- published: 25 Jan 2011
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Dead space, are "blindspots" in a fortification's visual field which were relatively sheltered from defending fire
Dead space may refer to:
Dead Space 2 is a 2011 science fiction survival horror video game developed by Visceral Games and published by Electronic Arts for Microsoft Windows, PlayStation 3 and Xbox 360. Set three years after the events of the first Dead Space, the game follows protagonist Isaac Clarke's fight against a new Necromorph outbreak on the Sprawl, a space station surrounding a shard of Saturn's largest moon, Titan. Unlike its predecessor, Dead Space 2 has a multiplayer mode, pitting human characters against Necromorphs across the Sprawl. A Collector's Edition is available for all three platforms; the PlayStation 3 Limited Edition includes Dead Space: Extraction as a PlayStation Move compatible title. A sequel, Dead Space 3, was released in February 2013.
The player controls Isaac Clarke from a third-person perspective, looking over the character's right shoulder. As in the previous game, the game uses the Resource Integration Gear (RIG) suit, an in-world heads-up display (HUD) system that uses holograms projected from Isaac's suit and weapons to show information such as messages and ammunition count. In vacuum areas, a timer appears on Isaac's right shoulder, counting how much oxygen his suit has before he suffocates. The RIG also uses gauges on Isaac's back to display his health and stasis module levels. If Isaac's health or air reaches zero, or if the player fails to survive a quick-time event, Isaac will die, forcing the player to restart from the last checkpoint.
In everyday speech, a phrase may be any group of words, often carrying a special idiomatic meaning; in this sense it is roughly synonymous with expression. In linguistic analysis, a phrase is a group of words (or possibly a single word) that functions as a constituent in the syntax of a sentence—a single unit within a grammatical hierarchy. A phrase appears within a clause, although it is also possible for a phrase to be a clause or to contain a clause within it.
There is a difference between the common use of the term phrase and its technical use in linguistics. In common usage, a phrase is usually a group of words with some special idiomatic meaning or other significance, such as "all rights reserved", "economical with the truth", "kick the bucket", and the like. It may be a euphemism, a saying or proverb, a fixed expression, a figure of speech, etc.
In grammatical analysis, particularly in theories of syntax, a phrase is any group of words, or sometimes a single word, which plays a particular role within the grammatical structure of a sentence. It does not have to have any special meaning or significance, or even exist anywhere outside of the sentence being analyzed, but it must function there as a complete grammatical unit. For example, in the sentence Yesterday I saw an orange bird with a white neck, the words an orange bird with a white neck form what is called a noun phrase, or a determiner phrase in some theories, which functions as the object of the sentence.
Space is the boundless three-dimensional extent in which objects and events have relative position and direction. Physical space is often conceived in three linear dimensions, although modern physicists usually consider it, with time, to be part of a boundless four-dimensional continuum known as spacetime. The concept of space is considered to be of fundamental importance to an understanding of the physical universe. However, disagreement continues between philosophers over whether it is itself an entity, a relationship between entities, or part of a conceptual framework.
Let's play may refer to:
Keywords: 26th-century, acid, arm-blown-off, arm-ripped-off, betrayal, blood, blood-on-camera-lens, blood-splatter, bloody-spray, body-torn-apart
Ellie Langford: [Chapter 9 - as Isaac prepares to enter the Ishimura] Isaac, no! This is a really bad idea!::Isaac Clarke: Stick around. I'm full of bad ideas.
Ellie Langford: [Chapter 10 - as Isaac rides the tram to the Ishimura's bridge; on audio] They're swarming into the Medical Deck. At least you won't have to go through there.::Tram Announcer: Unexpected obstruction detected. Shutting down. Welcome to the Medical Deck.::Isaac Clarke: *Crap.*
Isaac Clarke: [Chapter 12 - after replacing the broken junction on the drill] It doesn't recognize the new junction.::Ellie Langford: [on audio] I think I've got it from up here.::Isaac Clarke: [mumbling] Or maybe I can just rewire it from down here...::Ellie Langford: What? Didn't hear you.::Isaac Clarke: Uh, nothing. Nothing.::[Isaac hacks the drill; once he's done, the drill starts to spin up]::Ellie Langford: [on audio; proudly] *I* did it! I got it started!::Isaac Clarke: Uh...::Ellie Langford: [apparently not hearing him] Yeah, y'know, there's a lift on the other side. I'll turn around and you can get on.::Isaac Clarke: ...Thanks.
Ellie Langford: [Chapter 12 - driving the drill] You okay out there?::Isaac Clarke: [fending off Necromorphs, says with sarcasm] Oh, yeah! Good times!
Isaac Clarke: [Chapter 12 - as their drill encounters a wall of rock, supported by steel pylons] Whoa. Whoa! Whoa, whoa, *whoa,* stop, STOP!::Ellie Langford: [after stopping the drill] Looks like we've reached the foundation pylons of the Government Sector.::Isaac Clarke: So how do we get in there?::Ellie Langford: [Beat] Straight ahead. We do have a giant drill.::Isaac Clarke: [laughs nervously] Y'know I'm riding on top of this thing, right?::Isaac Clarke: [Ellie ignores him and continues driving] Ellie? Ellie? Ellie! *Ellie!* ELLIE!
Nolan Stross: [Chapter 11 - appears with Ellie's eyeball on a screwdriver] There you are, Isaac. We've been waiting for you. Now it's *your* turn!::Isaac Clarke: [as Ellie rises into view; shocked] Oh God. Ellie!::Nolan Stross: [as Ellie raises a large bar] Step 3, then you'll...::Ellie Langford: [swings the bar] AAAGHH!::[Ellies knocks Stross to the ground, hard. The sound of the impact reverberates through the cave]::Isaac Clarke: Ellie...::Ellie Langford: [poining at Isaac; understandibly ticked off with him] You owe me an eye, you bastard!::[With that, Ellie prepares to defend herself from the recovering Stross. As they start struggling, the door closes, hiding them from view]
Nicole Brennan: [Chapter 1 - appearing as a shadow, which seems to be in the shape of a Necromorph] Isaac...::Isaac Clarke: [wincing in pain] Agh...::[looking as the shadow vanishes]::Isaac Clarke: What the hell...?
Ellie Langford: [Chapter 13; after Isaac destroys the Marker] You *complete* bastard! Was this your great plan? Dump me off and die?::Isaac Clarke: [sighs] I'm full of bad ideas, remember?::Ellie Langford: Yeah, well here's another one: I'm crashing through the roof to get you. Now move your ass!::Isaac Clarke: Wait, no. No, Ellie... [gets up]... Ellie, it's too late! Steer clear of the station!::Ellie Langford: Well, you don't really have a say this time. Heads up!::[crashes through the roof]
Nicole Brennan: [Chapter 8 - as a hallucination, after Isaac preps the train] Why did you come looking for me if you knew I was dead, Isaac? Did you think I would forgive you?::Isaac Clarke: Get out of my head...! You're *not* Nicole!::Nicole Brennan: [Beat.; then yells] *Who am I, Isaac?*::[disappears]
Isaac Clarke: [Chapter 13 - seeing the giant Marker; in awe and horror] Oh my *god... * I *built* that...?::[sees the Necromorphs crowded around the Marker]::Isaac Clarke: Wha... What are they doing?::Nicole Brennan: They're coming to the Marker. Convergence is at hand...::Hans Tiedemann: [appearing on Isaac's RIGLink] CLARKE! I knew you were trouble from the start, but they told me you were *necessary!* That your *mind* was the purest! I've spent YEARS sifting through your demented brain! This is NOT the way it was supposed to happen!::Isaac Clarke: [angrily] Well, how was it supposed to happen, Tiedemann - ?::Hans Tiedemann: *We had it under control!* Clarke, this is NOT our fault! We were *so close* to understanding it!::[the giant Marker begins to glow and pulse]::Hans Tiedemann: What? It's all those bodies you led in here! It's triggering... a Convergence event... But we never... expected... *this many bodies...!*::[Energy pulses from the Marker, blowing Necromorphs into the air and cutting Tiedemann's call in the process]::Isaac Clarke: [shielding his eyes] Why? What's it doing?::Nicole Brennan: [briefly appearing behind him] What it was made to do. Isaac, you *have* to make us whole.
Dead Space 2 Walkthrough Part 1 (Gameplay & Commentary) Let's Play / Playthrough with live explicit Commentary. I'll be doing the full Walkthrough of Dead Space 2 so please leave a comment and subscribe if you enjoyed it! Become a fan: http://www.facebook.com/theRadBrad Become a follower: http://twitter.com/thaRadBrad
So you've played the game, but have you seen the movie? Experience the full story anew or for the first time in a seamlessly edited film with additional content added. If you're going to watch one movie about the game, watch the 'Reel' thing! Grab the popcorn and enjoy the show! Engineer Isaac Clarke returns for another blood-curdling adventure in Dead Space 2, the sequel to the critically acclaimed horror adventure. After waking from a coma on a massive space city known as "The Sprawl," the lone survivor of a horrific alien infestation finds himself confronting a catastrophic new nightmare. Battling dementia, hunted by the government and haunted by visions of his dead girlfriend, Isaac will do whatever it takes to save himself and rid the city of the gruesome, relentless Necromorphs. ...
Subscribe today for even more great videos: http://www.youtube.com/subscription_center?add_user=markiplierGAME Like me of Facebook: https://www.facebook.com/markiply Follow me on Twitter: https://twitter.com/#!/markiplier Link to the entire Playlist: http://www.youtube.com/playlist?list=PL784D89A2C0C08ADB Welcome to Part 1 of my Let's Play of Dead Space 2! I really enjoyed the first Dead Space and I've only heard great things about this one so I'm looking forward to this playthrough! Enjoy!
CALL OF DUTY: Infinite Warfare Movie: https://www.youtube.com/watch?v=PUX48xhPtxU Follow GLP on Twitter - http://twitter.com/glittlep Follow GLP on Instagram - http://instagram.com/glplaygr0und Like GLP on Facebook - http://facebook.com/gLpLayground The game begins in an asylum on the Sprawl, a densely populated space station surrounding a shard of Titan, one of Saturn's moons. Isaac Clarke awakens with no memory of the past 3 years since Aegis VII, having just been awoken by Franco Delille (protagonist of Dead Space Ignition), who is attempting to free him. The already-ongoing Necromorph outbreak claims Franco's life, leaving Isaac to escape on his own. We found Dead Space 2 to be even better than the first. There's a lot more action, but it doesn't compromise on it's creepy atmosphere...
Dead Space 2 is almost here! Watch our most intense trailer yet and see what the critics have to say about the first blockbuster title of 2011! Don't forget you can still pre-order Dead Space 2! Dead Space 2 will be available for Xbox 360, PS3, and PC on 28th January 2011. More Info: http://www.ea.com/uk/deadspace2
SHN Rating for Dead Space2: ★★★★★ There is some audio delays in a small part of the video srry guys Bring the Terror to Space! Isacc Clark must battle dementia, the government, and visions of his dead Girlfriend as he tries to surviva a new Necromorph outbreak on the Sprawl.
Beware to get spoiled ;) Dead Space 2: 15 minutes of dying (Total 35 Scenes) (All Dead Scenes In Game)
Dead Space 2 Full Gameplay Walkthrough. This is Dead Space 2 Walkthrough that goes through the entire game with all cutscenes and endings into one Dead Space walkthrough video. Subscribe Here https://www.youtube.com/channel/UCm4WlDrdOOSbht-NKQ0uTeg?sub_confirmation=1 Twitch Channel Here http://www.twitch.tv/rabidretrospectgames Awesome Royalty Free Music https://www.youtube.com/user/myuuji/about Be sure to drop a like and leave a comment below.
So you've played the game, but have you seen the movie? Experience the full story anew or for the first time in a seamlessly edited film with additional content added. If you're going to watch one movie about the game, watch the 'Reel' thing! Grab the popcorn and enjoy the show! Engineer Isaac Clarke returns for another blood-curdling adventure in Dead Space 2, the sequel to the critically acclaimed horror adventure. After waking from a coma on a massive space city known as "The Sprawl," the lone survivor of a horrific alien infestation finds himself confronting a catastrophic new nightmare. Battling dementia, hunted by the government and haunted by visions of his dead girlfriend, Isaac will do whatever it takes to save himself and rid the city of the gruesome, relentless Necromorphs. ...
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[Verse 1]
We have a situation here
It's clear, it's not disappearing
We keep fucking what is pure
No cure, and it keeps happening
Over and over again
Over and over again
We have a situation here
It's clear, it's here
[Chorus]
Dead space
The only thing that's left to fear is
To late to ever start again
They rape us over and over and over and over
But I'm still alive
But I'm still alive in this dead space
[Verse 2]
They're not gonna let us out of here
The fear is taking over
We need to get up out of here
It's clear, the sky is falling
It's falling on top of our heads
It's falling while we're in our beds
They're not gonna let us out of here
They're not gonna let us out of here
[Chorus]
Dead space
The only thing that's left to fear is
To late to ever start again
They rape us over and over and over and over
But I'm still alive
But I'm still alive in this dead space
Dead space
The only thing that's left to fear is
To late to ever start again
They rape us over and over and over and over
But I'm still alive