Welcome to /r/grandorder, the central hub for Fate/Grand Order and all things related to the Fate franchise. Come join the hundreds of thousands of Masters on your grand journey. Have fun and enjoy your stay.
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Welcome to /r/grandorder, the central hub for Fate/Grand Order and all things related to the Fate franchise. Come join the hundreds of thousands of Masters on your grand journey. Have fun and enjoy your stay.
Subreddit for all things Clash Royale, the free mobile strategy game from Supercell.
Subreddit for Brawl Stars, the free multiplayer mobile arena fighter/party brawler/shoot 'em up game from Supercell. Fast-paced 3v3 and Battle Royale matches 🔥 Collect unique Brawlers. Play with your friends. Be the last one standing!
Welcome to /r/grandorder, the central hub for Fate/Grand Order and all things related to the Fate franchise. Come join the hundreds of thousands of Masters on your grand journey. Have fun and enjoy your stay.
Welcome to the subreddit dedicated to the mobile strategy game Clash of Clans!
Subreddit for Brawl Stars, the free multiplayer mobile arena fighter/party brawler/shoot 'em up game from Supercell. Fast-paced 3v3 and Battle Royale matches 🔥 Collect unique Brawlers. Play with your friends. Be the last one standing!
Subreddit for Brawl Stars, the free multiplayer mobile arena fighter/party brawler/shoot 'em up game from Supercell. Fast-paced 3v3 and Battle Royale matches 🔥 Collect unique Brawlers. Play with your friends. Be the last one standing!
The longest-running community for Geometry Dash, a rhythm-platformer game by Swedish developer Robert Topala. We're available on Steam, Android, and iOS platforms. Post your videos, levels, clips, or ask questions about the game here!
Subreddit for Brawl Stars, the free multiplayer mobile arena fighter/party brawler/shoot 'em up game from Supercell. Fast-paced 3v3 and Battle Royale matches 🔥 Collect unique Brawlers. Play with your friends. Be the last one standing!
Subreddit for Brawl Stars, the free multiplayer mobile arena fighter/party brawler/shoot 'em up game from Supercell. Fast-paced 3v3 and Battle Royale matches 🔥 Collect unique Brawlers. Play with your friends. Be the last one standing!
Skland, Hypergryph's official community, released an interview regarding Arknights 2024 Special Commemorative Animation PV summary, invited Hoshieve (唯@W, former art director of Arknights, illustrator of Amiya) and 无念 (director of the Special Commemorative Animation PV).
Interview link (all in chinese):
In interview, they mainly discussed the animation PV creation and some in-game news, this post will summarize mainly in-game news.
Hoshieve confirmed to be the IP director of Hypergryph
Previously in an radio hoshieve confirmed to leave his position of the art director of Arknights, became responsible for Arknights IP coordination (), and now he confirmed to be the IP director of Hypergryph, meaning all IP in Hypergryph will be responsible for him.
2. The design of 1-star robots was battled between robot wheels and humanoid robots in the In the initial stage of the game
"It can be considered a kind of content supplement. Firstly, he doesn't have an Elite 2 illustration and isn't a "character" in the traditional sense. The planners suggested maybe making a robot, and then I showed them the robot car proposal. They said, "This isn’t a (humanoid) robot," and I responded, "Wouldn’t it be boring to make a real (humanoid) robot?" After a lengthy debate, I finally convinced them. Sometimes, we deliberately take a more aggressive approach, creating something quite interesting and avant-garde. Like this small car, it eventually became a very distinctive part of Arknights."
3. After a period of adjustment, the Arknights production team can now write the script at an earlier stage, allowing level designers to better reflect the storyline in the game levels
This is definitely the appearance we expected the game to have originally. However, we weren't able to do this before.... Because our engineering capabilities weren't up to par. For example, writing the text takes a long time, and only after the text is finalized can we start working on the subsequent elements. But previously, by the time the text was finished, we were already very close to the launch date, and it was too late to start designing the levels. Therefore, the levels and the text definitely had to be developed in parallel. Now, after the production team has gone through adjustments and training, we have the capability to finalize the text earlier, and then the levels can be designed to effectively bring iconic scenes to life within the game.
4. ACT 3 is coming, Hypergryph wants to Extending the Arknights IP's lifespan to more than 10 years
Arknights production team planned 3 ACTs in the initial production period of the game. ACT1 was about Chernobog and Ursus, the first part of the Reunion. ACT2 was about Victoria and Sarkaz.
Arknights has been around for five years, and we have been working on this project for 7 years (since 2017). For anyone, seven years is not a short period of time.
Initially, we definitely started this project out of some impulses, or from some personal experiences we wanted to explore, and up to today, many stories and things we wanted to do have been expressed to a certain extent from our generation of creators' perspective. Indeed, now there are continuously new members and young creators joining our team.
The next five years for Arknights will largely be from the perspective of younger people, or rather, from the viewpoint of a younger generation, discussing what might happen in the future. Of course, as Lowlight previously mentioned, we have planned three major ACTs, and now at the fifth anniversary, our second major ACT is nearing its end, and we will soon start delving into the content of the third ACT.
We are also planning to continue developing the Arknights IP towards a 10-year direction. On the other hand, in terms of animation, we hope to continue investing, to put it bluntly, more resources. Whether it's financial resources or our own efforts, we want to invest more in this field to keep exporting many of our quality contents. While text is indeed a powerful and excellent medium, from the perspective of entertainment forms, its reach is relatively narrow. We hope to spread our quality content to the whole society and the world through more enriched means.
5. Mudrock's prototype is Big Bob
So we have big bob first. I asked the planner can he enter the banner but they said no. Then I asked what about another similar one? they said yeah (lol). So too keep the big ass feature, we drew E1 Mudrock first. Then we asked m9nokuro to drew a girl inside whatever he like as E2.
Subreddit for Brawl Stars, the free multiplayer mobile arena fighter/party brawler/shoot 'em up game from Supercell. Fast-paced 3v3 and Battle Royale matches 🔥 Collect unique Brawlers. Play with your friends. Be the last one standing!
Welcome to /r/grandorder, the central hub for Fate/Grand Order and all things related to the Fate franchise. Come join the hundreds of thousands of Masters on your grand journey. Have fun and enjoy your stay.
Subreddit for Brawl Stars, the free multiplayer mobile arena fighter/party brawler/shoot 'em up game from Supercell. Fast-paced 3v3 and Battle Royale matches 🔥 Collect unique Brawlers. Play with your friends. Be the last one standing!
Reddit's #1 spot for Pokémon GO™ discoveries and research. The Silph Road is a grassroots network of trainers whose communities span the globe and hosts resources to help trainers learn about the game, find communities, and hold in-person PvP tournaments!
r/BrawlStarsCompetitive is the place for all your Brawl Stars strategy needs! Discuss pro matches and the meta, and find tips and guides to improve your skills at any level! Use mod mail for suggestions.
Subreddit for all things Clash Royale, the free mobile strategy game from Supercell.
Subreddit for all things Clash Royale, the free mobile strategy game from Supercell.