characters/Expansive crafting system/Affection mechanic for Party members/Choices matter/Remake of the original PS1 title
Ikenfell $5.99 $19.99 Tactical Turn-based/Fantasy setting/Pixel Graphics/Female Protagonist/LGBTQ+/Retro
Dodgeball Academia $9.99 $24.99 Action/School Life Sim/Sports (Dodgeball)/2D Hand-drawn Cartoon Art style
Born of Bread $14.99 $29.99 Turn-based/Fantasy setting/Paper Mario-like/Comedy/Timed hits combat
Battle Chef Brigade Deluxe $6.99 $19.99 Action/Fantasy setting/Cooking battles/Female Protagonist/Side Scroller/Beat'em up/Hand-drawn
Fuga: Melodies of Steel $23.99 $39.99 Tactical Turn-based/Steampunk setting/Anthropomorphic characters/Social Links System/Base upgrading
Fuga: Melodies of Steel 2 $23.99 $39.99 Tactical Turn-based/Steampunk setting/Anthropomorphic characters/Social Links System/Base upgrading
Front Mission 1st: Remake $17.49 $34.99 Tactical turn-based/Sci-fi setting/War & Politics/Mecha/Customization
FRONT MISSION 2: Remake $27.99 $34.99 Tactical turn-based/Sci-fi setting/War & Politics/Mecha/Customization
Dusk Diver $8.74 $34.99 Action/Modern Taipei Ximending setting/Female Protagonist/Beat'em up/Anime visual style
Terra Memoria $14.99 $19.99 Turn-based/Fantasy setting/Pixel Graphics/Base Building/Resource gathering & Crafting
Infinite Guitars $11.99 $19.99 Turn-based/Sci-fi setting/Rock Music/Hand-drawn/Robots/Rhythm/Timed button presses
Regalia: Of Men and Monarchs - Royal Edition OST Combo $7.49 $24.99 Tactical turn-based/Medieval Fantasy setting/Social link system/Politics/Comedy
Potato Flowers in Full Bloom $13.31 $17.99 Turn-based/Medieval Fantasy setting/First-person Dungeon Crawler/Custom Party creation/Class Mechanics
Rainbow Moon + Rainbow Skies Strategy RPG Bundle $23.99 $29.99 Tactical Turn-based/Character customization/Fantasy setting/Dungeon Crawler


[~ Xbox ~]

Game Price/Link Tags
Blue Dragon $6.59 $19.99 Turn-based/Fantasy setting/Class changing mechanics/great soundtrack
Lost Odyssey $8.24 $24.99 Turn-based/Fantasy setting
Costume Quest 1 $4.49 $14.99 Turn-based/Fantasy setting/Female Protagonist/Choices Matter
Terra Memoria $14.99 $19.99 Turn-based/Fantasy setting/Pixel Graphics/Base Building/Resource gathering & Crafting
Dodgeball Academia $9.99 $24.99 Action/School Life Sim/Sports (Dodgeball)/2D Hand-drawn Cartoon Art style
Ikenfell $5.99 $19.99 Tactical Turn-based/Fantasy setting/Pixel Graphics/Female Protagonist/LGBTQ+/Retro
Ara Fell: Enhanced Edition $5.99 $14.99 Turn-based/Fantasy setting/Female Protagonist/Pixel Graphics
Bug Fables: The Everlasting Sapling $12.49 $24.99 Turn-based/Paper Mario-like/Comedy/Adventure


~ Steam ~

If you want to check the games yourself:

~ Link to the JRPGs on Sale list ~


Steam Deck Icons (As explained by Steam itself):

🟦 Verified: Means that the game is fully compatible and works with built-in controls and display.

🟧 Playable: Means the game is Functional, but requires extra effort to interact with and configure .

"--" Unknown: Basically unconfirmed or still under-review.



Game Price/Link Tags Steam Deck
Chrono Ark $18.74 $24.99 Turn-based/Modern day setting/Roguelike Deckbuilder/Female Protagonist/Anime visuals/Card Battler 🟦 Playable
Bloodstained: Ritual of the Night $9.99 $39.99 Action/Medieval Gothic Fantasy setting/Female Protagonist/Platformer/Side Scroller/Metroidvania 🟦 Verified
In Stars And Time $15.99 $19.99 Turn-based/Fantasy setting/Monochrome art style/LGBTQ+/Comedy/Time Travel/Hand-drawn Cartoon style 🟦 Verified
Ni no Kuni™ II: Revenant Kingdom PRINCE'S EDITION $11.99 $79.98 Action/Fantasy setting/Isekai/Base Builder/Army Battle/Character Collector/Beautiful art style 🟦 Verified
Born of Bread $12.49 $24.99 Turn-based/Fantasy setting/Paper Mario-like/Comedy/Timed hits combat �Playable
Terra Memoria $14.99 $19.99 Turn-based/Fantasy setting/Pixel Graphics/Base Building/Resource gathering & Crafting �Playable
Fuga: Melodies of Steel 2 $23.99 $39.99 Tactical Turn-based/Steampunk setting/Anthropomorphic characters/Social Links System/Base upgrading 🟦 Verified
Fae Tactics $5.99 $19.99 Tactical Turn-based/Fantasy setting/Female Protagonist/Beautiful Pixel Graphics/Unique Battle system/Monster Collector 🟦 Verified
Dodgeball Academia $9.99 $24.99 Action/School Life Sim/Sports (Dodgeball)/2D Hand-drawn Cartoon Art style �Playable
Sword and Fairy 7 $14.99 29.99 Action/Chinese Martial Arts Fantasy (Xianxia)/Female Protagonist/Great visuals and Music/Rich Story and Lore/Chinese voice acting with English subtitles �Playable
Ikenfell $5.99 $19.99 Tactical Turn-based/Fantasy setting/Pixel Graphics/Female Protagonist/LGBTQ+/Retro 🟦 Verified
Astria Ascending $8.74 $39.99 Turn-based/Medieval Fantasy setting/Platformer/Female Protagonist/Class system �Verified
Haven $14.99 $24.99 Active time combat/Sci-fi setting/Heavy on Romance/LGBTQ/Local Co-op support/Exploration/Resource Gathering 🟦 Verified
Crimson Tactics: The Rise of The White Banner $14.99 $29.99 Tactical Turn-based/Medieval Fantasy setting/Class system/War & Politics/Dragons/ --
Jack Move $9.99 $19.99 Turn-based/Cyberpunk setting/Female Protagonist/Pixel Graphics/Hacking �Verified
Earthlock $4.49 $29.99 Turn-based/Fantasy setting �Playable
Xuan-Yuan Sword: The Gate of Firmament $4.49 $14.99 Real Time/Chinese Martial Arts Fantasy (Xianxia)/Rich Story and Lore/Monster collection/Chinese voice acting with English subtitles �Playable
Xuan-Yuan Sword: The Gate of Firmament $4.49 $14.99 Real Time/Chinese Martial Arts Fantasy (Xianxia)/Rich Story and Lore/Monster collection/Chinese voice acting with English subtitles �Playable
Children of Zodiarcs $5.39 $17.99 Tactical Turn-based/Fantasy setting/Female Protagonist/Card Based/Deck Building �Verified



~ General Recommendations (All Consoles) For Anyone Who Can't Decide ~



First off, I won't recommend big or famous games like Final Fantasy or Persona, this is more for lesser know, hidden gems, or just games where it's hard to find someone talking about them.


[Valkyria Chronicles]

[Valkyria Chronicles 4]

This one is really hard to explain through words alone, but just in case, the VC series is a World War 2 military setting story, where you act as the lead of a squad and take mission to drive back the enemy. The story is drama heavy and the gameplay is tactical turn-based, but it's mixed with real-time third person shooter.

You can also make your own army by recruiting different types of solders, training them and upgrading their gear. From rifles to tanks, this is a game you have to experience to understand.


[Fuga: Melodies of Steel 1 & 2]

Great game, great art style, and really well made and balanced turn-based combat. That alone is enough to get the game. Then you add the time-management part of the game, where you spend time upgrading the different tank rooms, cooking, exploring ruins, spending time to bond with other characters, and so on. It's also great if you want a game that you can play for an hour or 2 and then put down for later. As the game is played through stages, and once you're done with a stage, you get an intermission to do what you want and come back to it later.

It's not a long game (compared to the usual JRPG), as you mentioned, it's about 20 hours. Story-wise I think it was a bit too short. Gameplay wise it was great fit, because it didn't outstay it's welcome, and it ends when you feel you have mastered the gameplay and want to face the final challenge.

The story is good, but isn't the focus. Gameplay is the main focus. In fact you'll feel that a lot of context isn't told in the story, but instead left for you to either read about in the in-game wiki or just figure out through obvious clues in the story.

There is a big mechanic that this meant to put a lot of pressure on your playthrough (don't worry about it being spoiled because it's literally explained in the first hour of the game). The thing is though, if you have experience in JRPGs or just play in a really well thought out and relaxed manner, then that mechanic might not be as big a deal as they make it seem to be. Yet it's still fun nonetheless.

Fuga 2 is even better. It fixes a lot of the minor issues the first game had, and what's really great, is it improved the "big pressure" mechanic I talked about, and now it actually is a big deal. Then add to that so much little new mechanics added that just makes for a much more fun and challenging game. The 2nd game also continues the same story.


[Ni no Kuni] Series

If you're looking for that great Isekai fantasy adventure feel, then these two games are where it's at. Fantastic visuals and great music, coupled with a great art style, a combo that is perfect for a chill and relaxed gaming experience. Especially when talking about the first game, with the help ofStudio Ghibli, they managed to make a truly whimsical world with that Studio Ghibli classic touch.

- Important Note: The games aren't connected story-wise, so you can start with any of them -

[Wrath of the White Witch]

For a the best fantasy adventure feel, while the combat is a hit or miss depending on your taste, don't let that stop you from actually diving into a true fairy tale world, this is the one with the better story in my opinion, so if you want more story than game, this is for you. Still it has a good share of gameplay, from raising and collecting Pokemon-like monsters, to learning and using different spells, not just in combat but for the overworld too.

[Ni no Kuni™ II: Revenant Kingdom]

This one focuses more on gameplay, with a Kingdom builder, Army battles, Heavy loot focus, and even character collector, this is the one to go with if you want more game than story. Still has the great music and he fantastical art style and setting. Add to that a lot of side activities like beating rare monsters, collecting cute creatures to help you in battle, and even going around the world to gather people to help you build your kingdom. You'll never be short on things to do.

Finally, both of them have beautifully draw world that is just a pleasure to walkthrough, made even better with the amazing orchestral soundtrack.


[Star Ocean The Second Story R]

The original PS1 game was already an amazing JRPG and a classic. But this remake takes it to go even further beyond SSJ3. It should be the standard on how to make a faithful remake on of a classic title.

I don't want to overhype it more than I already did. So to keep this short, this remake does so much:

  • All major story events are now fully voice acted. This includes a lot of the private actions too.

  • Fully redone and better translation of the game.

  • New Character to recruit to the party.

  • New Private Actions and 13 new Endings.

  • New character portraits, not just for the main cast, but also for many other characters.

  • A complete rework for the battle system to be up to modern standards.

  • So many QoL features:

  • Auto-saving

  • Fast-forward cut-scenes or skip them.

  • Text log

  • All difficulties can be accessed from the start

  • Fast travel

  • 3 different voice dubbing options to choose from (New English, Original Japanese, New Japanese)

  • Your choice of different art styles

  • Choose between original OST and new rearranged OST.

  • No random battles anymore, as enemies can be seen and avoided

And believe me when I say I still haven't touched half of the amazing work that has gone into this remake.


[Sword and Fairy 7: Together Forever]

They did a great job with the presentation of the game. Great voice acting (Chinese), great graphics, amazing music, and an impressive attention to details of the world and it's lore, especially the engineering of the buildings and their decor. Then you have the really beautiful design of each piece of gear, and even just normal attire of each NPC and the disciples of each sect or soldiers of each of the different of each plane (gods, humans, demons).

Then we go to how great looking the monsters and local flora and fauna of each realm. You can feel the intense work that has gone into making and animating each of them. It really is a joy to watch them, as much as it is to watch each environment you see them in. There really isn't enough time to talk about how good the presentation is.

As for the story. First off, I am not an expert in Chinese novels mythology, but I am a big fan of Xianxia and Wuxia novels. So when I say that the story is...good but nothing great, I am saying this as more than just a JRPG fan, but also someone who is very into this type of world and Chinese martial arts fantasy setting. it's nothing that will stick in your mind, apart from the events that take place in some of the beautiful set pieces in the game, or the cut-scenes with beautiful action cheoragphy.

The gameplay is also about average. The side-quests are fun and are worth doing if nothing more than for learning more about the lore and the world. But the actual battles and action gameplay isn't as good as the best ones out there, but it's not bad. I have ran into some bugs, some small, some big, but that was when the game just came out, and it did receive a lot of patches since then. You can tell that they aimed to make a huge triple A production, but didn't have the time or manpower to test a game of this size. It's still fun to play and experience, but the level of gameplay is nowhere near the level of the presentation that the game gives the impression of having just from watching the gameplay or trailers.

If you enjoy walking through magical and fantastic looking JRPG worlds, or if you enjoy Xianxia/Wuxia fiction, then this is an easy choice. Hell even if you don't, it's still worth a go at this price.


[Blue Dragon] & [Lost Odyssey]

These two are classic titles that will probably won't be ported to or remade to modern consoles. That's why this might be the last way you'll ever get to experience 2 classic titles of the genre. Lost Odyssey has great story writing and unique character settings, and Blue Dragon has great exploration and a really fun character class customization system, and one hell of a boss theme.


[Monster Sanctuary]

This is a solid game, everything in is polished and balanced to make sure you are having fun collecting new monsters and customizing your team through evolution/skill trees/gear and making the best in-sync party you can. I only wish it was longer, it's not short by any means, but it's not long either. I would say depending on if you're trying to "catch them all" and explore everything and fight all bosses, this could easily be a 30+ hours game, but if you focus on the story, then it's about 20 to 30 hours. Now even longer with the 2 new free DLC expansion added.

Don't get me wrong, I am not complaining that it's short, but that I was having so much fun, that I wish it didn't end.


As always, please do add your own recommendations, and let me know if there is mistake or if something was missing, and have a nice day.


PS5 Help and Questions Megathread | Game Recommendations, Simple Questions, and Tech Support
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Sometimes you just need help. But often times making a new post isn't needed. For the time being, around launch and perhaps in the future. We will use a single thread for helping each other out.

Before asking, we ask you to look at a few links. Some question can't be answered and only official PlayStation support can help you.

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eFootball wishlist to Konami (r/pesmobile)
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eFootball wishlist to Konami (r/pesmobile)

eFootball gameplay seem to be going in a bad direction for the past months. To much AI defending/assistance/game balancing, game adding input lag, interceptions, poor passing, fouls not called for, hot potato football not rewarding any type of skillful play. The gameplay feels like its on rails, freedom is gone, players don't respond to your inputs and chances are created by either teams AI players mistakes or incredibly stupid runs. It's just not fun to play anymore. Neither online or vs AI.

eFootball could be fantastic if Konami would listen to ideas, criticism and improve. Here is my wishlist. Feedback based on me and the kids playing on PS4, PS5 and mobile. Offline and online.

  1. Reduce the heavy AI assistance / game-balancing / handholding / Auto defending / Auto interception / Auto block / Dynamic Difficulty / momentum / whatchamacallit (scr...). I understand its for getting new players staying in the game, having a chance getting coins in the events and winning games. And perhaps make games more non-predictable "anything can happen, maybe". With the current AI handholding level its "anything will happen, constantly". So many chances are created by either teams AI players making mistakes or just making incredibly stupid runs, its like a badly scripted B-movie. The amount of goalpost hits and missed open goals is just silly currently, this goes on until the last few minutes of each match. Please reduce it, or even remove it from Co-op and other game modes where skill should be rewarded. I'd rather get smashed 15-0 and learn from a good player. Than having to play another game with: added input lag and your players turn, react with 0,5 sec delay / 1 team loses every header / 4 shots in goalpost / own goals / missed open goals from 2-3m consequently, instead you have to run the ball into goal!!! / hide n seek players with pass receiver running away from the ball positioning behind defender / every ball intercepted / misdirected passes / every pass straight to other team / passes goes through "invisible" player / player freezing or even running wrong direction vs your stick / opponent attacking with high punt or lofted pass but your defender running past the ball towards opposition goal / ball glued to opposite player in the box / every attempt clearing the ball goes short distance straight to other team, even goalie high punt / all stunning shots 3m over the goal before 85min + all the other crap that's in there. This gameplay on rails is so unrewarding. If I manage to do something skillfull the AI assistance just kills the opportunity with any means. When the AI assistance takes a break, I get an easy goal with no effort from a random through pass + tap in. Many times I can't tell if I am playing well or the game has decided I should win/lose, it kills the joy for me and it's just boring. If Konami could tone down all the weird punishments I'd be very grateful.

  2. Passing and interceptions. Currently worst ever IMO. Game just decides your pass from a player in balance is 90-180 degrees of straight to opponent. Even on Beginner AI and no matter PA1, 2 or 3😂 And the constant interceptions. No flow in the game. Please work on this Konami.

  3. Remove the artificial input-lag. (This is a controversial one, some players simply don't believe our experience it. For me it's obvious as it can be tested offline in several ways on PS5, on mobile I havent tried to confirm it) Stop punishing one side with artificial input lag which make the gameplay feel heavy, unresponsive and your players turn & react with 0,5 sec delay. This is not from server lag as it's there in AI matches and local Trial matches as well, just switch controller between team 1 & 2 and feel the difference. It might activate from beginning of game, or in 2nd half, usually when you are doing well. And vice versa it can dissapear in 2nd half. From my experience it can be reduced or removed by switching playstyle. When finding the right playstyle for that specific match, your players suddenly become responsive again, it can even happen after switching to lowest Manager profiency. I assume its part of the game balancing mechanics. For me this is one of the worst things in the current game, when it kicks in your players don't respond to inputs in time and gameplay just feels awful.

  4. Fix the player freezing. Example: after losing a header to last defender suddenly your attacker just freezes. What's going on here? Have Konami added to much AI handholding and broken the game? 😂😂😂

  5. Reward different playstyles like build up play. Currently most games seem to be high press, interception ping-pong, quick pass and no dribbles. Hot potato football. Holding the ball has become very difficult. Before the AI assistance and auto defending went berzerk, you could actually keep the ball for a second and do something creative. Without 3-5 guys surrounding your player with no options. Now the gameplay is boring with the lack of variety.

  6. Create a game mode free from AI assistance & artificial input lag. Just pure skill. It could be beta, division free or whatever just let us play without the heavy AI handholding. And maybe eFootball will be esports ready 😉. To be honest if another football game is released without momentum/game-balancing /added input-lag and with gameplay based on pure skill. I think eFootball will lose a lot of players.

  7. Add Dream team into Trial match. As Trial match is the only game mode which supports 2-4 local players on same screen using one Playstation. We have 2 kids who love the card collecting and building their team. But playing online is of no interest to them, and won't be in many years. They want to play local PvP or co-op with their own Dream team on the same screen from one Playstation. By now we are very tired of playing the same local play Trial match Argentina Vs PSG. The kids have almost stopped playing eFootball, since they cant play against each other with their own team.  In addition this would be a great way to test out new players, builds and game mechanics together with a friend. Much more fun than training mode. This mode is what my family is missing most from this game. And if it would be a "pure" mode without any momentum/game-balancing things would be fantastic. Just pure skill, best player wins.

  8. Please add Dream team to Trial match local co-op Vs AI. As Trial match is the only game mode which supports 2-4 local players on same screen using one Playstation. Would be so much fun to test my Dream Team against the AI together with the kids or a friend on the couch beside you. Would love this mode if it would become available.

  9. Add local co-op (one screen, one Playstation) to Events. Would be great if me and the kids could take on the events together from one Playstation. At least add it to the AI events. Then we would actually play them and not just sim them for GP and experience.

  10. Myleague local and online co-op. Add both local co-op (one Playstation, same screen) and online co-op into Myleague please. A reason to play it and win the league together with the kids or friends 😀

  11. Make My League worth playing. 100.000GP for completing 38 matches and winning the league is very poor IMO. Add some skill trainers, position trainers and raise the GP perhaps?

  12. Add all Goal Scorers, Assists and Passes made to Half Time and Full Time game stats. So we can quickly get the overview of which player cards performed well in both teams. That information would be highly appreciated.

  13. Contract renewal is way too expensive. Considering many players have paid plenty in real money to get the favourite players, and you only get to keep your player for 1 year. We are paying for this digital football Pokémon and we can't even use it as long as we would like. There should be more ways to get contract renewals, the periods should be longer, 3/6/9/12months and the price should be lower. Currently it's just irritating and another killing the fun factor.

  14. Make each playstyle worth using. And reward playing different type of formations. Instead of everyone using META 4 defenders and no wingers/LMF/RMF.

  15. Better & more expensive Point shop players. Can we please have some decent players? I'd gladly spend 50000-100000 pink points for a player if his stats are good. IMO there hasn't been an interesting player since Ferrer & Pires. Currently I don't see any use for points except contact renewal.

  16. Remove the GP cost for player reset. Every reset period I only have time to retrain and test a few players. And then having to wait for 2-3 months and then stressing again for a few free weeks to retrain and test new builds. It doesn't make sense and is just another unnecessary annoyance from Konami. GP is too valuable for me, I use it for Legacy Transfer and Contract renewal, and the few occasional GP buys for Events or hidden gems. I enjoy training players and trying out new builds, if free it would keep me logging in even when there is nothing else to do in the game.

  17. Reduce the cost for Legacy transfer. Getting your wanted skills and then transferring to your favourite player is one of the game aspects I really like. But 257,000 GP for one transfer is a lot and takes away much of the fun in Legacy transfer. You get 1 Mbappe for less than 2 Legacy transfer. I am always low on GP these days, and I think 100,000-150,000 GP would be reasonable for Legacy transfer for 1 skill.

  18. Legacy transfer of skills to POTW cards. If we could add 1-2 skills to the POTW the cards would be more interesting and I'd spend more coins spinning. We would get more varied and unpredictable squads instead of everybody using the same players. Most players know the good cards, what to expect from opponents cards and how to counter. Lets say you add some strong passing or shooting skills to a player usually weak in that aspect. The unpredicability would be awesome!

  19. Replace/delete added skills. Building players would be much more fun if I could replace a trained skill with another one using legacy transfer. Or just be able to delete an added skill. Perhaps my playstyle changes and I want Neymar to have Through passing instead of the previously added Long-range shooting.

  20. GP an option for pack spins. But it shouldn't be easy.  Hard grind should be rewarded as it gives a reason to play the game.  I am thinking 7,5M GP you get 75 spins in a 150 pack. That takes perhaps 6 months to grind. And perhaps the remaining 75 spins is coins only. Lower thresholds like 10 spins för 1M GP would be great but I understand its not gonna happen, as it would hurt the coin sales.

  21. Remove the 500 player cap or reduce cost of adding player slots. If you are grinding skill trainers with 0GP players and training players the 500 fills up quite easily. Or reduce the 500.000GP for an extra 50 players to maybe 100.000GP. This 500 player limit is very annoying and seems unnecessary.

  22. Add skill trainers and position trainers to each match pass. Would make the Match Pass way more interesting and I would spend coins.

  23. Make it worthwhile playing League / divisions. Currently I don't see much reason to play it. A few skill trainers and low GP reward can't motivate me spending the time. Add prices like Special unique cards, Kits, Avatars, POTW spins or something else to keep players motivated. This game needs special rewards!!

  24. Find a way to prevent players from forfeiting games, at least events and co-op. Maybe if you are down a few goals sometimes add a random bonus like score with player X to receive 1 skill trainer, 10000 GP or something. Just to motivate players completing the match. Or create a non forfeit streak, like 10, 20 or 30 games without forfeit and you get an free extra POTW spin. (Credit: Part of this idea is from eFootball Universe Youtube)

  25. 1st celebration should also be skippable. It's just time consuming in online games. Not adding any value to except maybe noobs who scored their first goal ever.

  26. An option to make Sub tactic clearly visible in Game plan if activated. I played to many games now without knowing I had sub-tactic activated 😂

  27. Matchmaking. This was good for a while after the matchmaking update, but not anymore. There must be something seriously wrong here. When playing in Division 9 to 7, we constantly get division 1-2 opponents in the events. Had top 120 and top 200 in a row even. 750M downloads and nobody else playing. Really?

  28. The daily penalty needs an upgrade. Suggestion: More fun If I could choose player from my Dream Team. And add random Epic goalies to spice it up 😉

  29. Add statistics of headers, penalties and free kicks scored on each player card. This would add value and make it more interesting building squads. Konami you have the data, use it!

  30. More variety in Events. BBVA, Turkish, Brazilian Italian, English, Japan league. Over and over and over... Cmon Konami create something different so we can rotate our squads more. Suggestion: An event where only max 4 star players are allowed? Or higher GP rewards the weaker squad you use? (Credit: idea is partly from Rockchok Youtube)

  31. More Beat the Clock type of events. Both me and the kids enjoyed this one. Create something similar for skill moves. Example: Perform 5 Double touch + 5 Marseille turn across pitch with fixed dummies or defending players. Or a sequence where you have to perform skill move x and y before scoring.

  32. Objectives with extra bonuses. Add weekly objectives or similar. Score a hat-trick, win on penalties or score 5 times using skill move. And get some type of rewards, GP, Skill trainers, Position trainers, avatars, whatever just variety and something to play for.

  33. Co-op events. So much potential but the gameplay on rails, AI assistance and the constant random AI punishments kills the fun for me. You feel almost instantly if the AI assistance is on your side or against you. Either everything goes your way and it's too easy or Epics can't make a simple pass, the input lag kicks in and your player is even dragged out of position so the other team can score. Every game feels pre-decided with almost every touch being a mistake or fumble by the team who is supposed to concede a goal. Or its 1 goal back and forth with short sequences where the conceeding team can't touch the ball. In my experience the AI assistance is at its worst in the Co-op games. Quite easy to spot as players regularly just drop the controller. And game continues to auto defend like prime AC Milan, the non-active player is forcefielded holding the ball, every ball in the box is magically sucked to defenders feet and passes and clearings going 90-180 degrees off straight to opponent. Recent example which has happened in several co-op games: Goalie makes several stupid run outs to a perfect 4 man defending line, leaving the net wide open. Changing goalie doesn't help. Same thing with 2nd goalie until opponent gets his 2 goals. Sorry but when my player, gameplay and result is controlled by AI instead of me and my teammate I lose interest.

  34. Add 2nd local player to co-op online events. Why can't 2 players join the co-op events together from one Playstation? Me and the kids would play co-op events a lot if this was possbile.

  35. Booster player forms. Wirtz card and several other are never on A-form. Whats the point of creating a booster card then? (credit: PES Pepe Youtube)

  36. Communication. Info on gameplay changes in each update would be appreciated. Like before. (credit: PES Pepe Youtube)

  37. Heavy first touch or fumble receiving the ball. +90 Ball control player cant receive a pass without starting to fumble or needing several seconds to gain control, then losing the ball, again and again and again. Does stats even matter when game balancing just decides anyway?

  38. Don't launch Crossplay with mobile. I suspect the recent braindead heavy assisted gameplay is needed for upcoming crossplay console & mobile update. This might be what we are getting. Gameplay on rails, autodefend, no skill, unrewarding, boring. I hope I am wrong and the previous fun gameplay on console is not gone forever 😢.

  39. Master League? Promised some years ago. I guess it does not generate enough coin sales?

  40. Edit mode. Create a custom crest and kits for our dream team.

  41. AI games are boring and inconsistent. Even on easier difficulties the dynamic game balancing makes you miss so many chances in 1st half, open goals whatever. Then in 2nd its just walk the ball into box and quick shot goal. But if you decide to pass the ball in the box then it's magnet to defender, why not reward passing in the box? The inconsistency in the AI is just bad. And the coding seems lazy. I watch our 11 year old play and do all the right things, but the game just kills all her self-created chances. On harder difficulties even if I read the play and position perfectly to intercept a pass, the pass goes straight through my defender. And adding to that the constant interceptions and not being able to hold ball more than 0.3sec. To my understanding the AI was better before without having to bypass game mechanics (cheat), instead it was actually playing smarter. For me playing the AI is either too easy once the early game "Thou shall not score" wears off or just boring on higher difficulties. How hard is it to develop AI gameplay which is both fun, rewarding and teaching how to play better?

  42. Player speed is broken. The slowest defender will catch up in 2-3 seconds with any attacker running with the ball. No matter stats of players. You make a great pass but this broken game mechanic ruins the opportunity. This is both unrealistic and highly unrewarding.

  43. Player switching. Another game mechanic which seems broken and with hidden punishments added. I have mostly been using semi-assist and player oriented switching, R stick to switch. Recently switched to ball-oriented. And in my experience. When the game is against you, it constantly punishes you with bad player switching and worst default player selection. Many times the game refuses to switch to player in front of ball when I am trying to defend. Instead I am flicking through the guys behind the attacking player, while I am trying to get control of my defender. When I have free kick against me, default player is always the worst possible option eg. my CF standing 10m behind the free kick taker. Why? I enjoy a challenge but having to fight with my controller is not one of them.

  44. Sort player list by team name. Would help when choosing team for events. And a nice feature when browsing all my players.

  45. Position trainers. This feature was a nice addition. But can be improved and made more interesting. (A) Remove the possibility of getting duplicates on full position slots. It's just stupid and annoying. (B) Add random playstyle rewards on the new position. So an AMF Hole Player could also be SS Deep Lying Forward after Position training. (Credit: efNuts YouTube)

  46. Add Position and Skill trainers to point shop. At least we could spend the pink points on something. (Credit: Shoshinsha65)

  47. Header, Aerial superiority, Jump and player height doesnt matter? Played several games where either sides Maradona is winning 50/50 headers vs tall players like Rodri (w. Header skill added) and Saliba. Seems like another broken mechanic in the game.

  48. 2 sub tactics, one offensive, one defensive (credit: thehottee YouTube)

  49. Add 2nd and 3rd local player to Friend match co-op. So we can play 2-3 players from on one Playstation Vs 1-2 players online.

Some of these are cosmetics and should be quite easy to implement, whereas others like new type of events takes more effort. Dream team in Trial mode and adding already existing local Co-op to more events/game modes shouldn't be that difficult. Gameplay affecting changes are likely hard and need to be tested so it doesn't affect game in a negative way.

I guess Konami calculates profits are better by pushing all players to online play. But at the same time they are neglecting the player group which prefers offline, and are willing to buy coins to get their favourite players cards. Hopefully Konami will reconsider, add a proper Master League and more offline modes with co-op and PvP.

All in all it should result in a more enjoyable experience for both ballers, casuals, squad-builders, card-collectors and those who just want offline couch co-op or PvP with their Dream team. More people having fun and spending time in the game usually results in praise, recommendations and growing user count = more coins spent. Konami keeps earning and customer base is happy. Everyone wins.

/ Cheers and thanks for reading

(This post is continously edited)

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  • GamingDetails: Interesting and unnoticed details that appear in games. members
  • Welcome to the official subreddit of the PC Master Race / PCMR! All PC-related content is welcome, including build help, tech support, and any doubt one might have about PC ownership. You don't necessarily need a PC to be a member of the PCMR. You just have to love PCs. It's not about the hardware in your rig, but the software in your heart! Join us in celebrating and promoting tech, knowledge, and the best gaming, study, and work platform there exists. The Personal Computer. members
  • Planning on building a computer but need some advice? This is the place to ask! /r/buildapc is a community-driven subreddit dedicated to custom PC assembly. Anyone is welcome to seek the input of our helpful community as they piece together their desktop. members
  • /r/IndianGaming — For discussions related to the Indian gaming scenario, from video games in general, how we procure them to how we play them. Pretty much anything in and around videogames and its intersection with India or Indian-ness. members
  • This subreddit is dedicated to everything related to gaming on Android. members
  • /r/battlestations is the place to post and look at clear photographs of battlestation setups. Battlestations are considered complete computer setups including an external monitor, mouse, keyboard, audio playback and recording devices (if applicable). members
  • Welcome to r/gaminglaptops, the hub for gaming laptop enthusiasts. Discover discussions, news, reviews, and advice on finding the perfect gaming laptop. Join our passionate community to stay informed and connected with the latest trends and technologies in the gaming laptop world. members
  • A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). members
  • A community for links to products that are on sale at various websites. Monitors, cables, processors, video cards, fans, cooling, cases, accessories, anything for a PC build. members
  • The biggest subreddit for leaks and rumours in the gaming community, for all games across all systems. members
  • StopGaming exists to help those who struggle with or have struggled with compulsive gaming or video game addiction. members
  • A subreddit dedicated to helping those looking to assemble their own PC without having to spend weeks researching and trying to find the right parts. From basic budget PCs to HTPCs to high end gaming rigs and workstations, get the help you need designing a build that precisely fits your needs and budget. Please read the rules before submitting a build request. members
  • Subreddit to discuss all about Mobile Gaming. members
  • A delightfully polarizing term for women who game. This is a community space for ladies to hang out, talk about gaming, and game together. We also discuss topics around women in geek culture and debrief about experiences that occur as a result of their gender. Or you know, just post some bad ass makeup tutorials inspired by video games. We like that stuff here! Folks of all genders and identities welcome to join discussions here! FAQ -https://www.reddit.com/r/GirlGamers/wiki/index members
  • The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers. Memes, comics, funny screenshots, arts-and-crafts, etc. will be removed. members
  • Welcome to r/payal_gaming , the ultimate fan community for Payal Dhare ! Dive into discussions, share fan art, enjoy the latest news, and connect with fellow fans. Whether you're here for the latest updates or deep dives into their work, you're in the right place! Be respectful to each other and enjoy this subreddit 🤍 members
  • A subreddit designed to allow gamers to spread the love of gaming. members
  • A community for vintage gaming, celebrating games for hardware released before the year 2000. members
  • /r/gamingpc is all about that gaming PC! Chat about the hardware we use to play games! members
  • Gaming para España. Comunidad con noticias y conversación sobre videojuegos en general, sea en consolas u ordenador. members
  • r/gamingnews is your trusted source for news and discussions related to games and gaming. members
  • Welcome to r/Hardwareswap! A marketplace to Buy, Sell, and Trade your new and used computer related hardware. Also come swap and hang out with us on Discord https://discord.gg/HWSwap! members
  • This is a subreddit devoted to the game League of Legends. members
  • Everything related to gaming on an OLED TV or monitor. Feel free to bring up technical issues and other problems related to OLEDs. members
  • We celebrate gacha games. Game and industry news, discussions, resources, memes, and some occasional drama. All players and fans are welcome! members
  • /r/truegaming is a subreddit dedicated to meaningful, insightful, and high-quality discussion on all topics gaming. members
  • A gaming sub free from the news, hype and drama that surround current releases, catering instead to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases. members
  • A place for memes about gaming. Every post must be a meme, and gaming related. No videos. members