Gunge as it is known in the British Isles, or slime as it is known in America and most English-speaking areas of the world, is a thick, gooey, yet runny substance with a consistency somewhere between that of paint and custard. It has been a feature on many children's programmes for many years around the world and has made appearances in game shows as well as other programming. While gunge mostly appears on television, it can also be used as a fundraising tool for charities, youth and religious groups. Gunge tanks have appeared at nightclubs and Fun Days. The British charities Comic Relief and Children in Need, supported by the BBC, have used gunge for fundraising in the past. In America, slime is sometimes associated with Nickelodeon, even having several game shows revolving around it, such as Slime Time Live. In most countries, being gunged is seen as a forfeit with the aim to cause embarrassment. In contrast, being slimed in America can be a good thing as well as a bad thing. Overall the main point of being gunged or slimed is to cause mess.
The Slime is the mascot of the Dragon Quest role-playing video game franchise. Originally inspired by the game Wizardry to be a weak and common monster for the video game Dragon Quest, Slime has appeared in almost every Dragon Quest game since. The character's popularity led to the appearance of many varieties of slimes, including boss characters, and even emerging as the protagonist of the Rocket Slime video game series.
The Slime has been placed on a multitude of different kinds of merchandise. The Slime's friendliness, limited power, and appealing form have caused the Slime to become a popular character and symbol of the Dragon Quest series.
The inspiration for the Slime came to Yuji Horii, the creator of Dragon Quest, from a role-playing game called Wizardry. "I was really hooked on 'Wizardy,' the PC game, ... There's...slime-looking characters ..., so I got the inspiration from it. I was doodling the slime-looking character and I took it to Mr. Toriyama, who did the character design, and he made it the Slime we see today." Horii said that when it was originally conceived, the Slime was "a pile of goo", but Toriyama's design came back as a tear-drop which they considered "perfect".
The WIR Bank, formerly the Swiss Economic Circle (GER: Wirtschaftsring-Genossenschaft), or WIR, is an independent complementary currency system in Switzerland that serves businesses in hospitality, construction, manufacturing, retail and professional services. WIR issues and manages a private currency, called the WIR Franc, which is used, in combination with Swiss Franc to generate dual-currency transactions. The WIR Franc is an electronic currency reflected in clients' trade accounts and there is no paper money. The use of this currency results in increased sales, cash flow and profits for a qualified participant. WIR has perfected the system by creating a credit system which issues credit, in WIR Francs, to its members. The credit lines are secured by members pledging assets. This ensures that the currency is asset-backed. When two members enter into a transaction with both Swiss Francs and WIR Francs it reduces the amount of cash needed by the buyer; the seller does not discount its product or service.
Wir, WIR or WiR may refer to:
Wir 3 (en. us three) was the German version of the popular girl group K3.
Stemming from the success of K3 in the Netherlands and Belgium, in 2007 Studio 100 decided to make a similar band to it abroad. In the end, Germany was picked as the place of origin for this new band due to its size and the similarities between the German and Dutch languages.
Similarly to K3, Wir 3 had 3 female members:
Immer (German for "Always") is an influential compilation album by German electronic music artist Michael Mayer. It was released in 2002 on the Kompakt record label based in Cologne.
Online music magazine Pitchfork Media placed Immer at number 116 on their list of top 200 albums of the 2000s.
Online music magazine Resident Advisor placed Immer at number 1 on their list of top 50 mix CDs of the 2000s.
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