Posts about GDScript
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See title - these posts appear all the time. It is exceptionally rare that the question is actually relevant to the boundaries of what Godot can do. They can almost always be translated to "Can Godot make my dream game?" The answers are therefore always essentially the same.
I think this sub would really benefit from a stickied FAQ with beginner resources - we need to remain friendly to newcomers without diluting the content.
Thoughts?
Edit: those of you who are saying "But I like learning about GDScript" are not talking about what I'm talking about. Here is what I'm talking about (from the lowest effort of all reddit searches, and all from the last 2 months as I was accused of "padding"):
https://www.reddit.com/r/godot/comments/15jirdq/racing_game_capability/
https://www.reddit.com/r/godot/comments/155th6u/can_i_build_large_scale_games_in_godot/
https://www.reddit.com/r/godot/comments/155j8jw/would_it_be_possible_to_create_a_big_opensource/
https://www.reddit.com/r/godot/comments/15m2ptz/is_it_possible_to_make_quick_time_events_in_godot/
https://www.reddit.com/r/godot/comments/14jr5qz/how_good_is_godot_for_vr_games/
https://www.reddit.com/r/godot/comments/14llenu/hola_godot_is_good_for_cardbased_roguelike_games/
https://www.reddit.com/r/godot/comments/15r25sf/is_gdscript_good_for_making_3d_games/
https://www.reddit.com/r/godot/comments/15a74l2/is_godot_a_good_option_for_an_rts/