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i don't care about all that dumb stuff. i just wanna get out caves&cliffs part 100,000,000,000 and have another major update like the nether update, village&pillage, etc. etc.
in fact, they should stop trying to go off of the deadline of "2 updates per year". just work freely, it doesn't have to be like that.
The new zelda took a fuck tone of time to finish and kept changing release dates, came out perfect, I feel like they should do something like
the new zelda got delayed for polish and not finish, it was ready a year before it's actual release
That's part of finishing it.
Same could be said of most Minecraft updates a whole month back all features are already there and the majority get there even months before.
And this is in snapshots, we don't know how much before they were already there but needing polishing.
Part of the process is the polishing and bug fixing, it isn't finished before that.
How about an actual villager update, because villagers are basically the same as they were before, because there are no new villager types but something like a lumberjack or a miner would be nice.
That would be so cool! Sucks a big company with a decent amount of money can’t put out that much content in a year. I mean I’ve seen modders make more than they have in the last two years in less than a year.
that is a nice way of saying ir
meanwhile terraria mfs complaining because of too many nee mechanics
Terraria mfs when they see Re-Logic announce their Final Final Final update for the game again.
they've been saying that since 2011 lol
atleast terraria stayed consistent throughout its lifetime
It’s still being updated lol
the point im trying to make is that terraria didnt completely switch up its gameplay suddenly and created immense design debt, they just kept adding onto the original design, whilst minecraft changed itself significantly via the adventure update, creating a crazy amount of design debt that still hasnt been fully resolved.
There is always one more final update is the most consistent thing in terraria.
That is, Red is actually working up on another project, so that is exciting.
I have never seen terraria players complain over actually worthwhile updates
Nah terraria updates are great. It takes a while to get used to the new stuff and learn new strategies, but that's what I want from an update. Not a couple new blocks and a mob that does nothing
this is new to me Ive genuinely never seen a terraria player complain
The only thing im complaining about is no cross platofrom.
That’s being added too
Doubt it, they say they will after every update but they never do
I swear to god whatever mojang makes in a year can be added in a month or two in a small release, they aren't an indie game company anymore, mojang is quite big and I see no reason as to why the updates take so long just to add a few new blocks and a new mob that barely does anything
They only excuse I can find is them having to design it themselves too compared to modders and that they have to do everything twice because of having both Java and bedrock. Aside from that I really can’t defend them
And the fact that they have to juggle trying to deal with so many fan demands at once and decide what’s more important. And the fact that the game is already huge and they have to worry about not making the most popular game in the world too complicated. And the fact that they have to go through multiple layers for each addition from idea pitching to marketing. And the fact that if they add something that even a minority of people doesn’t like, they get riots. Turns out making changes to a huge popular game takes much more consideration than making a mod or an indie game.
I'm sure the majority of the time is discussing what features to be added are too far out and which aren't, then the levels of interactivity with the other hundreds of blocks, items, and mobs in the game, then ensuring it's a balanced experience with no loopholes bugs exploits or making it too hard to achieve something or too easy. After that I'm sure it's a piece of cake ensuring the feature works on 2 forms of code and like 10 forms of devices and controls.
Mod makers can make whatever the fuck they want and if it's fun and balanced, it becomes popular and well used. If it isn't, it sinks to the depths of Forge. These guys make something that directly impacts the brands image, because it came from THEM and not some computer science major sitting at home.
Also making sure it's marketable
Nah the issue is trying to appeal to all types of players in a single update rather than separating them and fleshing them out. Have a new update dedicated to each type of player and just cycle it.
I don’t see your point. If anything, separating it into many smaller updates will make it take longer because of the whole marketing side of things. Plus, internet users when an update caters to a specific niche will call that update trash for not pandering to them even if they just got an update that appealed to them. Or even worse, they’ll bash specific features from an update that caters to one type of player for “ruining the game” and demand it be removed.
There are other difficulties compared to mods.
Any update to the base gane has to be pretty well optimized for performance, which most modders neglect or straight up ignore. They have to make sure it's reasonably well balanced, which doesn't matter for mods. They have to make sure its polished and not bugged to shit, which many mods are.
Most importantly, they have the issue that once they add something to the game, it's permanently part of the game. Mods are optional. Remember, minecraft isn't just a game: it's a brand. A brand that I'm willing to bet makes far more on merchandising than it does on game sales. Anything they add has to "fit the brand" and pass through numerous executive board meetings before it's even allowed to be announced. THAT is probably the part that takes so long
You say it has to be optimized, but the Update Aquatic screwed over the game’s performance like crazy. In a way that modders were able to fix, btw. Tons of performance issues have been fixed by modders, in fact. If Mojang isn’t going to release many new features I hope they will at least start focusing on the code more.
Yeah it did, but I suspect if the same content from the aquatic update had been a mod instead the performance hit would've been far worse
Yeah, cause modders don't design anything themselves, of course !
What are you trying to prove here ? Most modders either work alone or in small groups. Of course they "design everything" themselves.
What I mean is when modders are adding scrapped mobs from the mob votes and new armours and tools which are already designed for them. Any other mods for bedrock that actually add something are just buggy as hell and extremely poorly optimised. Java gets a free pass though with mods. The Java mods are really well made
okay so if it makes 3 months to make it on java it shouldn’t take longer than 3 on bedrock. It is their own engine, it HAS to be easier to develop for it. So their updates take about a year when it shouldn’t be more than 6 months. That’s literally no excuse. And they have the support of fucking microsoft, THE biggest company in the market. They don’t have any excuses.
You all got Microsoft and Sony confused. Like you don't even know how Microsoft operates
Sony controls their developers in house. They dictate what their developers do. What kind of games they make. Microtransactions and content in the games that they want to see. The exclusive developers have some freedoms. But Sony controls the development process.
Microsoft is more hands off. Developers have said over and over that it's really nice working with Microsoft because they have the freedom to produce the games they want to make. That Microsoft doesn't dictate their developmental process.
So please tell me more about how it's Microsoft's fault that Mojang won't update Minecraft with more content.
i am not blaming microsoft. I am blaming mojang.
The issue with bedrock is the parity thing, if you make a new feature you gotta be sure it works for PC, console and mobiles controls, so they make a lot of testing and stuff, that's the main reason we haven't got the bundles yet
Also, things gotta be well optimized for bedrock, as it's supposed to run on the most devices possible, and that also takes time
It's not like they owe us anything to begin with. I get your frustration, but you're overly emotional
Because larger audience and budget means more scrutiny. Everything has to go through multiple stages of approval, multiple audiences considered (different platforms and input styles, different playstyle such as explorers, builders or redstoners). More people have to be included in discussions. Longer bug testing.
It's also why mods move so quickly. They don't need to appeal to everyone. Bugs are more likely to be expected. Smaller teams, and they have the ability to build off of other people's work.
Like you said, they aren't an indie game company anymore. Bigger companies move slower. It's why Cyberpunk 2077 was delayed for so long and still a buggy mess at launch.
Not like you are giving them any more money for the however many years you’ve had this game lol.
Not like Minecraft would still be selling without the free updates.
Most people have already bought the game and will just pass down the game though.
not a good excuse for the #1 best selling game of all times
…And now they’ve made most of their sales and it isn’t make as much money as it did during its peak. I’d argue Microsoft loses money on the Java edition, maybe bedrock too but I’m not sure how much the marketplace brings in.
You're completely ignoring like the entirety of the Bedrock market place, they make a ton of money every year just buy people paying for "minecoins" to buy stuff off of there.
Quite big? There are AAA companies smaller than Mojang. And yes, I know that it takes time to polish additions and come up with ideas, but if a single modder can make an entire update in 2 weeks, Mojang can't do the same?
(Mojang has 600 employees as of 2021. This makes them larger than Playground (developers of Forza Horizon and Fable), Rare (developers of Sea of Thieves), Valve (Creators of steam), and Naughty Dog (The people behind the last of us), as well as more.)
600 employees split between 2 versions on 7 different platforms including phones
Here are some reasons as to why it talked some time:
They have to make sure the additions fit Minecraft
They have to code the same stuff for 2 different versions of the game (2 different languages)
Then they have I do bug catching and test to make sure nothing is broken, and in a sandbox game with tons of features it will take some time
Then after all that they need to balance it
Don’t criticize game developers without being one yourself
A single guy who knows its job can add them in like two months
I mean... why don't they? They're a multi millionaire company, there's nothing stopping them from taking A YEAR or more to make a unique update. (I hate these examples but like 1.14 and 1.16)
I'd like to know, perhaps I'm wrong.
Exactly 1.7, 1.13, 1.14, 1.16 all were amazing updates that added alot in a year
1.7 was before the acquisition, wasn't it? Although 1.9 was also a big change to the combat system.
*billionaire
Because Minecraft is nearly a 15 year old game, and as much as it sucks, Microsoft doesn’t owe us anything. We are really spoiled, free update to a 15 year old game isn’t something that normally happens, especially not anymore. Don’t get me wrong, I would love it if we got some massive updates but Microsoft isn’t a charity they are a business and it just doesn’t make much business sense to dedicate a massive dev team to a game that doesn’t have the sales figures it used to. So I’m just happy I’m still receiving free updates for a game I payed Mojang $30 once 10 years ago for.
This is a really bad argument. Microsoft/Mojang doesn't just earn money from the game copies, they also get money from other games, merch and the bedrock marketplace. The only way they can still get sales on those is by making the game more interesting in the first place through updates, that's the business model they chose, and of they get lazy and start releasing mediocre updates then people stop buying merch or stuff in the marketplace
I've been waiting for this argument for a year because you're right, the updates were never done from the bottom of their hearts or as a good will, they do it for the publicity and the money that comes from it. I really think that's why Dungeons was successful while Legends was basically a flop.
If they want more people to buy their stuff, they gotta start making good updates that are worth making a new world for or they'll just go back to being irrelevant and being carried hard by mods, just like 2015 Minecraft.
You're saying that as if 1.20 wasn't made up of recolored decoration blocks and one new mob that digs 2 flowers, all of wich can be developed in under a month let alone one full year. Not even mentioning having to cancel an entire update for the birch biome and fireflies, all features wich either had been developed and scrapped for ridiculous reasons or are extremely easy to make and don't justify the long delays and cancelation, Mojang isn't a tiny indie company on a budget
Two new mobs, the camel exists.
I forgot camels even existed bro
Yeah I haven't bothered to tame one yet.
It would be best you save your disappointment.
i did. i went on the nether roof and found a desert, transported the camel that way into my base and holy shit is it not worth it. im one of the weirdos who actually loves horses in this game, i can breed a speed 13 horse with relative ease even before the buff to horse breeding, camels are just boring. theyre slow, the dash isnt as valuable as a normal jump and just fast overall speed. horses are meh but i like them and at least theyre accessible and have some variation in stats and appearance
Camels are very easily a thing where like...I mean its somewhat cool but its entire feature is just something that should have been added to horses to make horses actually viable for anything.
Don't worry, your not missing out on much, just another pen and forget mob that Mojang thinks is worthwhile content
As a programmer myself, I alone could add all of those features and Mojang has more than 100 employees. Give me a break!
The problem is definitely not the coding, at least not the biggest, they gotta design all that stuff from scratch (even if we got retextured wood, they had to plan which wood type to add and ways for adding the new trees), and how to implement them well into the game, I think people is a bit harsh with 1.20, we got the wood sure and two mostly useless mobs, but they added the new bookshelfs, the new underground structures, other minor features and lots of new tools for map making and commands for the game. Also that they gotta do all of it for both Java and Bedrock
Still yeah, a whole year for what we got is way more time from what it should have taken
Don't you dare to tell me there's only one person making all of the graphics design... with all those poor graphic designers working at a McDonald's, Mojang should really take advantage of the situation. As someone who has made some mods before, I can tell you that with enough feedback from users, Mojang could take no time to know how to properly implement a feature in the game. And, unsurprisingly enough, they do have a whole freaking website to receive feedback!
In one month? You are so damn ignorant
With a team the size of mojangs? 100% in a month.
You know nothing
Damn I’m not John Snow.
Enlighten us, then. What's the exact reason for mojang's output?
My 5 year old nephew could program this within a week.
Then do it idiot :)
Least obvious bait post
People need to understand that mojang is no longer an indie studio. It has approximately 700 employees and so few content added in yearly update is not acceptable
i think its the size is what slows them down, bureaucracy n stuff
Only if most of the new employees are middle management. Considering the Microsoft acquisition I can believe this. But that's not an excuse. "Our company is run like shit" isn't going to fill the void where content would.
It’s absolutely acceptable. It would be acceptable if they added nothing. The whole point of the game originally was to be bare bones.
These free updates are cool but not needed by any means.
yeah, it’s true that mojang could just let the game die and being replaced, it’s more cost effective
It would not have died. This is undeniable. Even if it had 40% of the players it has now it wouldn’t be near dead. It received very minimal updates for some of its most popular years.
Wether a game needs to have constant updates depends entirely on the game. This is not one of those. The ideal behind it works even if the game was limited to 1.7.10 until the end of time.
The game WAS dying a few years ago though. If it didn't receive free updates it might not have had a resurgence in popularity
You’re out of your mind if you think a lack of updates would kill this game.
The thing is, on my eyes, it’s not that I want more new things, I just don’t want bad things, like the terrible villager rework, they should just change some aspects of the game, BUT FOR THE BETTER! Like, I love how you can now sell things to Wandering Traders, that was actually what I wanted, and better Diamond Ore Distribution. One thing that I want for sure is that they make the “Grove” (snowy, not cherry) biome bigger and with less powdered snow, and also less copper, and more coal and iron like back then.
They should just lower how much copper there is, there’s just way to much of it and no one uses it for anything besides builds
I'd argur they should give copper more uses.
Evolve redstone and add in copper wires. But knowing mojang it'll be terrible. The copper golem could have been cool but they made it practically useless and then didn't add it anyway. All the new mobs are useless.
Minecraft players when people use blocks to build in a building game:
And copper is now used for the small tools like brush and telescope. In the future i could see copper being used for more gadget like tools
the villager rework was very needed, I'm unsure why people are against it :/
I believe that Mojang can and wants to add content but they don't do it because they don't want to modify their money printer. If something ain't broke don't fix it
they removed a 2 pixel sprite because they didn't want to modify the frog ai so they dont eat fire fly's
that is just developer laziness
NOOOOO YOU DON'T UNDERSTAND
WE NEED TO PROTECT THE HECKIN FROGGERINOS !!!!!1!!!!1
And if mojang did add that much, people would just complain and say "it's not proper minecraft, old minecraft was better"
Exactly!! They'll always complain. We don't need constant stimulus and a ton of new shit every couple of months
Because when they do add something, its something that completely changes what people love for the worse. When was the last time you heard complaints about the end update, or the general idea of the nether update? People want the game to get better, not make huge changes for the worse
Everyone always says that because it's new. It just takes a while to get used to it. The only thing that made old Minecraft better was its performance.
Corporate bootlickers when they realize Mojang doesn't give a shit about them, just their money
Very generous calling it a corporation. Microsoft is a corporation, Mojang is not.
Mojang has 600 employees, their own TOS and work independently from Microsoft. “Not a corporation” is very naive.
Honestly I am just so tired of people whining about "lazy Mojang". I dont care about defending them, I just want everyone to shut up already. Is the game getting "ruined" by the new versions? Go play the older versions and shut up already.
This. I think there are passionate and creative people that work at mojang but it’s still a corporation with other priorities. Minecraft has like, more modded content than maybe any game I’ve ever seen, it’s not like they don’t have a billion things they can do with the game regardless of what’s in the base game
So, the multimillion company makes two blocks and a mob, and us complaining about not getting 100+ new items is considered whiny and annoying, while the FUCKING INDIE GAME TERRARIA with NO giant team of workers for a medium sized company, makes updates with 7+ weapons, three more entire furniture sets for some blocks, some more generally amazing building items, makes more amazing reworks for weapons that didn’t need it in the first place, and an uncountable amount of patches, a shitload of new vanity sets, oh and this small thing called A ENTIRE OFFICIAL SKYBLOCK GAMEMODE WITH ITEMS MADE FOR IT.. for a small update.. oh and, new weather and a possibility of a new post moonlord boss in the sky.. but us complaining that the GIANT COMPANY Microsoft not adding a lot of stuff for MAJOR UPDATES is wrong, I get it, we suck for wanting more then a couple blocks.. NOT
WAIT WHAT WHERE THOSE LAST FEW, WHEN ARE THOSE ANOUNCES
google terraria state of the game
Holy WoF
Lets also mention that there will be 100+ NEW AND SPECIAL SECRET SEEDS with the new mixing seeds mode
Since when was a post moonlord boss given a possibility?
Like they don’t have to make everything‘s compatible with older versions so it doesn’t break anything, and then port that all to bedrock
doesn't porting to bedrock take a bit of time? after all, you can't just jam a bunch of code into a software and press a button and call it a day.
Yeah it does, and that’s why it takes so long for updates to come out. They decided to link Java with Bedrock so the updates come out at the same time, even if Java finished making the update 2 months prior
They don't care about backwards compatibility at all, what are you on about ?
There's no compatibility between new and old versions whatsoever.
I'm also pretty sure they have a dedicated team for porting stuff over to Bedrock, and porting 3 features and 5 bug fixes from Java to C++ shouldn't be much of a problem for a 600 employee team, especially one with Microsoft's resources.
Mojang developers when they are forced to add more than a useless mob and a new wood type:
Meanwhile Geometry Dash players waiting 6+ years for an update: 💀
At least it finally releases next month (hopefully)
Soon my friend, soon.
It’s releasing in a few weeks so we’re good rn
Dude, all they have to do is spend a couple years developing a Terraria 1.3 level update, and we’re good.
Mojang defenders acting like we asking for all that, nah we just dont want monthly small updates, we want once in a while big updates
Monthly? Haha, these small updates are more like yearly.
I want new gameplay additions. New things to make, fun and functional. Like, I don't know, backpacks instead of pouches? With an additional slot for it OR elytra. It would be much more comfortable and friendly towards the player.
I get the meme but let's be fair Mojang is a huge company and shouldn't take 1 year after they announce an update just to add like 4 new blocks a mob we'll all hate in a week and sometimes a new mechanic that doesn't help, my example of this argument is the bee update, no one uses bees and they said they "pollinate crops by flying over them" who needs that?? Also the blocks are just boring
Most of us just want a stable game without a duck ton of bugs, those who want everything generally just go play modded MC (or are 5 year old wanting guns and there mom's wanting vertically slabs and concrete stairs)
op gotta shut up
OP is no different to the picture.
Mojang dick riders when I remind them Mojang is a multi million dollar company backed by Microsoft than ads less content to the most popular game of all time then most indie devs and moderne can
You know I was mad at the post, but scrolling down the comments you see a lot of people fed up with Mojang's bs, and that makes me happy. I've been annoying at this issue for a couple of years now, and finally seeing people realize it's a problem is relieving
Terraria (a way smaller game than Minecraft) adds 10 years worth of content with every yearly update. If relogic can do that, then Mojang can add a tiny bit more of content than the things they give now. Seriously, you get less than a month worth of content for every update
Relogic is just Mojang but good.
Strawman moment
Low effort bait post
Tf2💀
I believe Mojang is to scared to make something huge too often, like the Combat Update. And that's why we don't get a Nether Update every year.
It's nice btw to see a meme from a different perspective for once.
It's a 100% this.
They're affraid too shake up their fanbase (and thus their money printer) too much with anything that might be controversial.
Fr we will ignore how small old updates were all i say i want to minecraft are new capes
I just want vertical slabs, man…
I don't get this, nobody is asking for a ridiculous amount of content. Mojang has released some good updates over the last few years with a decent amount of content in them. But it does seem very on and off. Before that they added basically nothing of consequence for a few years, and now it's been the same since 1.18
Mojang bootlickers are content with a single shitty mob and a single new block of every 2 years.
I think Mojang is indeed often lazy but the community also expects way too much. I mean, more updates could be like the Nether Update. It was awesome and filled with content, and they did it themselves. It only added 4 mobs (half of which were living/undead variations of other mobs) but was still so amazing and atmospheric. I'm not even counting the fact they added a new tool tier, even without netherite it was still an awesome update and I wish Mojang did that again.
The duality of Minecraft fans:
They want major updates
They want the game to stay the same way it’s always been
Minecraft is meant to be simple. It's what made building incredible things so incredible.
Eventually these people will get all the stuff added they want, but they'll never be happy. Because it will lack the simplicity that made them love Minecraft to begin with. Sure it's fun to have all the stuff, but that's where mods come in.
Sometimes you have to play vanilla to remind yourself of the creativity it takes to do something wonderful with something simple
Hate people who stir the pot with these extremely hyperbolic posts, its ok to criticize a 2 trillion dollar company and everyone can have their own opinion. Delete this and stop trying to divide people
dElEtE tHiS
Lmao
You would eat shit if it was presented to you
Based meme🗿
1.20 didn't really appeal to me.
Don't get me wrong, I think that Cherry Trees, Camels, and Hanging Signs are hype, I just think that the majority of it appeals to adventurous people, of which I am not. And to top it all off, Smithing Templates make the game harder for no reason other than to make it harder and Sniffers and the long-awaited Archeology system aren't as rewarding as I feel like they could be (which is why I didn't vote for the Sniffer. I can't get behind wasted potential).
I feel like the current updates Mojang are putting out aren't doing it for the community. They're yearly at this point and it doesn't seem like they're drawing in enough players to play again. It needs a new experience for players. It NEEDS a new dimension. I just hope they get it figured out in time...
Apologies if I sound ignorant here, but didn't someone make a mod of the nether update for an older version of the game and it took them like half of the time that it took Mojang to make the actual nether update? And considering that mod creators have their own separate lives while Mojang do it for a living, you would expect that Mojang would be able to work faster. Plus Mojang is an entire company while most mods are either made by one person or a small group of people.
Sure, Mojang have other things to consider like making the updates for Java and Bedrock, but Mojang used to be able to make much larger updates in shorter amounts of time back when they were still an indie company. They are way bigger now. What's their excuse?
Mod creator didn't come up with the update if you're talking about a backport.
Sure, there may be reasons why Mojang can or can't make more frequent, major updates, but why should they? They've already redone 4 of Minecraft's most major areas (the End, the Nether, the ocean, & caves) as well as villagers and other stuff; I don't see anywhere that's particularly lacking or in need of update. Also, the discourse after many of the previous major updates, like the Aquatic Update, consisted of a lot of complaints that "it doesn't feel like Minecraft anymore," due to all the new things added. At the time, I personally agreed with that -- not that I didn't like the updates, but it took some time getting used to all the new mechanics and things. So I don't see why it has suddenly shifted to "there should be constant major updates," given the community's reaction to many prior updates. I'm not saying that I think Mojang should stop updating Minecraft completely, just that I see no reason for them to be doing yearly major updates because a bunch of redditors say so.
If you get bored of Minecraft after a year because there isn't any new stuff added, that's your problem, not Mojang's. If there's something specific you want in the game, there's probably a mod for it out there (ik it isn't as easy to download a mod on bedrock, but most of this subreddit seems to play java, so)
I think it’s pretty generous considering we get one yearly, it shouldn’t be absolutely massive
Honestly Minecraft has just expanded so much that there's nothing to do. Yeah the world's your oyster and you can do whatever you want, but that's the problem. There's no direction, nothing telling you what your goal is or if you even have a goal. Instead they just keep adding detail and different biomes and whatever else, but since it's all cosmetic it feels oddly static to me for a game that is so open ended. I understand that part of it is me, and that by wanting a goal I'm kind of missing the whole point, but even so I appreciate other games that are similar like animal crossing or terraria or harvest moon so much more just because you aren't staring at an empty void colored in a way that resembles a game. I'm sure if I was a more creative person it'd be a totally different thing, but as I am I feel like Minecraft as-is is just lost on me
Cringe post tbh. Mojang is Microsoft now, they have no excuses to be adding the same amount of new content that a modded could make in 3 months
Minecraft players when 1.9 was released with Elytra; "Holy crap! We can fly!"
Idiot Patti attention
My man it is one of the top purchased games of all time. This isnt people yelling at Notch for a full game anymore. This is a trillion dollar company charging people for skins, mods, and other packs that are mostly community made, and they cannot come out with a solid update. None of the updates they even make are original. They busy selling yall shit in the bedrock market, and ridding us from accessing free community made addons that have been free as long as I’ve had the game. I’ve been on patreons, I’ll support those who respect the community. Microjang on the otherhand aint getting shit.
I paid like 25$ for minecraft like 12 years ago, I got my money out of that play time, people need to chill.
Lotta kids in this thread. Why does everyone -expect- them to add things? Maybe adding things to an already great game isn't always a good or profitable thing.
Because asking a billion dollar company for more than like 20 crappy blocks and a new mob people don't even want, but voted only for the items it might add is basically like asking them to make a whole new game.
now mojang simps are acting like the crybabies
Tell that to mod developers who are able to do that and more for free. Mojang is lazy and mods have always carried the game.
Honestly, we should be happy to get any updates at all, a lot of games this old have stopped being updated years ago
And are games this old nearly as popular as Minecraft?
Team fortress two is up there
Mojang isn’t some small indie team working on a passion project.
These mfs are owned by Microsoft.
Minecraft is literally the highest selling game ever.
The community isn’t holding Mojang to unreasonable standards.
The community is holding Mojang to standards it has set and reached before.
Development is in decline and it’s plain to see, Mojang can do better because they have done better.
Minecraft players, when Mojang doesn't add their fringe ideas to the game, that half of the community would dislike. A huge part of making an update is not only making it feel like vanilla, but also making it so it is more or less ok for the ENTIRE COMMUNITY, which is very hard, as we can see because you all can't stop complaining.
If there's something that 1 person loves, then 9 will hate it, therefore they have to come up with something that's at least ok for 8 of them. Making it so that those 8 also likes it is a lot of creative thinking.
For example Tinkers Construct is a very fleshed out mod with tons of content. It is a good mod. But I personally try to avoid it in modpacks, because I don't enjoy making a tool from 30 different parts. I don't have to play it, because it is a mod. If they added it to vanilla and made it mandatory, I'd be pretty upset. Mod makers can do whatever they want, because it won't be forever part of the main game.
The amount of sh*tty ideas I see in this community is insane. Sandwiches, a thousand crops, end creeper, nether golem etc. This sub is just a fraction of the playerbase, you don't know what the majority wants or at least is ok with. If you want ten thousand features (which gets boring real fast, trust me I played with people, who just downloaded a thousand mods), then download mods or make your own, it's that simple.
No one's asking for Tinker's Construct levels of changes. That's the sort of stuff you design a game from the start with. You can't just tack on complex features like that.
There's a lot in Minecraft that is left to be desired, the End for example didn't change since THE FUCKING 1.9. There are lots of features that have either been completly abandonned or are just outright deprecated now.
Mojang is now affraid to change or modify the slightest little features and basically play the safe cards every turn. They're affraid that their money printer of a game will stop printing money if they modifiy it too much.
Also, the argument of "9/10 people will hate it" is just plain wrong. No one complained when they revamped the Nether in the 1.16 for example, and maybe, just maybe, no one would be complaining if the updates they took years for actually CONTAINED SOME CONTENT
1.17-1.18 were huge and they delivered one of the most sought after update, the Cave Update. They didn't only revamp the caves, but the entire terrain generation.
The only problem with 1.19 was that they over promised and the community was rightfully mad, but the update itself was pretty nice.
In 1.20 they did learn from their mistakes, so they didn't promise a lot of things during Minecraft Live, but instead of understanding that there will be further stuff in the update, now the people got mad, not because there were too much stuff in the trailer, but because it was too few. And yet again, the update itself was pretty good.
The fact that they cut 1.17 in half is actually a good sign, it means that they don't do crunch culture there, like in many other gaming firms, where they overwork and exploit their developers, which is a huge problem.
Game development isn't just about writing code and adding stuff to the game, it requires a lot of planning and thinking. I personally think that the updates should be even less frequent, so we have time to get used to the old stuff and that the news of an update will be just as big as they were in the old times.
Adding too much content could lead to the same problems, that currently Marvel and Star Wars is facing (I know that they are different things, but here I think they can compare). After a certain threshold, people get overstimulated and bored of the tons of content, like many do currently with big modpacks.
Also it's easy to underplay how big an update is. Like saying that they only add two mods and a biome. Or that in 1.18 they only changed terrain generation. I could say the same thing about Create, where they only added a couple of cogs, machines and automation.
I'm not saying that Mojang doesn't have it's problems, but among the various game companies, they're one of the moral ones. They do listen to their community, they actually enjoy the game, let modders do their thing, even work with and employ them, care about the health of the developers etc. (Not to mention that many times mod developers are actually on the side of Mojang) I wouldn't be mad at criticism as it is a good, healthy and necessary thing. Overpromising was bad and they did learn from it.
But the senseless complaining about everything, even when they contradict each other really annoys me. And it's also bad, because the legitimate critique will get lost among the pages of sensless whining.
Bro what
Lots of "pro game devs" in the comments here that definitely know how the industry works
The same fucking people when Mojang does add that to the game (they’re making it too complicated and ruining Minecraft)
Me, who still plays old versions
Any version is great in its own way
Fuck you, OP. Mojang devs are lazy.
I do think mojang has been lazy in the updates that have been being made for the last couple of years. I only think that the community has been putting expectations to high, and they end up getting angry due to these high expectations.
yooo i bet you greasy butt live in yo mums basment
I*
I just want Mojang to readd some of the old stuff, because some of it actually, ya know, MADE SENSE.
Shovel in the Boat recipe, craft Cobweb into String, put Horse in Boat, etc.
In case you can't tell, I only really have Bedrock Edition.
they update the game too frequently. its not the lack of new things that's killing minecraft, its the constant flow of bullshit. id rather get a good update every 2-4 years than a mild update annually.
Meh... I'm happy with what we have. New stuff is nice, but not needed...
They are not ruining the game but clearly not improving either
I just wish their were more crops and that we could craft Sandwiches or more foods than what we have now.
Tell me when you're pregnant from Mojang after this riding
Mojang:
Modders:
much comparison, very fair
(Seriously do people not understand that Mojang being a big company is exactly the problem? They can't just go crazy now, they need to be good to everyone, or at least to the most people, and make a profit)
God so many users under this post are literally that crying kid
Poor babies..
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For me Minecraft was at its peak before the world of color update where all beds were red. Making beds was so much simpler, you didn't have other useless rocks clogging up your inventory, just cobble. Now it feels like modded minecraft even though it's vanilla.
What DO you want then? More content or less content?
While I am glad that there is more content for other players it has just gotten way to complicated for me. Example you need to grind for hours on end if your unlucky on a certain seed just to get 1 item to upgrade your armor from Diamond to Netherite. Example 2 if 3 sheep's spawn but if 1 is a different color you now have to search for another sheep of the same color just to get a bed. Example 3 Dorite and Granite are useless materials that just clogg up inventory space unless your a good designer meaning that you have to back to your chests just to dump useless resources to continue the grind. Again glad there's more content for everyone, but way to overly complicated for me.
So true
Maybe most of their development team is working on legends? Could be a possibility, or they are just trying to come up with ideas that fit the game and that everyone will like
The opposite is the problem. They are adding too much shit we don't want. Minecraft is already ruined lol
So true. And it's always "modders could do that!!!!!! WhY cAnT mOjAnG!?!?!?". Yeah. Multiple mod teams would obviously do more in longer period than Mojang would do alone on shorter period. One mod team is often bigger than Mojang. And if the mod is big, it's not because it was always big. It's because it was made for years and added features. That's what Mojang is doing. And most mods of a single mods are extremely small. Like one feature. It's so funny that people unironically compare Mojang to modders.
bro what?
witch one, what mod are you talking about that has a larger team than mojang💀
Bro you're braindead if you think a modder group has more people working on their things than a TRIPLE A COMPANY.
Heck even PEENIXSC was able to alter the frog's ai to eat the player for the memes why can't they just remove the code that makes the mfing frog to eat the fire flies so they can add it to the game
They're just lazy no other excuse to that.
Mojang adds 10 mobs, 50 new blocks and a dimension and still never addressed any of the performance issues: "OMG, this is too modded! What is this Mojang! This doesn't fit Minecraft at all!"
Mojang tries to remedy performance issues and also adding a mob and a few items as a little treat (this is on 1.20, so no, not the buzzy bees): "only these? I expect alot you know. You're not a indie company Mojang."
Mojang adds vanilla / in-world style mob and a new variation of a existing block to play it safe: "Modders can add this and 60 more! Why can't you be like them Mojang? These free updates we get are just too small for my taste, we need more you know."
You can't please people after you gave them something amazing (i.e. 1.14 (probably) and 1.16) so they wanted something better than those.
I would be happy if they fix performance for future versions of minecraft because we'll need it sooner or later.
Edit: changed "later" to "future" to atleast avoid any confusion.
Bro what "performance improvements" the game is still optimized like shit. That's unacceptable from such a big company.
I didn't say it's optimized.
I said that if they tried to do another buzzy bees path, most players might get a hissy fit with why it doesn't give them alot of stuff.
I also said that they should address optimization / performance concerns because the present version does have issues performance wise.
Buzzy bees did remedy some issues back then but it didn't mean they solved every problem, and it probably added a few new ones. Maybe you confused my statement about the buzzy bees being the update that fixed all issues.
So damn true, these pals should play other games and see what's a true lazy and marketing based Devs..
Damn play tf2..
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Own it, don't be a coward