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r/Unity3D
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Upcoming AMA
DOTS Dev Blitz Day 2022 - Q&A
Join us on Dec 8, 2022, between 7 am & 7 pm EST, in the DOTS Dev Blitz Day 2022 - Q&A forum, Discord, and here on Reddit to learn more about DOTS directly from the Unity Developers. Start thinking about what questions you’re dying to get answered regarding DOTS, ECS, Burst, the #C job system, and more!
Spotlight Tutorials
- Gives quick and snappy game dev tutorials for: Unity, Programming, C#, JavaScript, Game Design, Photoshop, 3D Modelling, Substance Painter and more.
- Topics include: game dev tips, free assets, and the MadeWithUnity series.
- 5-15 minutes, Beginner to Intermediate complexity.
- Explores a variety of topics surrounding game development using Unity, Blender and Logic Pro X. Content ranges from understandable tutorials to dev logs on current projects.
- "Teaching You how to make Games" A game development channel focused on Unity-centric tutorials.
- Covers absolute beginner to advanced topics.
- Emphasizes accessibility, and all tutorials are released with full source code on GitHub.
- Topics include: AI and Navigation, Performance Optimizations, Visual Effects (VFX), Bullet Physics & Projectiles, and more,
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Tutorials
- Beginner to intermediate
- Unity and C# tips and step-by-step tutorials on various engine tools, features, a general game design.
- 5 to 20 minutes, and self contained.
- Intermediate to Advanced, Master
- Written tutorials, mostly focusing on shader coding, inverse kinematics and artificial intelligence.
- Strong focus on coding and theory. Normally part of a series.
- Very active on Twitter.
- Intermediate to Advanced
- 10 to 20 minutes
- Medium length tutorials. Videos are usually a part of a series.
- Intermediate to Advanced
- Text-based. Lots of graphics/shader programming tutorials in addition to "normal" C# tutorials.
- Videos are usually part of a series.
Brackeys (Retired) - (No longer makes YouTube content)
- Beginner to Intermediate
- 5 to 15 minutes
- Concise tutorials. Videos are mostly self contained.
Makin' Stuff Look Good - (Hasn't uploaded in 2 years)
- Intermediate to Advanced
- 10 minutes
- Almost entirely shader tutorials. Favors theory over implementation but leaves source in video description. Videos are always self contained.
Quill18Creates - (May no longer be making YouTube content)
- Beginner to Advanced
- 30 minutes to 2 hours.
- Minimal editing. Mostly C#. Covers wide range of topics. Long series.