Showing posts with label Projects. Show all posts
Showing posts with label Projects. Show all posts

28.3.16

I Made Yet Another Thing

This thing is about how hard it is to get a good job, especially in outer space.

Here it is.

27.11.15

OH HI

I've been working on a thing since April that's been taking forever and is now in the get-other-people-to-poke-it stage.

You can also take a peek at a thing that I didn't get to work on here.

18.6.14

I Made Another Thing

This thing is about a bunch of weirdoes who talk at you.

Here it is.

25.2.13

I Made a Thing

This thing is about some guy who you want to die, but won't.

Here it is.

10.5.11

As Promised

Remember I said you'd get a thing?

Here it is.

26.4.11

Q+A

I answered some questions here. Mostly focused on interactive fiction, and my entry to IFComp.

12.4.11

So

I am up to something. I should have a thing done by next week. At least, if I meet my deadline.

So, expect a thing.

27.2.11

By the way...

I won a thing.

Unfortunately not a physical thing, but a thing nonetheless.

3.1.11

This year, then.

This year I want to up my creative output and consumption. I feel like I wasted a lot of my spare time last year, and I want to put it to better use. I don't think I'll be able to write/program the whole damn time, but I at least want to relax in better ways - read a book, play a game, anything other than mindless surfing or watching TV.

My new year's resolution is to release a couple of sizeable games this year (I like Six Chamber Champion and Rogue of the Multiverse in their own ways, but they're both small) and to post some more short stories and stuff on the ol' Rocket Ship.

14.12.10

It only took me forever...

Finally posted a slightly fixed up version of my last game on the other blog.

16.11.10

Oh, by the way...

I took second place at IFComp.

30.9.10

End of the Month

In case you didn't realise it, I've spent the past month making a game for IFComp. I kept my sanity by posting daily updates on my progress at the other blog.

The fact I started late forced me to work hard and choose ruthlessly between competing ideas, which was good for me, I think (my normal mode of operation being to work lazily and cram in whatever I think of). I have no idea how well I'll do in the competition, but I'm glad to be able to say I've participated.

FYI, the competition rules prohibit me from discussing the game publicly during the judging period (which might begin tomorrow, possibly).

5.7.10

Right!

Small project initiated!

Deadline for first draft: one month.

funny pictures of cats with captions

12.5.10

I've swapped the roles of these two characters back and forth a few times now.

I think I had it right to start with.

28.2.10

Just an FYI that I found a couple of hours this weekend to make a little something. You can find it on the other blog here.

This one's probably not for everyone.

20.2.10

Ink 'n' Paper

When I went into town to pick up the newest Ace Attorney game, I figured I might as well pick up the latest issue of Retro Gamer as well. And then I thought I'd just quickly leaf through it before throwing it on the ol' pile of unread reading material. But - hey, is that Walker & Silhouette in the home brew section?

I'd imagine that these days a niche magazine probably has a smaller readership than some of the blogs W&S; has been featured on, but it's still really cool to be mentioned in print - especially in one of the very few periodicals I happen to buy.

9.12.09

I did a thing


Go over to the other blog to get the thing...

6.12.09

I'm hoping to release my next game some time during the week.

Thursday is my office Christmas party, which last year wiped me out for a few days, so I'm going to try and get it out there on Wednesday.

Although I am totally going to stay sober this time.

17.11.09

Steadily working through the last piece of hard work on this thing.

9.11.09

Geronimo!

Really tired.

Scaled the mountain.

Need to throw myself down the rocky crags of testing and feedback.

Not looking forward to it.