Explore, fight, survive and unravel mysteries in this unique and unforgiving 3D isometric RPG set in an original dark, low fantasy world. Exanima's exceptional attention to detail and realistic simulation of all things aim to provide a deeply immersive and dynamic gameplay experience.
Explore, fight, survive and unravel mysteries in this unique and unforgiving 3D isometric RPG set in an original dark, low fantasy world. Exanima's exceptional attention to detail and realistic simulation of all things aim to provide a deeply immersive and dynamic gameplay experience.
Game needs later checkpoints.
Just had a similar situation - finally getting the swing of things until i walked through a doorway into a hole in markets. My own fault not looking beforehand, but it does mean I'm extremely reluctant to try any of the more risky exploration - especially the little i've seen of the new level.
It would be nice to have a way to create a checkpoint, but its tricky to balance with the risk and threat that makes the game fun. Fighting
I hope they bring in some sort of one-use checkpoint item that you can return to the portal and use - something to take the edge off but rare enough that it doesnt remove all the tension.