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r/SpidermanPS4

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Marvel’s Spider-Man 2 - NG+ Update Out Now!
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IMPORTANT LINKS:

Announcement Tweet

Full Changelog

WHAT'S NEW?

New Game+ (NG+) Features

  • Ultimate Levels: Go beyond the base game level cap in NG+*

*Note: Ultimate Levels are NOT tied to any difficulty

  • Symbiote Suit Styles: Unlock new story symbiote suit styles via Ultimate Level progression

  • Golden Gadget Styles: Upgrade your gadgets with exclusive Golden looks

  • Suit Tech Fusion: Unlock both perks in a shared Suit Tech slot

  • PlayStation Trophy Unlock a new trophy for completing the story in NG+

Additional Features:

  • Mission Replay: Replay that mission (and many others) as much as you'd like now

  • Time of Day: Change the time of day in the post-game via 'Gameplay' settings

  • Tendril Colors: Swap symbiote tendril color in the post-game via 'Gameplay' settings

  • Photo Mode - Action Figure Mode: Scale down characters for photo opportunities

  • Photo Mode - Stickers: Decorate your photos with new stickers

  • Hellfire Gala Suits: Added two new suits inspired by the Hellfire Gala designs

  • Gameheads Fly N' Fresh Suit Pack: Two new suits for Peter and Miles, plus Photo Mode content

NEW IN ACCESSIBILITY

  • Audio Descriptions: A narrator will describe key visuals and actions during cinematics

  • Sub Option: Volume Slider

  • Screen Reader: Audio narration relaying text across menus, tutorials, and control hints

  • Sub Options: Volume Slider, Repeat Delay Time, Repeat Delay Scale

  • Mono Audio: Combine all audio into a singular output

  • Captions: Display captions for important in-game sounds during cinematics and some gameplay

  • Sub options: Size, Color, Background Color, Background Opacity

  • In-World Text Translations: Enable text boxes to show translated in-world text

  • High Contrast Outlines: Outline friendlies and enemies with specific High Contrast colors

  • High Contrast Outlines Friendly

  • High Contrast Outlines Enemy

  • High Contrast Presets: Access preset High Contrast settings for streamlined use

  • Center Dot Color: Adjust the color of the center dot on screen

  • Aim Arc Color: Adjust the color of the arc that displays during certain moments when aiming

  • Target Arc Color: Change the color of the arc indicator when throwing certain items on target

  • Motion Sensor Aiming: Aim using the DualSense Controller's motion sensors

  • Sub Options include: Calibration & Sensitivity

  • UI Holds: Switch UI holds to toggle

  • Touch Pad in Combat: Disable the Touch Pad during combat to prevent accidental presses IMPROVEMENTS / FIXES

GENERAL

  • General improvements to game stability

  • Addressed global crashing and freezing issues that may occur during cutscenes and/or gameplay

  • Addressed global visual issues that may occur during cutscenes and/or gameplay

  • Addressed issues where hiding HUD would prevent the next mission from spawning

  • Addressed issues where players wouldn't be able to progress certain tutorials or sections

  • Addressed an issue where Web Wings would automatically deploy if tutorials are set to off

  • Addressed an issue where trick animations would reset during dives

  • Addressed issues relating to incorrect player spawns after failing or restarting checkpoint

  • Updated Webbed Suit textures

  • Addressed clipping and artifact issues with some suit lenses

  • Improved deformation across several suits Various additional fixes across the game ACCESSIBILITY

  • Made several improvements and fixes to High Contrast settings

  • Addressed visibility issues across several enemy types, attacks, puzzles, and interactable objects

  • Added the pause menu option to skip Adaptive Trigger minigames, joining previously included features such as: Turning off Adaptive Triggers via PS5 console settings to automatically skips these puzzles. QTE Autocomplete can automatically skip these puzzles

  • Made improvements and fixes to Toggles Enabling Swing/Parkour toggle adds tap on/off functionality for Spider-Bot Jump Jets

  • Enabling Swing/Parkour toggle adds functionality for MJ to navigate squeeze-throughs automatically

  • Toggle icons display properly when restarting the game

  • Addressed an issue where tutorials would interfere with Swing/Parkour toggle functionality

  • Addressed an issue where Swing/Parkour wouldn't enable fast enough when sprinting as MJ

  • Addressed issues with Aim Mode toggle with MJ's lure

  • Addressed issues with Friendly Neighborhood Challenge Level

  • Symbiote nests and tanker crimes can no longer be failed

  • Made several improvements to Look at Waypoint across several missions in the game

  • Added Point of Interest (POI) Audio Indicator. This feature emits audio feedback ticking when Spider-Senses are used and there is a POI on the screen to aid in judging distance, height, and occlusion

  • Made several improvements to DualSense haptics

  • When the Haptics setting is set to Functional and the POI Audio Indicator is enabled, the system includes an additional haptic component for the waypoints.

  • Added distinct haptics for Abilities and Gadgets ready with Functional Haptics turned on

  • Added hot/cold haptics when doing object navigations with Functional Haptics turned on

  • Added haptic feedback when interact prompt is on screen

  • Adjusted haptics across different puzzles and combat scenarios in the game

  • Toned down damage received haptic a bit.

  • Selected Shortcuts now display in the first boot menu

  • Added the ability to enable Screen Reader in the first boot menu via Square button press

  • Fixed resolution and other oddities when setting Button Prompt Size to Largest

  • If enabled, Auto-Heal can save the player from fall damage death if the player has a full Focus bar