Posts about AirMech
The Alpha Strike Commander manual (pp 178) says:
"Target Movement Modifiers: Attacks against LAMs use the target movement modifiers appropriate to their current mode of operation. Add an additional +1 modifier to LAMs in AirMech mode. LAMs in Fighter and AirMech mode are considered airborne units for targeting purposes, with attacks against AirMech-mode LAMs treated as an attack against an airborne BattleMech, and attacks against Fighter-mode LAMs treated as an attack against an airborne aerospace fighter."
Is the +1 in the paragraph the same as the "Target is airborne VTOL or WIGE +1" or in addition to that modifier? Is it because they are treated as an "airborne Battlemech" and there's no entry in the "Target" table for an airborne Battlemech, so it is just a single +1?
The Alpha Strike cards on MUL list the TMM that seems to correspond to Mech mode (e.g. 12" -> TMM:2)
http://masterunitlist.info/Unit/Card/5138?skill=4
but the Stinger has a 36g move in AirMech mode - should be a TMM of 5 for 36". Is that just a shortfall of the Alpha Strike card format? Other WIGE vehicles have a TMM that corresponds to their move distance (e.g 20"->4).
https://store.steampowered.com/app/206500/AirMech_Strike/
I loved playing AirMech Arena back in the Xbox 360 days, so I was going on a bit of a nostalgia trip and found AirMech Strike. Game looks great, and I'll definitely start playing, but what are your thoughts on it? Is it the same thing as Arena / A PC port or something different?
There's also other games in the franchise like Wastelands and Command, but they have mixed reviews and are pretty unpopular sadly. I'll still keep an eye on them though.