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r/PoE_Consoles

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Community highlights

  • Engineering Eternity's beginner guide. A must watch for new players.

    Echo1883 votes • comments





  • Looking for PS players Looking for PS players

    Hey guys, looking for at least 1 person to play with. The group I played with prior have all disbanded for one reason or another. I've 2 characters on standard, one is a ranger and the other is a witch (lightning). I'm a returning player, so I've some knowledge, but not much. My ranger is lvl 75, and my witch is lvl 58 at the time of this post.

    PSN is Opal-Blue

    Depending on your experience with POE, I'd either be assisting you, you assisting me, or figuring out the game together.

    My time zone is -4 GMT, East coast, United States. Male, mid 30's, not PC. Added the ladder for those who are and may take offense for me not being PC.

    Anyway, send a friend request if you'd like.

    I will NOT reply to posts on this thread, just a FYI.





    3.18 Sentinel bad controller UI
    u/[deleted] avatar[deleted]
    3.18 Sentinel bad controller UI

    Not sure if anyone is following 3.18 but the controller UI is really bad. We get 1 command to load a menu and them choose to deploy sentinels/inventory/tree. This is really cluncky since the sentinels are very situational. So opening a menu mid combat is really bad.

    I'm trying to give this some awareness and created a post about it. If anyone cares and want to upvote. https://www.reddit.com/r/pathofexile/comments/ur5tss/sentinel_league_controller_ui_we_need_more/?utm_source=share&utm_medium=web2x&context=3



    December events hurt to see as a console player. December events hurt to see as a console player.
    Discussion

    Starting with Endless Delve: The event itself ran fine on consoles. It was fun for a bit. There was no announcement leading into it though, it just suddenly showed up on consoles. Couple that with the fact that the rewards were terribly formatted and you got an unsatisfying event for all but the best players.

    Top 1 of each ascendancy is BRUTAL as a reward format. Number 1 way to absolutely murder people's drive to continue playing. Top 30 across all ascendancies is the same thing, I knew immediately that I wasn't going to have the time to get any rewards other than the level 50 mystery box.

    On to Zizaran's Gauntlet: This one I can actually understand not bringing to consoles. HCSSF in console environment is difficult already and Zizaran is a PC player, as well as the event being casted among other things.

    Now we get to the real problems...Endless Heist/Delirium everywhere: There's absolutely no reason for these to not have shown up on console. Not particularly interesting events, but if Endless Delve happened, why didn't these?

    Last, but certainly not least, Atlas Invasion: I was 100% excited to try this. It sure didn't happen on console. Pain.

    Ultimately, the lack of event density combined with the complete lack of communication from GGG sucks. They're either trying to kill the game on consoles or just don't care one way or the other.



    Advanced Trade Board Filter Help Advanced Trade Board Filter Help
    Question

    I was able to find that " " will define the search to show the exact words (Example: "m Li" will search Maximum Life)

    I was able to find that | will search as an OR (Example: "e res|d res" will search Fire Resistance or Cold resistance)

    I did some searching and found that there are close to c programming commands so I tried searching [min,max] to search a range of stats (Example: "Acc" [95,150], thinking it would highlight only items with Accuracy with +95 to +150) This was not the case and more items were highlighted that did not meet these values even tried "acc" "[95,150]" but the same thing happened.

    Someone suggested searching the modifiers name like a jewel for tier 2 Accuracy is "of the Ranger" so I searched "of the Ranger" it would highlight some of the jewels with this mod but others with the mod are not highlighting to I am losing out on that search as well.

    Can someone please help me. I want to search for trade board for a range or a greater than value. Something like Accuracy between 95 to 200, or a way to search just tier 1 and tier 2 mods of Accuracy.



    Is poe any better on the new consoles? Is poe any better on the new consoles?
    Question

    I got a XSX at msrp a couple weeks ago and been having a blast! I was on ps4 slim previously. The frame dips drove me nuts. Died from it so much I ended up uninstalling & haven't played any for about a yr now.

    Really miss poe but with the next one getting pushed back further, i'd be surprised if xseries/ps5 gets any real optimization anytime soon. With completely shutting out poe for so long, I am ignorant of any improvements on consoles. If frames are more stable, that alone is enough to get me back in.








    Back to Console...Good builds Back to Console...Good builds
    Question

    Hey guys, So I began playing POE on console (xb1) and then i got a PC. I started in harby, and went to PC in 3.3. Well Today, my GFX took a shit, and its gonna be a few weks before i can get my Computer fixed and with covid im home a lot. decided to come back to console for a bit. I know how to make money so thats not an issue, my question is what builds are good on console. I know the difference in hardware causes performance issues. How are minions? Hows bladefall/blade blast? Any builds i should stay away from...Im back on xb1 if that helps.. happy huntin' exiles!


    Mitigating control issues Mitigating control issues

    I've been playing for quite a while on XBOX1, but still struggle to maximize potential in the end game. Does anyone have any tips for potions on a standard controller? I have a hard time using the d-pad pots in the thick of some action. Same thing with managing more than 4 active skills. I wish we had an option for potion slots to activate as soon as they have enough points. This would be infinitely helpful when trying to keep using things like a quicksilver flask or other late game buffing flasks. PC players can easily "piano" their flasks so they are basically constantly up and I just can't do that on console.

    Along the same line, I see a lot of PC players assigning skills (like guard skills) to the mouse so it activates when they move. I wish we had a similar option to map a skill to movement so anytime you are in motion, it will constantly try (or every second or whatever) to activate.

    Anyone have tips for these issues?