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[–]jesteraq 1287 points1288 points  (55 children)

Lmao they seriously recorded then edited this and still thought it was a good idea to post this.

[–]NetworkingTech 367 points368 points  (7 children)

I appreciate their transparency at least lol

[–]Arialisback 279 points280 points  (41 children)

Can someone tweet at Mike Ybarra that they need to shut down this PR/marketing department. It's a joke that makes Blizzard look like a bunch of incompetent clowns. This had to be approved by PR who evidently know nothing about the game but there isn't even any genuine developer insight in this video either.

It's so surface level, uninteresting and given the flat delivery you end up focusing on the dismal gameplay being shown. These are devs, so I wouldn't expect great voice delivery, but then it begs the question of why they even made this because the video isn't good at anything. I didn't learn anything and got 10 minutes of atrocious gameplay over rambling dialogue.

To me, and I'm sure for many others, the purpose of this just to virtue signal that there are women at Blizzard. Some cynical PR points while devs get thrown under the bus to get pilloried online at the embarrassing gameplay. This should have never been made public. Compare it to this because developer insight is fascinating to hear when it's properly structured.

I can't think of any other video game developer than Blizzard where I have felt such consistent cringe or second hand embarrassment watching the videos they produce. I think the only way I could describe it would be obliviously Californian and I feel sorry for the developers for having to be a part of this. They've gone in front of a camera and been unintentionally publicly humiliated in a way that people don't want to have to deal with. Blizzard's marketing department should be nicknamed the firing squad.

[–]MrGooseHerder 80 points81 points  (4 children)

Right?

Hey boss, how do we fix our massive sexual harassment debacle!?

Have we considered putting two lesbians on camera to play the game?

Brilliant!

[–]Red_sparow 58 points59 points  (2 children)

The last epoch dev streams are amazing to watch. So much insight into what's going into making the game, where they're struggling to make work and what they think works great etc. They just really know their entire game

[–]railbeast 32 points33 points  (0 children)

makes Blizzard look like a bunch of incompetent clowns

My dude this is just Blizzard showing you who they are.

[–]RedTheRobot 19 points20 points  (6 children)

Can’t wait for when the video gets taken down because it points just what a bad state development is in. I’m a little shocked by these developers. One made reference to always wanting to work in games and mentioned Nintendo. The other mentioned that they went to school for architecture but enjoyed the visual design. Where are the devs that enjoyed D&D and making modded levels for others. Where is the mention of them playing D2 and D3 and wanting to combine the best of both those games. Where is talking about what they liked from other arpgs and that inspired them.

This just seemed like I make the levels that I’m told to make and they look pretty but really aren’t fun because you know what’s not fun in a monster killing game objectives that make you back track. Which seemed like the video was heavily edited since the missed a bell and had to go back but walking all the way back with no monsters wasn’t shown.

[–]Arialisback 14 points15 points  (1 child)

I think Diablo IV visual design is great. Dungeon layout however is often repetitive, uninspired and features a lot of backtracking.

[–]Battle_Fish 1052 points1053 points  (405 children)

Honestly not everyone plays video games. No everyone should be good at it. Even developers shouldn't be required to be good at games.

But for the love of God if you are doing a live stream you definitely should put someone on who at least played solitaire.

This is just atrocious. This implicates the PR department who organized all this shit on top of the development team.

Is everyone in the company a diversity hire or something? What's a good analogy? "The patients running the insane asylum"?

[–]FeelsPogChampMan 407 points408 points  (143 children)

I can guarantee you there are 3 devs out of 100 that do 80% of the job and the 20 other percent is done by people like these introducing bugs and untested garbage for these 3 that do all the work.

This whole movement will kill everything. Evil can only destroy not create.

[–]Battle_Fish 161 points162 points  (14 children)

I had that impression during D3 where you just get one shot in torment on launch.

They had to massively scale down difficulty on the first patch. In the developer conference they admitting to balancing the game to a comfortable level and then doubling enemy HP and enemy damage and just shipped the game with no further testing. They thought "the players will figure it out" because they admitting to being bad at games so the enemy buff was to compensate for their horrible skills.

I feel like the developers are horrible at math as well. Way too many things have a geometric and exponential scaling.

They launched the game thinking vulnerable damage is fair. They nerfed it by 40% and it's still the most broken stat in the game. That's how bad their math is.

[–]gortwogg 130 points131 points  (12 children)

She literally says “someone will make a dungeon, then someone else will come in and change it”

[–]stonekeep 90 points91 points  (47 children)

This whole movement will kill everything. Evil can only destroy not create.

What movement? What evil movement should I be seeing here in this video?

[–]redorkulator 16 points17 points  (0 children)

I'd say he meant equality of outcomes. But I think you know that...

He's right btw

[–]MaterialAioli3229 12 points13 points  (0 children)

….WOKENESS

spooky music plays

lightning flashes

[–]Kam_Ghostseer 51 points52 points  (2 children)

The larger issue is that people who don’t play, sometimes at all, end up in decision making roles. The people who implement get burnout, and leave.

[–]LuckyDrive 42 points43 points  (47 children)

Yea like the other commenters, I'd like to know which "evil" movement you're talking about. It's just a mismanaged video game, typical corporate mismanagement which is not something new at all. I don't think it's as serious or as "evil" as you think. So why don't you clarify that statement for everyone.

[–]turikk 63 points64 points  (45 children)

Are we really going to dance around the fact that this dude is mad that women and minorities are involved in game design?

[–]Earl_of_sandwiches 45 points46 points  (15 children)

Any system that prioritizes identity over ability will reliably generate inferior outcomes. This is so obvious as to border on tautology. And yet when someone says it aloud, a chorus of dissent explodes.

[–]Snockerino 13 points14 points  (0 children)

The chorus of dissent is because you just automatically assume causation.

You say that these two women were only hired because of their identity, not their ability. That's sexist.

If you looked, rather than assumed, you'd find that Denise McMurry actually has a successful resume. She worked as a level designer on:

  • Fallout: New Vegas
  • Pillars of Eternity
  • Tyranny
  • South Park: Stick of Truth

[–]Zach983 146 points147 points  (44 children)

If you're a developer for a video game I expect you to at least be somewhat capable of playing a game. This is like a mechanic who can't drive.

[–]RichDifficulty888 92 points93 points  (4 children)

It’s worse, it’s like a mechanic who can’t even shift gears properly on a car they built themselves.

[–]El_Cactus_Loco 44 points45 points  (14 children)

Leo Fender designed some of the most famous and popular guitars and amps of all time and he couldn’t play the guitar.

It didn’t matter because he understood the guitar and guitarists. He understood the problems that other products had and fixed them. I’m getting the opposite vibe from this dev team thing.

[–]LudwikVanBeatOwen 105 points106 points  (24 children)

Even developers shouldn't be required to be good at games.

I would say that they need some understanding on how the game should play out, not necessarily have the mechanical skills to do it. Without said understanding they cannot provide good user experience.

[–]AustinYQM 51 points52 points  (3 children)

Yeah, I think someone trying to design a door handle should have, at some point in their life, seen and interacted with a door. I don't think that is an unreasonable request.

[–]gortwogg 19 points20 points  (12 children)

Let’s double down on that and say maybe they should understand the mechanics of the game.

Smashing the controller too attack instead of just holding the button? Not using anything other than basic attack? Admitting someone will design a dungeon and someone else will change it?

[–]shapookya 13 points14 points  (0 children)

I'd go further and say they should be forced to play the most acclaimed games in the genre they are working on before they can work on their newest game and they should be forced to finish those games and fully understand the features in depth. If they don't, you will end up with something atrocious like FF14 1.0 where the devs have never played WoW before. Yoshi-P took over that trainwreck and made the team play WoW while they rebuilt their game.

[–]Dildondo 84 points85 points  (9 children)

Even developers shouldn't be required to be good at games.

I'd agree for the people who do the actual coding and architecture, but for the designer? The senior dungeon designer? If you are designing the game, you absolutely should at the very least not be exceptinallly bad at the game you are designing.

[–]abija 32 points33 points  (0 children)

From their chit chat at least one of them is responsable with layout encounters and mechanics in the dungeons. For that job title I would expect someone who eats arpgs for breakfast.

[–]Grand-Depression 27 points28 points  (62 children)

I keep seeing the dumb "diversity hire" BS in the comments. Yeah, they're bad at playing the game and have done a horrible job, but what diversity do you see there? A white woman? Dyed hair? What's "diverse" about that? Or have political folks from that side of the isle just abandoned the definition of words at this point?

[–]JobuuRumdrinker 22 points23 points  (0 children)

There has to be some overlapping of knowledge though. I knew a great Cisco networking engineer but since he never played games, he didn't know much about basic stuff like video drivers or removing unwanted startup apps from Windows. To this day, I still find this odd. How can you be a computer geek without really being a computer geek?

The title Senior Dungeon Designer sounds like someone who should know how to play games. Just call yourself an asset artist then.

[–]ChornLane 18 points19 points  (67 children)

Why did you have to throw in the diversity hire. Admittedly this was pretty horrible gameplay, but I doubt it's because she's a lesbian.

Why are people so obsessed with the way people lead their lives? Just leave people alone man. If she sucks at diablo 4 just say that. I'm getting so over this shit. It's 2023 and we are still throwing in jabs like this.

I'm screenshotting this because I bet you I'm gonna get down voted to hell.

Just reddit acting like reddit.

Edit: yup. All my comments defending my point are getting down voted. This place is slowly turning into 4chan.

[–]PromotionOk9737 101 points102 points  (48 children)

Why did you have to throw in the diversity hire.

Because it's a real problem in the corporate world where qualified candidates are overlooked to fill a diversity quota, and usually these people are under qualified which leads to complications in projects.

I've been in IT for 25+ years and have seen it countless times, even when I was directly on the interview panel and witnessed it unfold in front of my eyes.

In pretty much every situation where I'd vouch for the better qualified person, HR had different plans and opted for the other. And every time they had to be reassigned to other projects because they didn't have the experience to proceed with what we needed.

It's a major clusterfuck and usually the answer whenever you find yourself thinking "how'd you even get a job here?"

[–]staplepies 20 points21 points  (21 children)

Companies have been awful at hiring since long before diversity was a top of mind issue. Are you saying all the straight white dudes are stellar performers, and it's only diverse candidates who aren't? You may work at a shitty company (in fact if you work somewhere where HR makes the final hiring decisions, you probably do), but this is not a real problem.

[–]PromotionOk9737 17 points18 points  (11 children)

I never mentioned race or sexuality. But people seem to have an unquenchable thirst for making issues out of nothing when it comes to this shit.

The only thing I'm concerned about is experience and ability to do the job. When your company is getting incentives to hire those on visas and other things of that nature, it presents very real problems when trying to find someone with a specific skill set.

Most people commenting on this issue to claim "it's not a problem" have never been in your modern corporate environment to even have an opinion, and it shows.

It's a very real problem.

[–]JobuuRumdrinker 762 points763 points  (81 children)

This is painful to watch. Level 50 doing WT1 and almost running out of potions, not healing, dying? Why is she button mashing? Basic attack is a held button and most everything else is a one-time skill followed by a long cool-down.

[–]jocala 469 points470 points  (68 children)

Wait. What?! You just hold down the basic button? IS THIS LEGIT? DID MY HANDS DIE FOR NOTHING?!

Edit: Thank you to everyone who is informing me they already knew. Big help.

[–]Myattemptatlogic 153 points154 points  (3 children)

Yep, yep, and yep, respectively

[–]KrydanX 31 points32 points  (1 child)

Rip your Keyboard, Controller or whatever you mashed on.

[–]AerospaceNinja 65 points66 points  (12 children)

Not just basic attacks either. As long as it’s not a cool down ability, you can full auto it by holding the button for it. I play blood lance necro right now. I hold blood lance for a couple seconds, then basic attack to regen essence, then back to blood lance. No button mashing needed

[–]Dempseylicious23 19 points20 points  (7 children)

If you play the right TB rogue spec, you can pretty much hold down Twisting Blades and just point your character in a direction.

I play combo points, so I use my basic too, but when I’m feeling lazy I just go auto-pilot with holding down TB and point my mouse at monsters.

[–]Ycrem 40 points41 points  (7 children)

It's okay I move and click. Habit formed from playing league.

[–]TheNaCoinfl1p[🍰] 16 points17 points  (3 children)

Same and it wont die for me lol. I do it in Poe too. Every game is a orb walk lol.

[–]canadian-user 16 points17 points  (1 child)

Did you also rebind your skills to QWER too? I basically turned all my controls into league controls and I compulsively kite everything even if I'm playing melee, old habits die hard.

[–]TheDarkWayne 13 points14 points  (1 child)

I don’t know why it just feels better to button smash the A button for me lol

[–]Rymy6969 17 points18 points  (1 child)

Lmao wow I learned something new today as a console player

[–]Docmantistobaggan 10 points11 points  (3 children)

Holy cow. BRB gonna go hold down basic attack

[–]Madjla 607 points608 points  (18 children)

Wtf is this shit

[–]AmAttorneyPleaseHire 128 points129 points  (0 children)

This comment basically sums up that entire video. No need to say anything else

[–]Plankton_Brave 59 points60 points  (15 children)

The average D4 player

[–]orangepinkman 111 points112 points  (11 children)

This is what I picture when I see all the comments saying "everyone is so negative I'm having so much fun with this game playing it 10 minutes every third Wednesday of every 5th month but only during a total lunar eclipse with jupitar visible! Just shut up and enjoy the game!!"

[–]Blvck_sunshine 19 points20 points  (0 children)

Same bro.. like were voicing our complaints so you people having a blast playing a shitty game can have an even bigger blast... sorry your standards are so low but why not let us try and raise it, by pointing out the flaws and giving feedback on making it better.

[–]T3hDon 442 points443 points  (13 children)

I love that at 3 minutes in the video they claim that they play-test the game a lot. Tho this same person is playing a barb without shouts and only using fury generators. Then at 5 minutes in, this same person dies without ever even trying to use a healing potion or using any fury. She literally had full fury the entire video.

Wtf did I just watch. They're almost worse than the paid actors they had playing in the previous videos.

[–]QuestArm 91 points92 points  (3 children)

They literally said they have "play testing meetings". So, they clearly saw how other devs play the game and heard their feedback. So, this leaves 2 options, either their SENIOR level designers have severe amnesia, or... that's how they playtest and all the devs they are in contact with have no idea how to play their own game... I'm stunned.

[–]NotAnADC 44 points45 points  (1 child)

watched it on 10x speed. 3 times. her fury dropped only 3 times from actually using an ability

[–]nagynorbie 409 points410 points  (55 children)

Holy shit, my expectations were low, but I wasn't ready for this, how are they so bad in WT1 ??? Most people at level 50 are already in WT3. Hell, I even saw some druids, rogues and necros in WT4. Not that I would expect the devs to be such tryhards, but come on... this video is embarrassing.

[–]shawnkfox 104 points105 points  (44 children)

The seemed to be extremely under geared for level 50 characters.

[–]gortwogg 127 points128 points  (38 children)

They walked by rare items without even looking at them. Out of touch doesn’t even come close

[–]munki17 33 points34 points  (30 children)

They're doing a PR video while talking about the game with, what is likely just pre generated characters they haven't played before. Jesus what is this comment?

[–]TNTspaz 18 points19 points  (2 children)

There is a pretty good chance they just cheated in two level 50 characters and then spent 10 minutes pretending they actually leveled them.

It would be fine to cheat in the characters for a video but it's the dishonesty that gets me

[–]uiam_ 16 points17 points  (2 children)

Most people at level 50 are already in WT3.

Idk I would have thought this before but after browsing this sub since week 1 I am not sure that's the case. I'd say a lot of people are playing and just visually taking it in while struggling with the basics.

[–]Tramonto83 393 points394 points  (18 children)

This video should be pinned and linked every time a question about the game's flaws is asked.
It's a failure on so many levels I don't know where to begin... The PR team thinks it's a good idea to let two devs that clearly don't know how the game's mechanics work be the gameplay video's players, then watched the footage and thought: yes, let's post this on YouTube! Surely the public will be ecstatic about it and won't have any criticism at all! This is how the game is played!
If I worked at Blizzard I would be VERY worried about my company's future...

[–]AdFreeEnjoyer 83 points84 points  (8 children)

If I worked at Blizzard I would be VERY worried about my company's future...

You know what I don’t think they really care. It seems the only devs Blizzard are capable of hiring these days are more focused on using the company as a resume booster rather than putting genuine effort into crafting well-rounded games.

[–]secretreddname 16 points17 points  (0 children)

They’ve already been sold to Microsoft so they aren’t worried lol.

[–]lntoTheSky 362 points363 points  (17 children)

You guys see devs being awful at their game, I see weeks of content for youtube react creators

[–]AmAttorneyPleaseHire 199 points200 points  (9 children)

4+ Asmongold videos on this alone

[–]isospeedrix 38 points39 points  (2 children)

watching asmon criticize diablo is more fun than playing diablo

[–]BDB143 23 points24 points  (0 children)

"I WAS RIGHT"

"COOKING 2$ DEVS"

[–]qp0n 34 points35 points  (0 children)

This is very juicy meme bait.

[–]paperfoampit 28 points29 points  (0 children)

Yup. Asmongold video incoming in 3...2...1...

[–]Mr_Rafi 344 points345 points 2 (37 children)

We all knew this already. It has been said forever. You don't get a game like this with competent designers/devs on the team. When you play at a lower level, you naturally don't have an eye for what's wrong and issues that better players pick up on won't seem problematic to you. There's a reason why there are so many people on this sub who are unaffected by certain issues and are happy to gloss over issues because "they're just having a fun casual time bro, put the game down if you have issues with it".

I'll be the one to say it: In an ARPG as big as this one, the standout features and most positively praised features should not be the graphics, voice acting, and sound design. In every positive thread, it's always these same three with the most upvotes. Sorry, but this shouldn't be the case and these aren't the features that keep people playing. Other than maybe the general combat feel, this game doesn't have any systems in place that are better than its counterparts in other ARPG on the market. It lacks more important features than its competitors. When people aren't praising the itemisation, the loot grind, inventory management, crafting, skill trees, or the standard existence of a basic loot filter in a fucking ARPG, it's problematic.

[–]ExaltedCrown 64 points65 points  (23 children)

People call the d4 launch a massive success, but a multiplayer game without any way to group with others is a huge joke.

Literally only blizzard shills can defend that.

[–]Diredr 19 points20 points  (10 children)

What's sad is that Diablo 4 actually was a successful launch. They front-loaded the whole experience, so those first few days were amazing. The campaign was solid, the servers were relatively stable for a Blizzard game, there were a lot of active players...

Blizzard got all the great reviews before people got far enough for the cracks to start showing. The majority of people who review games never intended to make it any further than the campaign. They didn't intend on sticking around for season 1.

WoW's Dragonflight was the exact same way. The quests, the dragon riding feature, the Evokers, the new zones, all of that received phenomenal reviews. They had 10s across the board. Then Season 1 started and it was hotfix after hotfix trying to get players to stay.

[–]Squatch11 22 points23 points  (1 child)

I'll be the one to say it: In an ARPG as big as this one, the standout features and most positively praised features should not be the graphics, voice acting, and sound design.

Blizzard marketed to a mass casual audience for this very reason. Because those are the people who put graphics/voice acting/sound above all else. The vast majority of people that bought this game just want an easy game to pick up and play, and a game that looks good where they can spend a few hours a day, if that, left clicking and mindlessly kill packs of demons.

These people don't care about what makes an ARPG good. These people are also people that aren't familiar with other games in the genre, so they don't know what they're missing. These are also the same people that have no problem dropping money on the battlepass. Blizzard knows what they're doing.

And yes, I just mass generalized the entire D4 playerbase. But I'm not wrong.

[–]Zenacy 193 points194 points  (9 children)

Yes cause I play diablo to enjoy the details of each dungeon as I slowly walk through them using and choose skills that do minimal damage so that I have more time to fully immerse myself in the dungeon.

[–]Gossipmang 56 points57 points  (1 child)

Forget killing heretics...did you see those procedurally generated floor tiles?

[–]Legalizeranchasap 180 points181 points  (24 children)

Makes sense since the devs thought the game was going to be much tougher to the general audience. If these are the people internally playing, no wonder their data was so skewed.

[–]nagynorbie 49 points50 points  (9 children)

But that doesn't even make sense considering how broken Uber Lillith is.

[–]bluemuffin10 75 points76 points  (3 children)

Actually it makes complete sense. If you don't have the ability to play-test hard encounters by different player profiles in the company, you just make the numbers very big and hope for the best.

In FF14 Yoshi-P said that for Savage raid encounters (the hardest raid difficulty) they clear them internally then add a small buff because they know players are more skilled. It has always worked well, but in a recent tier the buff was slightly over-tuned and the encounter became broken. In D4 it's the same, just that the gap between players and devs is waaaaay bigger, so they add the player-skill buff blindly and just hope it's not too bad.

[–]koolex 22 points23 points  (11 children)

As a game developer, you have no idea how bad the average player is. Reddit is not a good barometer for the average player's skill, almost everyone on a subreddit for a game is in the hardcore range

[–]GunGooser 147 points148 points  (87 children)

Wonder how they got that job

[–]Yourself013 116 points117 points  (77 children)

Diversity hire...

[–]burger-eater 67 points68 points  (9 children)

Simple answer yet it’s so true

[–]Sensitive_Cell_119 27 points28 points  (8 children)

The left one worked as a game designer in fallout: new vegas, south park and pillars of eternity, so i think its a bit unfair to call her "diversity hire", they do suck at the game though

[–]TheSoulsCrusher[🍰] 135 points136 points  (11 children)

At least POE 2 devs where good at playing their game

[–]Jojhy 68 points69 points  (4 children)

The presentation where a dev died against a boss was a legit mistake anyone could make and played against its mechanics good enough, you felt he understood how to play the game

[–]TNTspaz 45 points46 points  (1 child)

Honestly. Him dying was probably the best part of that showcase. Since it showed they are actually focusing on making bosses mechanically difficult/interesting instead of mechanically easy bosses with a lot of health

It was also really nice to see how clear and precise mechanics were. Thats the biggest issue with a lot of the more minor bosses in PoE. You never really learn the mechanics cause they are a mess. You just hope to out dps it

[–]TheSoulsCrusher[🍰] 12 points13 points  (0 children)

And yeah, you’re right, it shows that they are working together and that they love their project

[–]KoeiNL 19 points20 points  (2 children)

A player talked shit about the PoE developers, saying they couldn't make it past a certain point in an event. One of the developers then proceeded to take rank 1 in hardcore(!) solo self found(!), and they ended up awarding the prizes to rank 2-6 because of that.

https://www.reddit.com/r/pathofexile/comments/s1tdlz/remember_when_you_asked_a_ggg_employee_to_play/

[–]Deceptiveideas 129 points130 points  (10 children)

This reminds me of the time the Dead by Daylight devs played a few matches. They got bullied so hard by other players that they nerfed what the players were using right after lmao

[–]Jean-Anderson 20 points21 points  (1 child)

Ye, except in this video you don't even have to nerf anything because: she doesn't put shouts on barbarian, she doesn't use fury like ever, she doesn't use potions and she dies at lv.50 wt1 at full fury... They're just plain bad and looking like they never played a videogame EVER.

[–]Breakdown228 127 points128 points  (10 children)

I just felt asleep watching the fist 2 minutes. What are they doing?!

[–]MacRaguel[S] 232 points233 points  (3 children)

Giving us what we wanted apparently Everyone asked “do the devs even play the game?!”

Here’s the answer!

Level 50….world tier 1 dungeon….still dies 😞 but it’s a pretty dungeon apparently

[–]gortwogg 88 points89 points  (2 children)

She Donald trump explained it though “the best dungeon! Only one of its kind! We could make others like it, but we won’t!”

[–]DRragun-Gang 53 points54 points  (1 child)

Absolutely humongous dungeon. Hyuuuge.

[–]gortwogg 30 points31 points  (0 children)

Her hands were so biggly she could only press the basic attack

[–]Vast_Difficulty_9149 30 points31 points  (4 children)

they're testing the dungeon they made for the first time

[–]gortwogg 44 points45 points  (3 children)

That doesn’t explain why she’s spamming the basic attack and literally using noooo skills

[–]FuzzyCalligrapher676 32 points33 points  (2 children)

This. As a barbarian this bothered the shit out of me the whole time. Tf are you not expending your fury??? Oh because she doesn't know how to play.

[–]alwayslookingout 26 points27 points  (0 children)

Using Basic attack at full Resource bars and apparently dying to mobs 1 level below them.

I know they’re not the combat or class designers but this just looks bad. 🤦🏻‍♂️

[–]estrangedpulse 115 points116 points  (3 children)

Now it make sense why we need to wait 6 seconds for malignant elite to re-appear or event to start and finish.

[–]SnooGrapes2325 108 points109 points  (8 children)

They did not play the game the way regular players play it. It made them look out of touch.

[–]MacRaguel[S] 259 points260 points  (7 children)

No

They played it the way a parent plays a game when the stumble across their kids game on pause and decide to have a go having never played a game before

[–]Ulyrres 19 points20 points  (0 children)

This is so accurate I can’t hahaha they looked like my 60 year old mother playing mario kart

[–]WuluChief13 107 points108 points  (0 children)

It looks like they're at work completing a mandatory project, waiting to clock out. No wonder this game feels like a chore.

[–]winning_is_4_fonies 102 points103 points  (2 children)

The video felt like a satire

[–]JavascriptDeveloper 97 points98 points  (5 children)

"Even though we play this game on a daily basis"

(x) doubt

[–]Vahlir 14 points15 points  (1 child)

oddly pressing x is something she never did with the barbarian lol

Y mashing for the win lol

Also they're ALWAYS using a controller for the videos- I can understand they want to use the couch and stuff - but it backs up sentiment that the game was based around the controller not mouse/keyboard.

[–]SPEEDFREAKJJ 86 points87 points  (6 children)

This can't be real?

I never would have guessed that to make video games you don't have to know how to play the game you made.

You can't even call them casuals. Casuals know basic game stuff. This looked like it was the first time they ever held a controller.

Remember when Conan would do those skits where he "played" a game. This reminded me of that but without the humor part.

[–]IronCrossPC 14 points15 points  (0 children)

The humor is that we spent $70+ on this garbage

[–]randomnub69 68 points69 points  (20 children)

My first thought: diversity hire.

[–]crayonflop3 67 points68 points  (8 children)

I don’t really want to comment on how people look… but I mean… no wonder the game has such serious issues. I swear this is almost like satire with how stereotypical it is.

I miss when sweaty nerds who lived and breathes games made video games.

[–]VonDinky 63 points64 points  (6 children)

GGG is made by hardcore gamers. Current Blizzard is just corporate shills.

[–]Elora_egg 62 points63 points  (25 children)

I feel bad for those two, having this release to the public at this time of sentiment could make them a laughing stock to the community for weeks now.

These devs are also dungeon designers, and with how they were narrating I assume they worked on the environmental design, not the combat at all.

Putting them in a gameplay scenario with underbuilt characters seems like the PR team simply don't have a clue what they're doing or deliberately wanted to make things worse.

[–]-Dalzik- 55 points56 points  (1 child)

So can we say the Devs suck on this reddit without getting downvoted by Blizzard can't do wrong whiteknights yet?

[–]tianvay 54 points55 points  (3 children)

Barb and Rogue just happen to be exactly the same level down to the percentage.
They just created the chars for this specific video. Also playing on WT1 and still dying (because they obviously have never played those chars before).

Those are the people that design the game.

[–]Allaroundlost 55 points56 points  (2 children)

So, we add this as proof for why Diablo 4 is bad. The evidence speaks for itself.

[–]Josh_Flare 53 points54 points  (0 children)

[–]gortwogg 52 points53 points  (0 children)

I couldn’t sit through that. Wow.

[–]Strife_3e 47 points48 points  (2 children)

I get the feeling there won't be anymore videos like that again.

[–]paulo_cristiano 47 points48 points  (2 children)

Confirmed: too many cooks in the kitchen.

Confirmed: Devs are just a buncha casuals so manage your expectations.

[–]yoaklar 48 points49 points  (0 children)

Guys be nice. They are both actually allergic to cool downs

[–]Zahn91 48 points49 points  (1 child)

HOW TF ARE THEY THIS BAD

[–]realtalkyo91 47 points48 points  (7 children)

This is such a great example of horrendous resource allocation by the dev team. The dungeons don’t feel like “an adventure” to the average player. The amount of workload spent on art, thematic design, etc is completely wasted if the gameplay loop isn’t fun. And it’s not. They could have been using the time and resources to instead create a meaningful endgame experiences. Or test if a major defensive system like resistances, even works.

This has nothing to do with the devs in the video. It’s not their fault resources are being terribly managed.

What a management dumpster fire.

[–]OhGeebers 39 points40 points  (1 child)

My wife who has never played a video game in her life is better than they are... How the fuck does that happen and who the fuck hired them...

[–]Nuktos1517 39 points40 points  (1 child)

This will not go well for them lol

[–]Oledogwater 33 points34 points  (1 child)

I hope I don't get banned for this, but companies that hire based on diversity and not merit, negatively affect women the most. These two just don't seem to realize it.

[–]Luke_zuke 30 points31 points  (2 children)

I couldn’t watch it for more than a couple of minutes because those people were horrible presenters. I’m sorry to them but you need some charisma to do videos like this and at least not have a monotonous voice.

[–]Dr-Wenis-MD 29 points30 points  (1 child)

Just 2 dad gamers having fun.

[–]AtTheGates 31 points32 points  (0 children)

[–]Unoriginal- 29 points30 points  (0 children)

Anyone want to bet their next video will have comments turned off lmaoo

[–]beecostume 29 points30 points  (7 children)

I couldn't handle the vocal fry.

[–]Shitemuffin 29 points30 points  (0 children)

No further questions, your honor.

[–]uiam_ 23 points24 points  (1 child)

This is what I imagine the players who say "There's nothing wrong with the game!" here look like while playing.

[–]chocolatemilk2017 25 points26 points  (1 child)

THIS IS HORRIBLE. What the HELL

Spamming basic skill with the resource bar full.

I think Blizzard is more concerned with a high ESG score rather than actually catering to their playerbase.

[–]dream_walker09 19 points20 points  (17 children)

Yep as a gay guy this is fucking horrid. Enough with the diversity hires -- get people with talent. I watched this video at first with no sound and thought the first person was a dude.

[–]Shaft86 23 points24 points  (4 children)

Everyone is criticizing the gameplay from these two without explaining what's wrong, so I'd figure I'd fill in people who also don't really see anything wrong (Not trying to judge anyone in the subreddit, but these people are developers). These gameplay issues are all obvious from just observing the gameplay, without even checking the equipment or talents

  • Going to assume these are character load-outs created for the promotion of this video and not the devs' own characters, but nonetheless whoever created the loadout didn't seem to bother to give the Barbarian any movement speed at all, which at level 50 is kind of criminal. Maybe there's a little bit somewhere, but it's really quite close to just base movement speed.

  • The Barbarian also has Walking Arsenal key passive, but every spell appears to be bound to the 2h Mace, so the passive's final bonus isn't being utilized at all.

  • I also realized at around 4 minutes in when she uses Iron Maelstrom (and therefore finally reaches the Walking Arsenal's final bonus, if only for 8 seconds) that the barbarian also has 100,000 Steps equipped, a Unique item that centers around actually earning the final bonus of Walking Arsenal. Which, you know, isn't being utilized

  • Constantly spamming Lunging Strike without using Hammer of the Ancients, while in front of multiple enemies, while at full fury is the strangest part of her gameplay. Does she use Hammer of the Ancients at all the entire video? I don't see any! Press the X button!

  • Difficult to tell what legendary aspects are being utilized here, but strong, consistent, and reliable legendaries like Aspect of Might, Aspect of the Expectant, or Aspect of Limitless Rage are not equipped. I do believe I see Earthstriker's Aspect equipped, which apart from being really bad, requires the barbarian to switch weapons back and forth which the player isn't really doing. There's also one more aspect that centers around weapon swapping that is equipped, which again, isn't being utilized at all (I believe it's Aspect of Tempering Blows).

  • The Barbarian does seem to have two legendaries that synergizes together quite well, Giant Strider (cooldown reduction on leap) and Aspect of Bul-kathos (damage reduction on Leap) which is nice. Weapon Master's Aspect is also equipped, which is mandatory with a Death Blow build. So, there's that.

IM DYING HERE BRO. WHY WOULDNT THEY JUST USE CLASSES THEYRE COMFORTABLE WITH.

[–]RamonRaker 19 points20 points  (7 children)

Looks like diversity hiring strikes again...when will companies learn that sometimes the best candidate is not the most diverse.

[–]skanoirhc 16 points17 points  (2 children)

Wow how fucking oblivious they are... Level 50 and dying at wt1, that's actually so impressive to be that bad. Explains why the gameplay and endgame overall is so shit.

[–]deckardcain1 20 points21 points  (5 children)

I've been saying. MS needs to clean house and fire all the incompetent fuckers in blizzard and start fresh. No wonder all the old timers quit already. Blizzard is beyond saving. Only exception is to cinematic team. They need a raise.

[–]TotallyFakeEngineer 16 points17 points  (1 child)

OMG What the heck???? Who approved this... I was already convinced that the devs don't play the game but yall just spew more evidence this easily?

u/PezRadar

WHO APPROVED THIS?

[–]ClownWorldDweller 16 points17 points  (27 children)

Diversity hires ruining good things like always.

[–]puntmasterofthefells 17 points18 points  (1 child)

Bro, one of the best "get rolled reddit" posts from POE was when they announced the winner of HCSSF witch race would be not be eligible for prizes due to being an employee. LOL

[–]Broseph984 12 points13 points  (1 child)

So THIS is why potion drop rate was increased