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Sexualize media piracy 2k24

@imsobadatnicknames2

Carlos, 25, bi, latino. Deranged anarcho-syndicalist pro-gun commie. Currently working as an English teacher. Tumblr terminated my old account for no reason. anyway I talk politics and make music sometimes too. Happily married to @uxrabbit
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Music commission prices!

Update: Editing my prices again bc I still think I was undercharging a little bit from my work and also the payment processor I use to transfer money from P*ypal to my bank account recently increased their fees.

Hey everyone! My name's Carlos, I'm a composer and producer. I'm one half of the technical death metal band Beyond Flesh, and I've been doing commissioned music work since 2021. I did all the battle themes for the RPGmaker game Those Infernal Girls! and several battle themes for the "Chillen in Chult" arc of the the D&D twitch show Dice Dynamics. I also did one bonus track for the album We Will All Sing One Song by the James Connolly Upstate New York IWW.

I can make music for your:

  • OC
  • Climactic TTRPG moment
  • Videogame
  • Short Film
  • Whatever else idk

The main genres I do are metal, synthwave, and dungeon synth, but I've done a bunch of commissioned work in different genres, from 8bit to jazz to EDM to hiphop backing tracks. If in doubt, ask me and I'll tell you if I can do a particular genre or not.

Prices:

  • Base commission price (Includes 1 minute of music, 2 instrument tracks plus percussion track) - $12 USD
  • Extra instrument track - $6 USD
  • Extra minute of music - $6 USD

Examples:

Some examples of my previous work so you can get an idea of my range:

You don't need to know anything about music theory or related language to commission me, but do have in mind that the more ifnormation you're able to provide the better the end result will be. Vibe descriptions, reference tracks that you want it to sound similar to, writeups of the character and/or scene it's for, and anything else you can think of are massively helpful. I'll be continually sending you WIPs through the entire process so you can judge the direction I'm going in and provide notes if necessary.

You get to keep all rights to the song to use it for any purpose. I, however, keep the right to post it on my tumblr blog, my youtube channel, or any of my socials for promotional purposes.

You may contact me through DMs here, or through the following media:

e-mail: juan.hernandez9903@gmail.com

Discord: carlos7318

I only accept payment via p*ypal invoices, as c*shapp and v*nmo don't work in my country.

Aight I need to get a root canal done so I'm gonna start doing commisions again.

Commision slot status:

(🟩 = Open, 🟥 =Taken, 🟨 = In progress)

🟨🟩🟩

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nitewrighter

And so Cú Chullain (Irish Goku) was seized by the warp-spasm (Irish Super Saiyan State) to defend Ulster (That weird rocky landscape that they’re always fighting in in DBZ but like… y’know, Ireland).

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once again thinking about this guy at the pigeon museum who was giving a little presentation about pigeon mating habits or something, and takes one look at me and my partner and immediately goes "oh and pigeons can be GAY, too!!!"

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it literally drives me insane that so many companies refuse to send rejection emails like it’s disgraceful tbh. you put so much time and effort into putting together an application and they can’t even be bothered tell you via some measly automated message that you didn’t get the job. you’re expected to just infer

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abalidoth

Fun little math trick I find really helpful: the ratio of a mile to a kilometer is within 1% of the Golden Ratio. That means that if you have a good memory for Fibonacci numbers (1 2 3 5 8 13 21 34 55 89) you can convert pretty accurately by taking consecutive Fibonacci numbers.

For example, 89 kilometers is really close to 55 miles (55.3). Or, say you need to convert 26 miles to kilometers: 26 can be written as 21 plus 5, so taking the next Fibonacci number up gives 34 and 8, meaning it should be around 42 kilometers. Sure enough, it's 41.8 km!

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tamberoo

i need several moments, math like this scares me

Not gonna lie, as much as I want to be helpful and comprehensible, I am very proud of provoking that reaction image.

I took a jaunt around europe and used this trick constantly

why do you know fibonnacci but cannot do x1.6 or 1.5?

Incomprehensible? Literally all there is to it is that each number is the sum of the previous two.

0+1 = 1

1+1 = 2

1+2 = 3

2+3 = 5

3+5 = 8

5+8 = 13

8+13 = 21

And so on. I happen to find it quite comprehensible.

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abalidoth

Fun little math trick I find really helpful: the ratio of a mile to a kilometer is within 1% of the Golden Ratio. That means that if you have a good memory for Fibonacci numbers (1 2 3 5 8 13 21 34 55 89) you can convert pretty accurately by taking consecutive Fibonacci numbers.

For example, 89 kilometers is really close to 55 miles (55.3). Or, say you need to convert 26 miles to kilometers: 26 can be written as 21 plus 5, so taking the next Fibonacci number up gives 34 and 8, meaning it should be around 42 kilometers. Sure enough, it's 41.8 km!

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tamberoo

i need several moments, math like this scares me

Not gonna lie, as much as I want to be helpful and comprehensible, I am very proud of provoking that reaction image.

I took a jaunt around europe and used this trick constantly

you...you just need to add half to go from miles to km and subtract a third to go from km to miles (and round)

But mentally using the fibonacci sequence tends to give much more accurate results than mentally adding half/subtracting one third. And, more importantly, it gets MORE accurate the bigger the number is, while the adding half/subtracting one third method gets LESS accurate the bigger the number is.

E.g. let's say I want to mentally convert 245 miles to km.

Using the adding half method, I divide 245 by 2 and get 122.5, which I then add to 245 for a result of 367.5 km

Using the fibonacci method I approximate 245 as 233+8+3 (244). Shifting each number to the next in the fibonacci sequence I get 377+13+5, which adds to 395.

The actual conversion is 394.29 The fibonacci method is off by less than 1km, while the adding half method is off by almost 30km

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Something else that still impresses me about Thief II is that both Garret and Karras are voiced by Stephen Russell. I know it's probably more of a budget decision than an artistic one (he does like 90% of the male voices in the first two games) but having the protagonist and main antagonist be voiced by the same guy is always fun, and he manages to pull off both Garret's charismatic Han-Solo-but-in-Gothic-europe cynicism and Karras' nasally-voiced nerd shtick so well.

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All your talk about Thief got me interested in playing it, would you recommend the 2014 reboot to someone looking to get into it or do you think the older games are better?

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The 2014 reboot is pretty bad. It restricts a lot the freedom that the older games were known for, most people agree that it has very little of the charm of the original games, and the mechanic where it ranks your playstyle at the end of the level is pretty misguided imo, in a game that's supposed to be all about adapting and using emergent gameplay and stuff.

Luckily, if you wanna play the older ones (and you're a Windows user) I gotchu.

Back in 2021 I created a google drive folder with the DRM-free installers of some of the games from my G.O.G. library to share them with some of my friends, and the first three Thief games are in there.

They are in the Immersive Sims folder. I think Thief II is the best one (mainly bc I'm not really a big fan of the Tomb Raider-esque missions in the fist game), but both Thief I and II are phenomenal games (Deadly Shadows is good but I think it suffers a lot from the simplified level design imo)

Be warned that you should probably go change the control settings before you even start the game, the default key bindings in the first two games are kinda weird because they were made in a time when WASD weren't as culturally established as the default movement keys for PC games and when developers couldn't treat it as a given that all players would be playing with a mouse.

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All your talk about Thief got me interested in playing it, would you recommend the 2014 reboot to someone looking to get into it or do you think the older games are better?

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The 2014 reboot is pretty bad. It restricts a lot the freedom that the older games were known for, most people agree that it has very little of the charm of the original games, and the mechanic where it ranks your playstyle at the end of the level is pretty misguided imo, in a game that's supposed to be all about adapting and using emergent gameplay and stuff.

Luckily, if you wanna play the older ones (and you're a Windows user) I gotchu.

Back in 2021 I created a google drive folder with the DRM-free installers of some of the games from my G.O.G. library to share them with some of my friends, and the first three Thief games are in there.

They are in the Immersive Sims folder. I think Thief II is the best one (mainly bc I'm not really a big fan of the Tomb Raider-esque missions in the fist game), but both Thief I and II are phenomenal games (Deadly Shadows is good but I think it suffers a lot from the simplified level design imo)

Be warned that you should probably go change the control settings before you even start the game, the default key bindings in the first two games are kinda weird because they were made in a time when WASD weren't as culturally established as the default movement keys for PC games and when developers couldn't treat it as a given that all players would be playing with a mouse.

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yeah that's exactly what i was saying

(suddenly serious) what i was saying was that Dungeon Meshi has some really well-written characters that also have flaws. half the cast constantly gives Laios shit for being socially awkward, Laios forgets about the basics of human decency a couple of times when interacting with Izutsumi, the funny late-story villain squad are 80% convicted criminals, basically every character is a bit racist in some way, and, yes, Marcille, everyone's favorite silly little disaster lesbian, gets the "ick" about Tall-men portraying the characters in her favorite romance novel because she thinks they're too ugly and pouts about the idea of Falin (her dear beloved Falin) wearing clothes that she would be happy and comfortable wearing because "that stuff is for men"

i feel really silly talking about this but a weird thing that happened for me when the Dungeon Meshi anime took off and the fandom really exploded was seeing how weirdly cutesified a lot of fan depictions of the characters was. the "canon versus fanon" of it all, if you will. a week or so ago there was a bonus comic drawn by Ryoko Kui that got spread around Twitter about a What If situation in which Laios got eaten instead of Falin, and people were shocked about the idea of the party basically immediately giving up on the idea of saving Laios, including at least one "why does the writer think she knows so much" joke (i'm hoping it was a joke), which really baffled me because it just made sense to me that the party initially wasn't all that close to Laios (besides Falin, obviously). the relationship of the main cast is something that grows over the series. please read that carefully: the main cast does care for one another, they care for Laios, it's just that it's something that is developed over the course of the manga... and even that idea was too much for some fans

i'm probably going to sound really snobby, but i think there's a lot of people who are more fans of the fanart than the actual series...

i was mainly being silly when i was like "yeah let Marcille be weird about gender" but i was also kind of serious because it kind of is a prominent part of her character. it speaks to the world she lives in, what she values and finds important, and if you think about it, it actually speaks a lot to the subtext around her and Falin: Marcille hates "gross things," Marcille hates being uncomfortable, Marcille thinks women should be girly, and men should be masculine, and yet she willingly journeys down into a gross dungeon and eats weird monsters in order to save Falin, a woman who likes bugs, fucking around in the dirt, and pants. what do you think that implies about Marcille?

i appreciate writers that don't smooth all the rough edges off their characters. in Kui's case, we all know she's put massive amounts of thought into the world Dungeon Meshi takes place in, and the views of her character reflect all these thoughts. i don't think Marcille being "conservative" is an accident- i would go so far as to say that i don't think the "contradiction" of Marcille's love of Falin is an accident. i think this is all the sign of good writing, and i think it's a diservice to the writer to try and make these characters more "palatable" (and fit all the corny "found family" memes lol)