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Ancient Domains of Mystery, or ADOM, is a roguelike video game by Thomas Biskup first released in 1994. The player's aim is to stop the forces of Chaos that invade the world of Ancardia.
Like most roguelikes, ADOM uses ASCII graphics to represent the game world. Recent versions optionally can be played using tile based graphics, soundtracks and sound effects.It features a wilderness map that connects different types of dungeons. Most dungeons are randomly generated on first entering. Once visited, they — with the exception of the Infinite Dungeon — do not change when re-entered during play.
Since 2012, after a 9-year hiatus, development has been resumed by Thomas Biskup on ADOM as well as its successor ADOM II (a.k.a. JADE). Due to a crowdfunding campaign the latest versions are only available to those who participated, but version 1.2.0p59 has been made available for public download.
ADOM takes place in the fictional world of Ancardia, in the mountainous Drakalor Chain. For 6,000 years, it has known relative peace, but recently reports have spread of the appearance of dangerous dungeons and frightening monsters. Khelavaster, a wise sage, discovers an ancient prophecy regarding the Coming of Chaos and propagates it to the peoples of the world. It speaks of a champion who will defend the world from the forces of Chaos in the Drakalor Chain. Hearing of this prophecy, many would-be heroes set out. The player assumes control of one such adventurer.