IMPORTANT LINKS:
WHAT'S NEW?
New Game+ (NG+) Features
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Ultimate Levels: Go beyond the base game level cap in NG+*
*Note: Ultimate Levels are NOT tied to any difficulty
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Symbiote Suit Styles: Unlock new story symbiote suit styles via Ultimate Level progression
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Golden Gadget Styles: Upgrade your gadgets with exclusive Golden looks
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Suit Tech Fusion: Unlock both perks in a shared Suit Tech slot
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PlayStation Trophy Unlock a new trophy for completing the story in NG+
Additional Features:
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Mission Replay: Replay that mission (and many others) as much as you'd like now
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Time of Day: Change the time of day in the post-game via 'Gameplay' settings
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Tendril Colors: Swap symbiote tendril color in the post-game via 'Gameplay' settings
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Photo Mode - Action Figure Mode: Scale down characters for photo opportunities
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Photo Mode - Stickers: Decorate your photos with new stickers
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Hellfire Gala Suits: Added two new suits inspired by the Hellfire Gala designs
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Gameheads Fly N' Fresh Suit Pack: Two new suits for Peter and Miles, plus Photo Mode content
NEW IN ACCESSIBILITY
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Audio Descriptions: A narrator will describe key visuals and actions during cinematics
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Sub Option: Volume Slider
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Screen Reader: Audio narration relaying text across menus, tutorials, and control hints
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Sub Options: Volume Slider, Repeat Delay Time, Repeat Delay Scale
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Mono Audio: Combine all audio into a singular output
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Captions: Display captions for important in-game sounds during cinematics and some gameplay
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Sub options: Size, Color, Background Color, Background Opacity
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In-World Text Translations: Enable text boxes to show translated in-world text
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High Contrast Outlines: Outline friendlies and enemies with specific High Contrast colors
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High Contrast Outlines Friendly
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High Contrast Outlines Enemy
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High Contrast Presets: Access preset High Contrast settings for streamlined use
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Center Dot Color: Adjust the color of the center dot on screen
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Aim Arc Color: Adjust the color of the arc that displays during certain moments when aiming
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Target Arc Color: Change the color of the arc indicator when throwing certain items on target
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Motion Sensor Aiming: Aim using the DualSense Controller's motion sensors
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Sub Options include: Calibration & Sensitivity
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UI Holds: Switch UI holds to toggle
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Touch Pad in Combat: Disable the Touch Pad during combat to prevent accidental presses IMPROVEMENTS / FIXES
GENERAL
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General improvements to game stability
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Addressed global crashing and freezing issues that may occur during cutscenes and/or gameplay
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Addressed global visual issues that may occur during cutscenes and/or gameplay
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Addressed issues where hiding HUD would prevent the next mission from spawning
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Addressed issues where players wouldn't be able to progress certain tutorials or sections
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Addressed an issue where Web Wings would automatically deploy if tutorials are set to off
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Addressed an issue where trick animations would reset during dives
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Addressed issues relating to incorrect player spawns after failing or restarting checkpoint
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Updated Webbed Suit textures
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Addressed clipping and artifact issues with some suit lenses
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Improved deformation across several suits Various additional fixes across the game ACCESSIBILITY
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Made several improvements and fixes to High Contrast settings
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Addressed visibility issues across several enemy types, attacks, puzzles, and interactable objects
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Added the pause menu option to skip Adaptive Trigger minigames, joining previously included features such as: Turning off Adaptive Triggers via PS5 console settings to automatically skips these puzzles. QTE Autocomplete can automatically skip these puzzles
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Made improvements and fixes to Toggles Enabling Swing/Parkour toggle adds tap on/off functionality for Spider-Bot Jump Jets
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Enabling Swing/Parkour toggle adds functionality for MJ to navigate squeeze-throughs automatically
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Toggle icons display properly when restarting the game
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Addressed an issue where tutorials would interfere with Swing/Parkour toggle functionality
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Addressed an issue where Swing/Parkour wouldn't enable fast enough when sprinting as MJ
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Addressed issues with Aim Mode toggle with MJ's lure
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Addressed issues with Friendly Neighborhood Challenge Level
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Symbiote nests and tanker crimes can no longer be failed
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Made several improvements to Look at Waypoint across several missions in the game
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Added Point of Interest (POI) Audio Indicator. This feature emits audio feedback ticking when Spider-Senses are used and there is a POI on the screen to aid in judging distance, height, and occlusion
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Made several improvements to DualSense haptics
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When the Haptics setting is set to Functional and the POI Audio Indicator is enabled, the system includes an additional haptic component for the waypoints.
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Added distinct haptics for Abilities and Gadgets ready with Functional Haptics turned on
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Added hot/cold haptics when doing object navigations with Functional Haptics turned on
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Added haptic feedback when interact prompt is on screen
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Adjusted haptics across different puzzles and combat scenarios in the game
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Toned down damage received haptic a bit.
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Selected Shortcuts now display in the first boot menu
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Added the ability to enable Screen Reader in the first boot menu via Square button press
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Fixed resolution and other oddities when setting Button Prompt Size to Largest
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If enabled, Auto-Heal can save the player from fall damage death if the player has a full Focus bar