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r/gamedesign

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What is /r/GameDesign for? (This is NOT a general Game Development subreddit. PLEASE READ BEFORE POSTING.)

Help with planning out a game structure Help with planning out a game structure
Discussion

I'm interested in planning out a game's structure and want something very ambitious after getting inspired by older late 2000s era games. My game is a platformer with 4-5 minute levels where you have to move your character across calm no death stages as a transition, but I might change that structure soon, and I'm willing to see what this subreddit thinks. What factors do I consider and where are the winning/losing points?


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