Dungeons & Dragons: Dark Alliance
OpenCritic Rating
Top Critic Average
Critics Recommend
Dungeons & Dragons: Dark Alliance Trailers
Dark Alliance – Official Launch Cinematic Trailer
Dark Alliance – Gameplay Overview – Last Chance to Preorder
Dark Alliance – Official Gameplay Overview Trailer
Critic Reviews for Dungeons & Dragons: Dark Alliance
A furiously entertaining action RPG whose horrible monsters are a delight to slay, whether you're playing solo or co-op.
The Dark Alliance revival lacks finesse, and local co-op, but give it time and it's not without its own charms.
Dungeons & Dragons: Dark Alliance is a tedious co-op adventure with lots of goblins and even more bugs.
A tragically awful attempt to revive the Dark Alliance name, with horribly repetitive combat, empty storytelling, and a dragon horde's worth of bugs.
Hacking and slashing with friends is always fun, but Dark Alliance has too many problems to recommend when so many other cooperative experiences offer more
I wrack my brain trying to figure out Dark Alliance’s strengths, and I’m not coming up with much. The level design works surprisingly well for multiplayer. I was afraid looting would fall by the wayside, but every time a fight would wrap up, everyone would run off in different directions and grab chests before finally moving on. I didn’t feel like things were getting missed. Well, except for the shoes that would pop out of chests some other player would open. Those just rot, forgotten on the ground.
Dungeons & Dragons: Dark Alliance fails to live up to both the potential of its placement in the D&D canon and the legacy of the Dark Alliance name. As a mediocre-to-good game, depending on whether you're alone or with friends, the whole experience is sluggish and dull in execution, and sails close to the average tabletop D&D session where you play for four hours and somehow only walk down a single corridor, but without the enjoyment that comes with that experience.
Dark Alliance brings back the characters from RA Salvatore books, and we love that, but the gameplay is repetitive, and we found several technical issues, related to visuals, control and enemy AI.
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