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About

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.

Get Involved

Blender is a public project, made by hundreds of people from around the world; by studios and individual artists, professionals and hobbyists, scientists, students, VFX experts, animators, game artists, modders, and the list goes on.
Blender.org News
Blender 2.8 betaAfter years of development we're very close to the first beta release. Read about it on the code blog.
Blender ConferenceWatch the videos of the event of the year!
Blender Development FundSubscribe for a regular donation to support core Blender Development
Blender Institute TrainingOfficial training at the Blender HQ Amsterdam.
Everything You Need
  • Cycles Render Engine

    Cycles is Blender’s built-in powerful unbiased path-tracer engine that offers stunning ultra-realistic rendering.

    • Real-time viewport preview
    • CPU & GPU rendering
    • PBR shaders & HDR lighting support
    • VR rendering support

     

  • Modeling, Sculpt, UV

    Blender’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze.

    • Full N-Gon support
    • Edge slide, inset, grid and bridge fill, and more
    • Advanced sculpting tools and brushes
    • Multi-resolution and Dynamic subdivision
    • 3D painting with textured brushes and masking
    • Python scripting for custom tools and add-ons
  • VFX

    VFX professionals say: “Probably the best tracker in the market”. Blender includes production ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3d scene. Eliminating the need to switch between programs.

    • Auto and Manual tracking
    • Powerful camera reconstruction
    • Real-time preview of your tracked footage and 3D scene
    • Support for Planar tracking and Tripod solvers
  • Animation & Rigging

    Thanks to the high quality rigging and animation tools, Blender is being used for numerous short films, advertisements, TV series and feature films now.

    • Envelope, skeleton and automatic skinning
    • B-spline interpolated bones
    • Curve editor and dope sheets
    • Custom bone shapes for fast input
    • Sound synchronization
  • Story Art, drawing 2d in 3d

    Really! Drawing directly in a 3D viewport makes a lot of sense. It opens unsurpassed workflow freedom for story-boarders and 2D artists.

    • Combine 2D with 3D right in the viewport
    • Full Animation Support with Onion Skinning
    • Layers & Colors for Stroke and Fill
    • Sculpt brush strokes & Parent to 3D objects
  • Make it your own

    Blender has a flexible Python controlled interface. Layout, colors, size and even fonts can be adjusted. Use hundreds of add-ons by the community or create your own using Blender’s accessible Python API.

    • Customize the interface layout and colors
    • Hi-res/Retina screen support
    • Create your own tools and add-ons
    • Draw over the OpenGL viewport
    • Connect with Blender’s Render API
background: Manuel Grad - manuelgrad.at
Support Blender
Join the Development Fund
Blender Foundation welcomes recurring donations to the Development Fund, which enables coders from the community to work for a set period of time on specific objectives.
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