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Hello!
I'm sending a shot to a render farm. All the textures are relative, except for some textures where the color is linked to an Image Sequence (with an expression, so it loops). I can't make the Image Sequence textures work with a relative path. Any ideas??
Thanks!
(Repost because no images)
I am trying to create the dandelion's ligules (petals) to form a circle with the Bend Deform. But I do not like the result how it look. Is there a way to make the ligules to stay shape in a circle form instead create distorted? See the left picture (after bend) that has distorted and stretched the petal shape. I want to keep them stay shape while bend like the right picture (before bend). See the example below here with the real life dandelion.
https://preview.redd.it/j59mtak7opeb1.png?width=792&format=png&auto=webp&s=8f60d90b1413776240e04d12a67e61c1ec44a384![](http://web.archive.org./web/20230729023449im_/https://www.redditstatic.com/desktop2x/img/renderTimingPixel.png)
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