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A Plague Tale: Requiem


A Plague Tale: Requiem Review Thread
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A Plague Tale: Requiem Review Thread

Game Information

Game Title: A Plague Tale: Requiem

Platforms:

  • Nintendo Switch (Oct 18, 2022)

  • PlayStation 5 (Oct 18, 2022)

  • PC (Oct 18, 2022)

Trailers:

Developer: Asobo Studio

Publisher: Focus Entertainment

Review Aggregator:

OpenCritic - 82 average - 85% recommended - 65 reviews

Critic Reviews

ACG - Jeremy Penter - Buy

"An amazing sequel with some spotty technical issues that detract even when the game is at its highest peak."


Attack of the Fanboy - Gordon Bicker - 5 / 5

A Plague Tale: Requiem deserves your time in every sense of the word and it is a story that will live on in my mind for years to come. The powerful, emotional heartaches that you will no doubt experience by the incredible cast of characters continue to impress after the credits roll.


Boomstick Gaming - Boomstick Alex - Buy

Video Review - Quote not available


Cerealkillerz - Nick Erlenhof - German - 8.8 / 10

A Plague Tale: Requiem improves in just the right places. The graphics have been improved, the gameplay and mechanics are better implemented, and everything is a bit bigger and more spacious, but without losing the focus. The focus is still on the immersive and exciting narrative, the characters and their conversations. Only rough technical issues like screen tearing and stutters spoil the picture from time to time.


Checkpoint Gaming - Pedro Cooray - 8.5 / 10

A Plague Tale: Requiem is both a worthy sequel to a sleeper hit, and a brilliant game on its own. Asobo Studio have shown their knack for using believable human relationships as the basis for an unrealistic supernatural horror story. The next chapter in Amicia and Hugo's story deserves to be seen, if anything because the narrative is both unique and powerful. Despite the increasing brutality of this world and minor mechanical issues, you'll be in safe hands with this game, unlike our young heroes.


Cultured Vultures - Ashley Bates - 8.5 / 10

A Plague Tale: Requiem is a brilliant follow-up to 2019's cult hit, and could be a real contender for a lot of people's Game of the Year lists.


Dexerto - Jessica Filby - 7 / 10

Hugo and Amicia's story remains just as compelling as it was in Innocence, but A Plague Tale: Requiem swings for the fences by offering more of almost everything that made its predecessor great. Some curious design choices dampen its impact a little, but overall, it's a great return for a duo that are fast becoming some of our favorites.


Digital Trends - Giovanni Colantonio - 3.5 / 5

A Plague Tale: Requiem improves on its predecessor with gorgeous visuals and more varied gameplay, but it struggles to balance its increased action and morally nuanced storytelling.


EGM - Mollie L Patterson - 5 / 5

Siblings Amicia and Hugo went to hell and back in A Plague Tale: Innocence in their quest to survive an inquisition, endless hordes of rats, and the humans that looked to take advantage of the young boy's curse. And now, in A Plague Tale: Requiem, they must pay the devil his due. This is the tale of the duo wanting to control their own fate as the fragile peace they had found falls apart, and the harsh lesson that their choices have consequences. As a game, Requiem is a bigger, better, and more ambitious adventure over its predecessor, but as a story, and a look into the lives of the characters that inhabit it, it's so much more.


Echo Boomer - David Fialho - Portuguese - Unscored

In A Plague Tale: Requiem, Asobo Studio presents itself with extraordinary confidence. And with it, some writing and directing decisions that affect a great stealth adventure game.


Enternity.gr - Giannis Archontidis - Greek - 6.5 / 10

Asobo's decisions on the technology behind A Plague Tale: Requiem cause a "one step forward and five steps back" route.


Eurogamer - Robert Purchese - Recommended

An unforgettable story of desperation and hope in beautiful, gruesome, plague-ridden 14th Century France.


Everyeye.it - Michele Verardi - Italian - 8.6 / 10

An impressive journey from a visual and narrative perspective that deserves to be experienced, especially by those who have already appreciated the series debut.


FingerGuns - Toby Andersen - 10 / 10

A masterclass in narrative games design, A Plague Tale: Requiem is one of the most atmospheric and beautiful games you could ever wish to play. Amicia and Hugo's journey is powerful, evocative and downright disturbing and somehow manages to be greater than the original. Asobo Studio has crafted satisfying streamlined rat, light and stealth gameplay that perfectly serves the story it's trying to tell and only adds to the narrative intensity. A Game Of The Year contender for certain.


Gadgets 360 - Siddhant Chandra - 9 / 10

Ultimately, A Plague Tale: Requiem is hands down one of the best single-player campaigns I have played recently.


Game Informer - Wesley LeBlanc - 8 / 10

At times, it feels too long and oddly sadistic in its focus on inflicting fakeouts, pain, and suffering on the de Runes. Other times, I admired Asobo’s command of this series, its rat-infested stealth mechanics, and its grandiose storytelling. Fortunately, the latter edges out the former, and Requiem feels like much more than just a follow-up.


Game Rant - Dalton Cooper - 4.5 / 5

With more action and a far more ambitious narrative, A Plague Tale: Requiem is everything that fans could want from a sequel.


GameMAG - Александр Логинов - Russian - 9 / 10

A Plague Tale: Requiem is one of the most prominent games this year. Great plot, lots of characters, game systems and some unique ideas is what drives this whole apocalyptic experience.


GameSkinny - Hayes Madsen - 9 / 10

A Plague Tale: Requiem is a superb sequel that fixes or improves nearly everything from the original while telling one of the most emotionally harrowing stories of the year.


GameSpew - Richard Seagrave - 7 / 10

A Plague Tale: Requiem outdoes its predecessor in many ways. Its story, for example, manages to be even more engaging and touching, while numerous gameplay enhancements make it a deeper, more varied affair. It’s just a shame that its first quarter isn’t better paced, relying too much on you manipulating rats with light, and that its combat sections just aren’t fun at all. Add in a myriad of performance issues and bugs, and you have a game that somewhat squanders its phenomenal potential, but is still very much worth playing.


GameSpot - Richard Wakeling - 7 / 10

A Plague Tale: Requiem eventually expands in scope and improves upon its predecessor's stealth action, but the heartrending story of two siblings battling against the odds is where it truly excels.


GameWatcher - Bogdan Robert - 7 / 10

A Plague Tale: Requiem's trump card is the variety of gameplay sequences between which it alternates. At its best, it spices up the original's stealth action-adventure formula with new ways of eliminating foes or holding rats at bay. At its worst, it has you slogging through tedious or frustrating stealth sections.


Gameblog - Camille Allard - French - 9 / 10

A Plague Tale Requiem is a real slap of poetry and beauty. A masterpiece in form and content.


Gamepur - Aden Carter - 8.5 / 10

A Plague Tale: Requiem is a carefully crafted experience that brings joy from start to finish.


Gamer's Palace - Manuel Eichhorn - German - 75 / 100

Storywise, A Plague Tale: Requiem is a perfect sequel with a lot of characters to like or dislike. This journey with Amicia and Hugo is a lot bigger as well. The gameplay cannot hold up though. There are many AI issues and also some technical issues on PS5 which is unfortunate as I remember the predecessor as a really polished game.


GamesHub - Edmond Tran - 4 / 5

A Plague Tale: Requiem has a strong identity and a good degree of allowance for player creativity and expression. Moving through its stunning world and spending time with its characters is gratifying – even if many of its setpieces are terrifying or grim, even if its inhabitants are a bit too chatty, and even if there are far, far too many rats. The hope you find on the other side is usually worth the struggle.


GamesRadar+ - Alex Avard - 4 / 5

"Requiem's delicious vistas and atmospheric environments stand toe-to-toe with the visual might of many of its contemporaries"


Gaming Nexus - Henry Yu - 8.8 / 10

Sequels are difficult to get right, but Asobo Studio has created a wonderful follow up to Amicia and Hugo's journey. A Plague Tale: Requiem effortlessly expands on the premise of the original by fleshing out a more in-depth gameplay experience to cater to various playstyle while maintaining an engaging narrative filled with colorful yet unpredictable characters. The game is unfortunately only held back by performance issues and icky bugs.


GamingTrend - Richard Allen - 95 / 100

A Plague Tale: Requiem is one of the most emotionally satisfying games I have ever played. I was stunned by the emotionally charged, beautifully presented, and impeccably acted story which is brought to life by incredible technical feats which showcase the power of the PS5. Time and again I was surprised by the sheer bleakness that the story was brave enough to dive into and the thrill of watching hope attempt - and often fail - to overcome those seemingly insurmountable odds. Requiem is a story which both uplifts and decimates your emotions at the same time; a story about characters that feel real and that you grow to care and root for. By the end you too will be shouting, "I am Amicia de Rune and I kneel to no one."


Generación Xbox - Pedro del Pozo - Spanish - 98 / 100

A new gem has appeared in the next-gen. Requiem is bigger and better than Innocence, even with a more mature narrative. And probably has the most realistic graphics ever seen on a console. A 2022 essential.


Guardian - Rick Lane - 4 / 5

Asobo's medieval adventure sequel is bigger, bleaker and more battle-scarred, but suffers from uneven storytelling


Hardcore Gamer - Jordan Helm - 4.5 / 5

In 2019, Asobo surprised us all with a game that found a way to utilize AAA tropes in the pursuit of a compelling narrative.


Hobby Consolas - David Martinez - Spanish - 86 / 100

A great sequel, which grows in all aspects, both in the plot and in the technical and playable, but inevitably loses the surprise that was the first A Plague Tale.


IGN - Travis Northup - 8 / 10

A Plague Tale: Requiem is a safe but exciting sequel with an impressively alarming amount of rats.


IGN Italy - Davide Ambrosiani - Italian - 9.2 / 10

A Plague Tale: Requiem represents a worthy sequel to its prized predecessor, as well as the overwhelming confirmation of Asobo Studio's capabilities.


IGN Spain - David Oña - Spanish - 6 / 10

A Plague Tale: Requiem has seemed to me an exercise as remarkable visually as irregular mechanically and narratively. A competent videogame that will please those who enjoyed the first one, but that repeats, and I would even say that it intensifies, some of the mistakes that were pointed out to the original.


Inverse - Willa Rowe - 8 / 10

The performances of the two siblings and the story itself are compelling enough to make up for the most glaring flaws, but the padded runtime hurts the pacing. At its worst, the game feels boring. Yet the shining moments of A Plague Tale: Requiem push through its problems, leaving a satisfying sequel, rats and all.


PC Gamer - Jon Bailes - 85 / 100

Requiem is a masterful sequel and an exceptional action adventure.


PCGamesN - Lauren Bergin - 8 / 10

A Plague Tale Requiem is much the same as Innocence in terms of gameplay, but its character development and blood-soaked universe make it an absolute pleasure to play.


PSX Brasil - Ivan Nikolai Barkow Castilho - Portuguese - 95 / 100

A Plague Tale: Requiem is a fantastic game. The graphics are beautiful, the soundtrack is amazing, the gameplay is very good and the story is immersive and impactful. There are a few minor technical problems – which are far from ruining the experience – and, because it is a linear and plot-focused game, there's not much to do once you've finished the campaign.


Paste Magazine - George Yang - 8.5 / 10

Everything in Requiem is bigger, bolder, and better than Innocence was. There's more variety in which players can approach situations and it plays and looks great. It offers a fantastic narrative with bigger stakes and conflicts, as well as a bigger cast of characters and complementary tools. And it only leaves you wanting more, which is good, because by the end of the game, you'll wonder where A Plague Tale goes from here. After the events of Requiem, the possibilities seem abundant.


PlayStation Universe - Neil Bolt - 9 / 10

A Plague Tale Innocence set the beautifully grim tone, and A Plague Tale Requiem goes beyond it and tells a captivating tale of hope and misery that builds on the original's promise in almost every way. It may struggle to match its ambition in places, but Requiem is nothing short of a remarkable achievement.


Polygon - Kazuma Hashimoto - Unscored

A Plague Tale: Requiem is a prime example of what a AA studio, given enough trust and resources, can accomplish. It’s a concise experience that didn’t waste my time, but it also scratched an itch I didn’t even know I had: a well-crafted stealth title meshed with folk horror elements that I had been craving since Siren: Blood Curse’s release in 2008. With an emotionally resonant script and an expert flow between stealth, horror, and exploration, A Plague Tale: Requiem feels like the sequel Innocence deserves.


Press Start - Kieron Verbrugge - 8.5 / 10

This long awaited follow up to Asobo Studio's cult hit doesn't come without grievances, but A Plague Tale: Requiem a rock-solid adventure that's grim and gorgeous in equal measure. Smart iteration on established mechanics and pitch-perfect pacing lead the way to a journey across some breathtaking locales that ups the ante in nearly every way by its shocking conclusion.


Prima Games - Grant Testa - 9 / 10

A Plague Tale: Requiem is, for the most part, a textbook example of how a videogame sequel should be made.


Push Square - Liam Croft - 8 / 10

At its best, A Plague Tale: Requiem is one of the greatest narrative-focused experiences on PS5 to date. Technical limitations get in the way some of the time, but with improved stealth and combat mechanics, this is a really well-rounded game that excels at nearly everything it does. Innocence demonstrated Asobo Studio's potential in bursts; Requiem has absolutely realised it.


SECTOR.sk - Branislav Kohút - Slovak - 9 / 10

A Plague Tale: Innocence offered already a unique experience and showed great potential, which the developers fully utilized in Requiem. The basic game system hasn't changed much since then, but now you'll be more immersed in the story of the De Rune siblings and their loved ones, which stretched nicely for two dozen hours.


Shacknews - Sam Chandler - 7 / 10

Asobo Studio has done well to continue the story of Amicia and her brother Hugo in A Plague Tale: Requiem. The narrative excels at exploring Amicia’s internal strife balanced against the need to protect and help her brother. Unfortunately, while the puzzles, lighting, and rat swarming systems are neat, they are weighed down by the tedious stealth sections and clunky controls. Those who enjoyed the first game will likely want to see it through to the end, but those who are new may find the experience lacking.


Skill Up - Ralph Panebianco - Unscored

Video Review - Quote not available


Spaziogames - Domenico Musicò - Italian - 7.8 / 10

A Plague Tale: Requiem could have been the perfect sequel, but is held back by the same gameplay limitations of its predecessor.


Stevivor - Matt Gosper - 8 / 10

Requiem has refined and improved the formula that made the first game so intriguing. Amicia and Hugo are not the timid children they were at the start of their journey, and while the goal used to be just survival, things have changed: it’s now about making sure that the people they want to be will survive this new hardship.


TechRaptor - Tyler Chancey - 8 / 10

Questionable story beats and tedious combat arenas aside, A Plague Tale: Requiem polishes and refines its stealth action gameplay while keeping its focus on its core cast of characters


The Independent - Jasper Pickering - 8 / 10

Both in scale and execution, A Plague Tale Requiem is an ambitious follow-up to Innocence that retools its core puzzle-and-stealth gameplay for a broader and more satisfying historical narrative adventure with fantasy elements. While puzzles are immediately intuitive and its action elements are much more rewarding, they rarely stretch the player’s brain enough to give much pause, making for a breezy, yet memorable adventure.


TheGamer - Issy van der Velde - 2.5 / 5

A Plague Tale: Requiem is relentless in its depiction of misery. It imparts the troubling message that no matter how hard we try, we can’t change the future, and trying to do so only invites more pain and suffering than willingly submitting to our eventual demise. A series about two children losing their innocence and being corrupted by the evils of the world is one I welcome, but not when it teaches us to give up instead of fighting for a future all our own. The world may seem hopeless right now, but if we give in to the despair we’re choosing doom, and I’d rather go down slinging.


TrueAchievements - Sean Carey - 8 / 10

A Plague Tale: Requiem is a fantastic stealth game with an intriguing story (once it finally gets going) that Xbox Game Pass subscribers and fans of the original really shouldn't miss. Requiem's gorgeous, yet bleak and harrowing world is a joy to explore, and thanks to expanded combat and additional options that allow you to approach stealth sections in whatever way you see fit, the gameplay really is a step up over Innocence. A few performance issues, some slightly underbaked characters, and a constantly whispering Amicia do detract from the experience, but overall, Asobo has created a fantastic sequel here that demands a playthrough.


TrueGaming - Arabic - 8 / 10

A Plague Tale: Requiem is a superior sequel in almost every way, and We found ourselves attached to its world and characters as much, if not more than its predecessor.


Twinfinite - Keenan McCall - 5 / 5

This is one of the best games of the year, and is well worth taking a look at whether one is an established fan or looking to dip their toes into a new franchise.


VG247 - Dom Peppiatt - Unscored

Asobo should be proud of what it achieved in this game, as depressing and engrossing as it is.


VGC - Jordan Middler - 2 / 5

A Plague Tale: Requiem is a sometimes compelling adventure weighed down by poor technical performance, and simple, frustrating and repetitive gameplay. While the stealth action can be enjoyable, and the puzzle elements of using the impressive hordes of rats to your advantage can be engaging, it’s a game that introduces compelling ideas but never really capitalizes on any of them. Pair that with some dodgy AI and it’s a game that’s at its best when the characters are simply walking through the world, talking to each other.


Washington Post - Reid McCarter - Unscored

Though pandemic fiction may seem like the last thing audiences need right now, the catharsis “Requiem” provides is a valuable salve. It reminds us that others, today and in the past, feel or have felt our same confusion, fear and grief.


WayTooManyGames - Leonardo Faria - 9 / 10

I’m really glad that A Plague Tale: Requiem managed to overcome the burden of sequelitis and shine as a worthy successor to the fantastic Innocence. Sure, its predecessor was a bit more impactful due to it just dropping from out of nowhere, but Requiem manages to exist alongside it by amping up the tension and psychological aspects of its story.


WellPlayed - Zach Jackson - 9 / 10

With stunning visuals, incredible performances and a poignant and grim narrative that hits hard, A Plague Tale: Requiem is a truly compelling journey even if it buckles under its own ambitions along the way.


Worth Playing - Cody Medellin - 8 / 10

Except for the stuttering and crashes endured through the review period, A Plague Tale: Requiem is a very well done game. The story remains as engaging as ever, with a whole cast of compelling characters. The myriad of mechanics keeps things exciting, and the pacing makes you feel like you had the right amount of it at the right times. The overall presentation is stunning to the point where it is already a looker, even before ray tracing comes into the picture. If the stability fixes come in for the title, you're looking at a game that'll easily make a "Best Of" list for 2022.


Xbox Achievements - Dan Webb - 80%

A Plague Tale: Requiem is a mighty fine follow up to Innocence, and will keep you on the edge of your seat from start to finish. Sure, there’s the odd interesting design choice littered throughout and the game has the odd technical issue, but other than that, Requiem is a great way to spend a weekend.


XboxEra - Harm0nica - 7 / 10

the game has a lot of good things going for it.  The narrative, puzzles, combat and new game mechanics make for an interesting and worthwhile experience but the extended game length is unnecessary and makes it feel like the story is being padded out to breaking point.



PlayStation Plus Monthly Games for January: A Plague Tale: Requiem, Evil West, Nobody Saves the World
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PlayStation Plus Monthly Games for January: A Plague Tale: Requiem, Evil West, Nobody Saves the World

[E3 2021] A Plague Tale: Requiem
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[E3 2021] A Plague Tale: Requiem

Name: A Plague Tale: Requiem

Platforms: PC, Xbox Series X|S, Xbox Game Pass, PS5, Nintendo Switch (Cloud Version)

Release Date: 2022

Developer: Asobo Studio

Publisher: Focus Home Interactive


News

A Plague Tale: Requiem Revealed - Xbox Wire


Trailers/Gameplay

[E3 2021] A Plague Tale: Requiem - World Premiere Reveal Trailer


Feel free to join us on the r/Games Discord to discuss this year's E3!







Coming Soon to Xbox Game Pass: Chivalry 2, Scorn, A Plague Tale: Requiem, and More
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A Plague Tale Requiem Devs Say Leaving Last-Gen Has Allowed Them to Do Things "Previously Impossible"
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A Plague Tale Requiem might also be locked at 30fps on consoles
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A Plague Tale Requiem might also be locked at 30fps on consoles

Twitter link

A Spanish source got access to the game early and claims that there are no performance toggles on PS5 or XSX.

Pretty disappointed if this is the case.

Update: Someone on Resetera claims that the game runs uncapped here.

Update 2: A site called Twisted Voxel reports that the game isn't capped at 30, giving further indication that the game runs unlocked here. The article lists "others" as the source, meaning there's no confirmation.

Update 3: A Resetera thread seemingly confirms the reports of an unlocked framerate here listing multiple users with the game.

Based on the amount of people mistaking it for a 30fps cap, it's safe to say the framerate is nowhere near stable. The lack of options also means that there's no option to get a stable 30.



A Plague Tale: Requiem’s Performance Mode is live, with 60 FPS mode for PS5 and 35% off in current sale
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[Xbox/Bethesda 2022] A Plague Tale: Requiem
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[Xbox/Bethesda 2022] A Plague Tale: Requiem

Name: A Plague Tale: Requiem

Platforms: PC, PS5, Switch, Xbox Series

Genre: Action Adventure

Release Date: 2022

Developer: Asobo Studio

Trailer: A Plague Tale: Requiem - Official Reveal

Trailer: End of Innocence Trailer


Feel free to join us on the r/Games discord to discuss The Xbox and Bethesda Game Showcase!








PlayStation Plus Monthly Games for January: A Plague Tale: Requiem, Evil West, Nobody Saves the World
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