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About Community

News, Help, Resources, and Conversation. A User Showcase of the Unity Game Engine.
Created Apr 12, 2009

327k

Members

700

Online

Upcoming AMA

DOTS Dev Blitz Day 2022 - Q&A

Join us on Dec 8, 2022, between 7 am & 7 pm EST, in the DOTS Dev Blitz Day 2022 - Q&A forum, Discord, and here on Reddit to learn more about DOTS directly from the Unity Developers. Start thinking about what questions you’re dying to get answered regarding DOTS, ECS, Burst, the #C job system, and more!

Spotlight Tutorials

SpeedTutor

  • Gives quick and snappy game dev tutorials for: Unity, Programming, C#, JavaScript, Game Design, Photoshop, 3D Modelling, Substance Painter and more.
  • Topics include: game dev tips, free assets, and the MadeWithUnity series.
  • 5-15 minutes, Beginner to Intermediate complexity.

IheartGameDev

  • Explores a variety of topics surrounding game development using Unity, Blender and Logic Pro X. Content ranges from understandable tutorials to dev logs on current projects.

Samyam

  • "Teaching You how to make Games" A game development channel focused on Unity-centric tutorials.

LlamAcademy

  • Covers absolute beginner to advanced topics.
  • Emphasizes accessibility, and all tutorials are released with full source code on GitHub.
  • Topics include: AI and Navigation, Performance Optimizations, Visual Effects (VFX), Bullet Physics & Projectiles, and more,

r/Unity3D Rules

1.
Only Unity related content is allowed
2.
Posts should be more than just links to storefronts or download pages.
3.
Users must be patient, supportive, and respectful to newbies
4.
Memes must be of high effort, quality, AND promote Unity related discussion
5.
Piracy is Forbidden

Info and Wiki

Please refer to our Wiki before posting! And be sure to flair your post appropriately.

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Tutorials

Code Monkey

  • Beginner to intermediate
  • Unity and C# tips and step-by-step tutorials on various engine tools, features, a general game design.
  • 5 to 20 minutes, and self contained.

Alan Zucconi

  • Intermediate to Advanced, Master
  • Written tutorials, mostly focusing on shader coding, inverse kinematics and artificial intelligence.
  • Strong focus on coding and theory. Normally part of a series.
  • Very active on Twitter.

Sebastian Lague

  • Intermediate to Advanced
  • 10 to 20 minutes
  • Medium length tutorials. Videos are usually a part of a series.

Catlike Coding

  • Intermediate to Advanced
  • Text-based. Lots of graphics/shader programming tutorials in addition to "normal" C# tutorials.
  • Videos are usually part of a series.

Brackeys (Retired) - (No longer makes YouTube content)

  • Beginner to Intermediate
  • 5 to 15 minutes
  • Concise tutorials. Videos are mostly self contained.

Makin' Stuff Look Good - (Hasn't uploaded in 2 years)

  • Intermediate to Advanced
  • 10 minutes
  • Almost entirely shader tutorials. Favors theory over implementation but leaves source in video description. Videos are always self contained.

Quill18Creates - (May no longer be making YouTube content)

  • Beginner to Advanced
  • 30 minutes to 2 hours.
  • Minimal editing. Mostly C#. Covers wide range of topics. Long series.

Moderators

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