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Virtual & Augmented Reality

[Legendary Tales 20+5% sale!] New Legendary Weapon update! Double Edge Spear is now here! and finally we are running on first discount on PS Store! Don't miss to buy it if you were waiting sale.
r/PSVR

A place to share your love for and discuss everything PlayStation VR and PSVR2. AKA PSVR, PS VR, PlayStationVR and formerly Project Morpheus. --- • News, AMAs with Developers • Tournaments • Reviews • Events • Giveaways • Support • Deals • Game Discussions • PSN friends • Humour


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[Legendary Tales 20+5% sale!] New Legendary Weapon update! Double Edge Spear is now here! and finally we are running on first discount on PS Store! Don't miss to buy it if you were waiting sale.

Hello, Legendary Tales Fans,

It is already May, the month of between Spring and Summer. How is it going with your gaming life?

After launching of Legendary Tales, we focused on bug fixing and maintenance. Still there are some bugs, but we feel main problems are gone now.

So, instead of many bug fixes, this time we have focused to make new weapon again.

Today, we have brought double edge spear and the Legendary weapon of it, which called Warglaive of storm.

I know many of you wanted this, so why not we make one? Haha.

As I mentioned months ago, now it’s time to take real rest. I really want to give entire my team long vacation since they worked really hard last years. I don’t want my team to have burn-out (include myself).

So, officially we are going to have long vacations soon (maybe start next week). I promise you that after these vacations, we will be fresh and new.

Oh, during the vacation, if there is serious problems, I will bring my team back to fix and will update the Legendary Tales. Don’t worry! (But only serious problems because its vacation!)

During the vacation, I will think about what to do, next step of the team. Where to move, what to do, maybe new game or update? Many things to think.

I am worrying about future but somehow, I am excited about next step of Urban Wolf team. What we can achieve in the future. Time to dig, brain-storming like I did before the Legendary Tales.

I really do believe we could have done this far because of your love.

Me and my team really appreciate it.

This love will be always stays in my heart and only grow bigger by time goes.

Let's make our own Legendary Tales.

With all my love to you this time.

BJ

  • There is 20% off deal now on PS Store, you get 5% more if you have PS+! Let your friends to know, it's time to play with your friends!

  • Btw, in 24 hours (random time) I will do free key give away of CyubeVR(PSVR2, Steam both!) on the our Discord server! don't miss it!

Patch Note 16-May-2024

Accessibilities

Japanese translation has been updated.

Feature changed / added

New weapons

New Weapon Category : Double spear (Dex)

New Weapon : Double spear

New Legendary Weapon : Warglaive of storm

New Legendary Skill : Storm call

Skill Explanation : Throwing a Warglaive of storm circles around the caster for a period of time, dealing damage.

Thanks to The company bHaptics support, we could have make better haptic support on PCVR side. Many new haptic feedbacks are added. Also PSVR2 bHaptics support is on the way!!

Bug Fix

Legendary skill “Grand slam” cause damage multiple times on Client-side – Fixed



You Guys Managed to Greenlight Snow Scout for PSVR2 ;D
r/PSVR

A place to share your love for and discuss everything PlayStation VR and PSVR2. AKA PSVR, PS VR, PlayStationVR and formerly Project Morpheus. --- • News, AMAs with Developers • Tournaments • Reviews • Events • Giveaways • Support • Deals • Game Discussions • PSN friends • Humour


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You Guys Managed to Greenlight Snow Scout for PSVR2 ;D

Hi Everyone,

I just wanted to leave a quick update on last weeks discussion on our doubts about continuing work on our PSVR2 port of Snow Scout. Thankfully, a huge number of people did what we asked and wishlisted the game on PSN. Now, 7 days later, we have reached over 900 wishlist adds, which is more than half of what our previuos PSVR2 title, Rainbow Reactor: Fusion, managed to rack up in its entire announcement phase ^_^

With that being said, the number of daily wishlist additions has since come down to about 50 for the last 3 days, but that is still a lot for us and if this keeps steady - which will be difficult, but still possible - we should be able to manage getting the 5000 wishlist adds we hoped for by our launch time, which will probably be in September or October.

Admittedly, that number of 5000 is by no means scientific, but simply about 3 times of what RR:Fusion had at launch, and we figured the Snow Scout launch would have to be at least 3 times bigger in order to pay for the cost of the port. So again, thanks to everyone here who wishlisted, and of course also the people who bought RR:Fusion for PSVR2. Also, some additional ratings for the game came in - those are also a huge motivation for us and we're really looking forward to possibly hitting the milestone of 50 reviews soon :D

Mentions by Youtubers like Bryan from Without Parole and Polish Paul also helped to spread the word, that really is awesome support.

Also, a factor that cannot be underestimated is that really many of you said that the concept/trailer of Snow Scout looks more appealing to them than RR:Fusion and would be a game they'd be more likely to buy. That is of course very useful information for us - it's really super hard to judge your own game - after working so long on it, you often don't see the forest for all the trees. So your opinions and actions helped a lot and we will now go ahead with the work as planned! If there are any more questions, please ask away. And for all of you who are hearing about this for the first time, I'll also leave the PSN links for both games here. Thanks again!

Snow Scout: https://store.playstation.com/en-us/concept/10010983/
RR: Fusion: https://store.playstation.com/en-us/concept/10009354/







After almost 3 years we just released our first game, Blacktop Hoops, a single player and multiplayer VR basketball game where you can play through a career mode, hoop with friends in or climb the ranks competitively in 1vs1, 2vs2, 3vs3, or 4vs4. What do you think?
r/OculusQuest

A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro


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After almost 3 years we just released our first game, Blacktop Hoops, a single player and multiplayer VR basketball game where you can play through a career mode, hoop with friends in or climb the ranks competitively in 1vs1, 2vs2, 3vs3, or 4vs4. What do you think?


Released: VR reading app for free!
r/oculus

**The Oculus subreddit, a place for Oculus fans to discuss VR.**


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Released: VR reading app for free!

Hey, I recently made a post on this subreddit showing this demo of a vr reading app I was making and the response was incredible.

Thanks to the suggestions and love, it is now available on the quest store! Click here for link . Since this app was made for the love of reading and the love of VR, I have made this free for all too :) In exchange, could you please leave a positive review on the quest store?

Also, I want to add more features like kindle and apple book integrations, but since this is a free app, please consider supporting me by buying me a coffee so I can buy assets and hire freelancers. No pressure if you can't :)

Ps, if you work in the VR industry, please see my cover letter here as I'm looking to get a job to learn and work on something cool. And if someone you know is hiring I'd be grateful if you could refer me.

Thanks

https://preview.redd.it/released-vr-reading-app-for-free-v0-evzb0fe7nt0d1.png




PLAY THE FREE BARBARIA TRIAL!
r/PSVR

A place to share your love for and discuss everything PlayStation VR and PSVR2. AKA PSVR, PS VR, PlayStationVR and formerly Project Morpheus. --- • News, AMAs with Developers • Tournaments • Reviews • Events • Giveaways • Support • Deals • Game Discussions • PSN friends • Humour


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PLAY THE FREE BARBARIA TRIAL!

I had been curious about this game for a while and it seemed to review well but I got caught up with legendary tales and hell divers 2 which I definitely reccomend both if you haven't played.

Anyway I saw today there is in fact a free trial for the game! Shows you the basic game play loop with enough content to get a feel for whether you will like it or not. Needless to say I ended up buying after the trial and have no regrets!

Sort of like a more polished gorn with a really addicting upgrade loop and also you get to watch replays of your successes and failures to learn and celebrate (and laugh a lot). Also get to design and build your own base and raid other players bases. Really diverse so far and I am extremely early in the game.

Anyways I could share more but you really should just try for yourself! I believe with a regular ps plus account you can get the game on sale for about 12 bucks :)

Enjoy!


The Exorcist: Legion VR (Deluxe Edition) added to PS store and releases 28th May
r/PSVR

A place to share your love for and discuss everything PlayStation VR and PSVR2. AKA PSVR, PS VR, PlayStationVR and formerly Project Morpheus. --- • News, AMAs with Developers • Tournaments • Reviews • Events • Giveaways • Support • Deals • Game Discussions • PSN friends • Humour


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Sharing our entry for the Meta Quest hackathon - a realistic robotics simulation platform where you can write and compile arduino code, wire up and connect electronics components and build your own robotics projects!
r/oculus

**The Oculus subreddit, a place for Oculus fans to discuss VR.**


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Sharing our entry for the Meta Quest hackathon - a realistic robotics simulation platform where you can write and compile arduino code, wire up and connect electronics components and build your own robotics projects!





Free Horizon Game Code – Canada only
r/PSVR

A place to share your love for and discuss everything PlayStation VR and PSVR2. AKA PSVR, PS VR, PlayStationVR and formerly Project Morpheus. --- • News, AMAs with Developers • Tournaments • Reviews • Events • Giveaways • Support • Deals • Game Discussions • PSN friends • Humour


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Free Horizon Game Code – Canada only

An EU code giveaway was just done, this is a copycat for the four Canadians on this sub.

I have a game code for horizon that I don’t intend to use. The code is restricted to Canada >13 years of age. If you meet the criteria put a comment in below along with your best dad joke.

I will leave this open until sometime Saturday and then contact the winner with the code.

Also, if you turn around and sell it on ebay, I will find you and destroy you.


Dead Hook on PSVR2 - First Impressions
r/PSVR

A place to share your love for and discuss everything PlayStation VR and PSVR2. AKA PSVR, PS VR, PlayStationVR and formerly Project Morpheus. --- • News, AMAs with Developers • Tournaments • Reviews • Events • Giveaways • Support • Deals • Game Discussions • PSN friends • Humour


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Dead Hook on PSVR2 - First Impressions

I have uploaded gameplay from my fresh experience with the game here if you want to see how it looks / plays. My first impressions are shared below:

Based on my limited time with it, I recommend playing Dead Hook on PSVR2, but you should read further to decide if this will be right for you.

It is a roguelite FPS that has the feel of a game like Doom Eternal or Unreal Tournament, and for VR comfort concerns, you should know it is at its best when you are making use of the main gameplay mechanic of the grapple hooks to fling you around the battle arena rooms that have high verticality.

The game has much better story / exposition than typical roguelite where you play as Adam Stone that has some kind of personal relationship with disembodied Grace who wants to return to being corporeal again and is generally suggestive (3:20) & affectionate (21:04) towards Adam referencing their past relationship. Your (Adam's) character got damaged (including vocal-cords, so not voiced) due to malfunction while traveling through space to planet Resaract on the quest to get Mythical Stone of Immortality that will help Grace become corporeal (0:57), so there is a third voiced character in game named Raven who is an AI companion that represents the ship and provides guidance / training and part of the overall storytelling along with Grace.

The gameplay mechanics covered in tutorial (3:20) involve dual wielding variety of possible shooting weapons, EXO suit powers like Flames, Freeze and Gust that can be shot from arms (think Iron Man), use of the Dead Hook to fling yourself around with either hand (think Batman grapple more than Spider-Man web swing), melee combat using fists or even grabbing and tearing weakened enemies apart, special power of dual swords that can do massive damage, and ability to extend chainsaw blade (Ripper) that can be used to rip enemies apart (think Doom Eternal). You kickstart the chainsaw by putting string in your right-hand from your other hand to rev the motor. The game also lets you run rapidly in whatever direction you are moving with Left Control stick by moving your hands physically in running motion. You are also able to grab onto surfaces to vault yourself up and over.

As a roguelite, between runs, you can spend time on the ship check out target practice using available weapons (Earth & Ancient) or buffs (22:09), available bounties to complete on runs that will give you extra rewards (22:53), applying permanent upgrades to your EXO suit at the crafting station (23:07) and bestiary database (24:46) that lets you learn more or select opponents for target practice.

During each run (25:55), you move from procedurally generated arena rooms to next room always moving forward. Between each such room, you often have a choice of which door to choose next with some information given about what to expect in next room. Whenever you clear a room you will get weapon or buff options before proceeding to next room. You can also reach safe rooms (36:08) that won't have any enemies and instead allow you to bank / use money before proceeding. The goal is to keep proceeding as far as you can and the exposition through Grace / Raven will continue both during gameplay and after you complete / start new runs (including failures).

The game is made on Unity Engine but before Gaze Foveated Rendering became available option for developers for PSVR2. That said, the graphics of this game are generally crisp and clear except for text displays that can be blurry until you get closer. Interesting the gameplay capture recording shows all HUD elements in stable positions and relatively clear while in-headset these elements move around and not as clear (too small / far). The performance of the game is rock solid, possibly 90-120 fps. While I recognize that Gaze Foveated Rendering could possibly make the game sharper and ensure no text is blurry even at distance, I really don't have any significant critique for how the game looks because of how fast moving and good it looks in motion while not inducing any VR discomfort for me despite the wild movement.

The sound in the game has strange moments where the volume either increases (1:44 & 13:30) or decreases when the settings for that haven't been modified, but fortunately the game provides settings for Audio that helps you adjust it more to your liking. I don't know if the increases are from creative choices or technical glitches, but once I adjusted them to levels that suit me more, it became more stable.

The game is making use of resistive triggers and controller haptic feedback is also being used in variety of scenarios but perhaps not 100% of the use-cases where I think it should (or maybe the strength of the haptics in some scenarios aren't prominent enough). It is not using headset haptics when you are taking damage which I think is the biggest area of possible improvement as the red-light visual indicator that displays on left / right side of your display isn't a strong indicator of taking damage as I think headset haptics could provide.

The game does not provide many options for VR comfort, but defaults to Snap Turns which can be changed to Smooth Turns with 4 different turn speed options. It does not provide any option for teleport or vignette / tunneling / blinders.

The game features Platinum and any trophies that expect count of x have progression. Good emphasis on skill / challenge trophies where many will unlock through natural play and nothing that looks like would be frustrating / luck based.

This game is fun, but if you can't handle the VR speed / verticality or presence of some blurry text that isn't essential to read, it might not be for you.



It makes no sense how ridiculously beautiful Horizon Call of the Mountain looks in the headset.
r/PSVR

A place to share your love for and discuss everything PlayStation VR and PSVR2. AKA PSVR, PS VR, PlayStationVR and formerly Project Morpheus. --- • News, AMAs with Developers • Tournaments • Reviews • Events • Giveaways • Support • Deals • Game Discussions • PSN friends • Humour


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It makes no sense how ridiculously beautiful Horizon Call of the Mountain looks in the headset.

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