Feels like we're going to get an influx of Tarkov players here soon, so I'm gonna copy-paste a comment I just had to send to someone else on the sub to clear a couple things up:
"This is not Escape From Tarkov. This is Gray Zone Warfare, a different game with different objectives and playstyles being encouraged.
Do you see Bitcoins? Vases? Cats? Lions? Chains? No?
That's because random dopamine-spiking loot everywhere isn't the goal of Gray Zone. It's about completing objectives, usually as a squad or platoon, and trying not to lose whenever you cross swords with competing factions on the map at the same time. They said there won't be a flea market in the Q&A, because they don't want money to be the ultimate measure of success in the game.
There’s vastly, vastly fewer items around the map that you’ll gain anything by bringing back with you. Selling to the vendors is never worth it (sell prices suck/you don’t gain rep that way), and almost all your money is made by completing tasks, not ratting for Bitcoins.
The game is intentionally designed to get away from the constant chest checking, and wants you to spend more time in PvE, PvP, and completing tasks. Part of this is due to the lack of a Scav system, which is where having most of that random sellable loot makes sense.
Instead at the end game it's mostly about one faction hopefully dominating their respective server through tactics and collective operations. Not lone rats creeping around the map with knives opening the same stupid ass chest for the 78th time today. Just pulling on that lever, hoping some sugar water (a GPU) will finally come out THIS time.
Don't get me wrong, I love Tarkov. But once you see the underlying mechanics at work, and see what Gray Zone is doing differently, one game sounds vastly more fun than the other.
Not slot machine fun. Actual fun."