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Zachtronics
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r/zachtronics
136 members
A brand new subreddit for all things Zachtronics and "Zach-Likes".
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r/shenzhenIO
4.0k members
The official subreddit for SHENZHEN I/O by Zachtronics.
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r/opus_magnum
4.3k members
The official subreddit for Opus Magnum by Zachtronics.
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r/Games
3.2m members
The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers. Memes, comics, funny screenshots, arts-and-crafts, etc. will be removed.
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r/tis100
3.2k members
The official subreddit for TIS-100 by Zachtronics.
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r/lastcallbbs
910 members
The official subreddit for Last Call BBS by Zachtronics.
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r/linux_gaming
257k members
A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).
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r/exapunks
2.2k members
The official subreddit for EXAPUNKS by Zachtronics.
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r/ironcladtactics
79 members
The official subreddit for [Ironclad Tactics](http://www.ironcladtactics.com), by [Zachtronics](http://www.zachtronics.com).
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r/spacechem
1.8k members
The official subreddit for SpaceChem by Zachtronics.
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r/IAmA
22.6m members
I Am A, where the mundane becomes fascinating and the outrageous suddenly seems normal.
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r/mobiusfront
201 members
The official subreddit for Mรถbius Front '83 by Zachtronics.
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r/puzzlevideogames
3.6k members
A place for talking about, analyzing, recommending and creating puzzle games.
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r/programming
5.6m members
Computer Programming
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r/infinifactory
1.3k members
The official subreddit for Infinifactory by Zachtronics.
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r/moleksyntez
515 members
The official subreddit for MOLEK-SYNTEZ by Zachtronics.
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r/nertsonline
62 members
The official subreddit for NERTS! Online by Zachtronics.
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r/Zachlikes
33 members
A community for discussing zachlikes, a.k.a. programming games done by Zachtronics or those similar to them in style.
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r/VoxelGameDev
11.5k members
A game development subreddit for discussing the creation of voxel games, and voxel engines.
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โ€ขPosted by1 year ago
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โ€ขPosted by1 year ago
Archived

I'm Zach Barth, the creative director of the game studio Zachtronics. I've been making "indie games" for a while now, including Infiniminer, SpaceChem, Ironclad Tactics, Infinifactory, TIS-100, SHENZHEN I/O, Opus Magnum, EXAPUNKS, Eliza, MOLEK-SYNTEZ, Mรถbius Front '83, NERTS! Online, and now Last Call BBS.

Today I'm here with the Zachtronics team to answer your questions! We just launched Last Call BBS, a retro-computing-themed package of eight puzzle games in the Zachtronics style, and would love to answer any questions you have about that, or any other game we've made.

Last Call BBS is also our last new release before we wrap up development at Zachtronics and switch into long-term maintenance mode. You can read some background information about it here. We're happy to answer any questions you have about that too!

Proof: Here's my proof!

EDIT: It's been almost eight hours and I haven't done any work today, so I'm going to wrap this up for now. I think I answered every question I saw? Even the stupid ones! Send me an email (zach@zachtronics.com) if you have anything else you want to know. Thanks everyone!

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โ€ขPosted byu/[deleted]5 years ago
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โ€ขPosted by6 years ago
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โ€ขPosted by3 years ago
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โ€ขPosted by4 years ago
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