TabTalks is a facilitation company that focuses on creating opportunities for people to come together to explore complex problems. The aim of TabTalks is to reframe interactions between people so that spaces are created for everyone to share what they think, know and feel. This can be achieved through rethinking meetings, workshops, conferences and retreats to be more participatory and inclusive or through the delivery of a custom game.
TabTalks also develops training to bring these skills into their workplace and has developed a full learning package that highlights theories and tools that can be used.
TabTalks works closely with clients, including government departments and agencies to help them do good better by bringing new (and often disruptive) thinking to the organization, challenging employees and partners to think about the big-picture and collaborate with unusual stakeholders.
Tabatha uses her extensive involvement in building and facilitating community and government collaboration projects to provide insight into processes and seek new opportunities to do things differently. This includes designing events and games, re-framing conference or workshop agendas to ensure interactive content, seeking partnerships with interesting projects, and sharing her views and opinions.
Tabatha believes that games can bring stakeholders together to explore issues in novel ways. Games allow for open discussion as well as the exploration of new ideas and opportunities. Tabatha’s games seek to help individuals, communities or stakeholders make connections between ideas and/or people and find win-win situations and new opportunities for all partners.
Tabatha grew up in Hong Kong and Canada. After over a decade in Ottawa she is now exploring life as a “digital nomad” which gives her the freedom to meet clients where they are. She is singularly obsessed with winter, water and travel.
Tabatha has a Masters in Environmental Change and Management from the University of Oxford.
The game quickly established an environment of trust and care. Participants were invited to be thoughtful, kind, and generous with each other.
- Rebeca Clare Dolgoy
This game is the perfect combination of fun, educational, and beautifully designed. It really hits on so many themes of marine conservation in an accessible way. I can’t wait to play Shrimps Matter with the teens and kids in my life with a global citizen bent and also with all the adult policy and oceans lovers in my life. They’ll all love this
- Xenia Menzies, Vancouver, Canada
The game helped people understand why some stakeholders may have entrenched positions … it helps people understand that different groups may have a very different view … they will be basing their approach on their own organization and background.
- Dr Satyamoorthy Kabilan, Director of National Security and Strategic Foresight , Conference Board of Canada
The best takeaways were to do with the “negotiating” aspects. The need to balance self-interest with community interests … realization that you can’t always get what you want hit everybody.
- Des O’Callaghan, The BCI Canada Chapter, World Conference on Disaster Management
Other than being super fun, the game was intelligent and gave real insight into the obstacles faced when trying to make our oceans more sustainable. The message was not black and white. It left an impression long after the game was over. The game play and design were so excellent. I was thoroughly impressed!
- Aaron van Eeden, Ottawa, Ontario
You might get away with over-fishing once or twice, but be warned, one wrong move and you’ll find yourself up the creek without a paddle! 10/10 would play again!
- Toni van Eeden, RedBrick Rooster Inc.