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r/godot
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A community for discussion and support in development with the Godot game engine.
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r/neovim
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Neovim is an hyperextensible Vim-based text editor. Learn more at neovim.io.
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r/madeWithGodot
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**Links to things made with the Godot engine.** 1. X-posts are allowed. 2. Discussions about game design is encouraged (gameplay, design, fun, aesthetics). 3. Discussions about engine news is discouraged (see /r/godot instead). Corollary: Use your common sense. P.S. It would be nice if you could post the code of the game or feature that you're showing, but it's not obligatory.
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r/LostRavenMMO
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A sci-fi space-based massively multiplayer online game, currently under development, that focuses on military and economic strategy where resources are consumed in combat. Power and damage are not scaled by player level but instead vary by player choices. The Universe will consist of multiple interconnected galaxies, each of which corresponds to a traditional 'realm', but with the exception that a galaxy is unique in size, structure, and other factors. Download a game client at SSTMMO.com
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Posted by12 days ago
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Posted by3 months ago
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Posted by1 month ago

Hello, fellow game developers and Godot enthusiasts!

I just wanted to share my recently published book, "Godot 4: Introduction to GDScript," which is now available on Amazon!

In this compact but comprehensive book, I take you on an immersive journey through the world of GDScript, the scripting language used in Godot 4. The material in this book is organized systematically, from how to install Godot to prototyping and creating a fully functional game. No prior experience in programming and game development is needed.


You may ask, why yet another book? The Godot community is super friendly and always happy to help, and a wealth of resources are available, including comprehensive documentation and numerous free online tutorials. Still, I think some people may find the book extremely useful. Some people learn better with a book, and some may find it helpful as a quick reference. Or imagine you need to travel somewhere far away. Grab a laptop and this book with you on the plane! No internet access is required (just don't forget to install Godot 4 before boarding). A few hours of fun coding is guaranteed with a simple but pretty fun and quite competitive game as the outcome.

You can pre-order the ebook, which will be released on the first day of summer. However, the paperback is already available for purchase. This means the book is already finished (yes, I saw a lot of unfinished low-quality books on Amazon).


Here's what you'll find inside:

  • An extensive introduction to GDScript for Godot 4.x with examples and tutorials: Discover the fundamentals of GDScript and grasp its syntax, variables, data types, control flow, functions, classes, and more. Build a strong foundation to unleash your creative potential.

  • Hands-on projects: Create a fully functional game from scratch with a step-by-step tutorial with clear code examples and illustrations. From basic scripts to advanced gameplay mechanics, you'll gain invaluable experience along the way.


Link to the book (change the region if needed): https://www.amazon.com/dp/B0C4YJ1T4X

If the link does not work, search "Godot 4: Introduction to GDScript" on Amazon.

If you have an Amazon Kindle subscription, the ebook will be available to you for free. Otherwise, it is still quite affordable, costing roughly the same as a cup of coffee and a sandwich. The cost of the paperback is higher due to the use of color printing.


I'm here to answer any questions about the book, so feel free to ask away! Happy coding and happy game development!

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Posted by1 month ago
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Posted by28 days ago
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