Sano may refer to:
People:
Sano (Hebrew: סנו) is a detergent products manufacturer in Israel that was founded in 1959 by Bruno Landesberg. The Latin word sano means "to heal".
In 1952, Bruno Landesberg immigrated from Romania and began working in the accounting department at Rafael. After a few years, he began working in sales at the Kadima Chemicals Corporation, a cleaning products manufacturer. In 1959, Landesberg took advantage of a takeover of 'Kadima' to purchase the distribution line and founded the 'Southern Marketing Company'. The first year, the company distributed products of 'Vitco Fertilizers'. A year later, Landesberg decided to begin independent production and started pioneering a brand that would include all of his products under one name - Sano. The first 'Sano' product was toilet bowl cleaning powder.
After completing Economics and Commerce studies at Harvard University, Landesberg returned to Israel and opened a factory in Bat Yam. At the time, Sano had only four employees, one machine and three products. In 1963, Sano began selling 3M Scotch-Brite, a move that was profitable. In 1969, the company began producing mosquito repellant, cockroach control, and an air freshener named 'Sano Fresh'. In 1972, the company moved the factory to Hod Hasharon where it has since expanded and operates its main distribution center and factories.
Sagara Sanosuke (相楽 左之助) is a fictional character from the Rurouni Kenshin manga and anime series created by Nobuhiro Watsuki. In the English anime adaptations he is known as Sanosuke Sagara and nicknamed Sano. Watsuki, being a fan of the Shinsengumi, created Sanosuke by basing his name and characteristics on that of a real Shinsengumi member named Harada Sanosuke.
Set during a fictional version of Japan in the pre-Meiji period, Sanosuke is a former member of the Sekihō Army. When the group is destroyed by the Meiji Government, he becomes a fighter-for-hire to calm his anger by fighting. During his introduction in the series, he encounters the wanderer Himura Kenshin, who easily defeats him and is able to convince him to stop his mercenary work and instead start protecting people. After that encounter, Sanosuke becomes Kenshin's best friend as well as his partner in most of their fights.
Sanosuke appears in the featured films of the series and in other media relating to the Rurouni Kenshin franchise, including a plethora of electronic games and original video animations (OVAs). Numerous anime and manga publications have commented on Sanosuke's character. Mania Entertainment praised his character development, noting that he becomes more trustworthy and reliable as the series progresses.SciFi.com referred to him as a "video-game icon", and noted how he is portrayed as a "tragic figure". Sanosuke has been popular with the Rurouni Kenshin reader base, placing second in every popularity poll. Merchandise based on Sanosuke has also been released, including key chains, and plush dolls.
Fetch may refer to:
Fetch is a game usually played with a dog. An object, such as a stick or ball, is thrown a moderate distance away from the animal, and it is the animal's objective to grab and retrieve it. Many times, the owner of the animal will say "Fetch" to the animal before or after throwing the object. In rare instances, cats, especially younger cats, have been known to engage in fetch behavior.
Arizona State psychology professor Michael McBeath has proposed a simple model to explain how dogs play Fetch. By mounting a camera on the head of a dog, he found that the dog changed its speed and direction in order to keep the frisbee's image in a constant position on its retina. This approach, called the Linear Optical Trajectory, makes the frisbee appear to move in a linear path at a constant speed. McBeath had previously noticed this interception strategy in professional baseball players pursuing fly balls.
Tim Pennings, a mathematics professor at Hope College, has found that dogs are somehow able to calculate the optimal path to a ball thrown in the water. While playing Fetch with his Welsh Corgi, he noticed that the dog ran along the beach for a certain distance before jumping into the water. Because the dog is faster on land, this technique minimizes the total retrieval time. He showed that the dog is able to calculate the optimal point to jump into the water with statistical significance, a problem Pennings must resort to calculus to solve.
The fetch, also called the fetch length, is the length of water over which a given wind has blown. Fetch is used in geography and meteorology and its effects are usually associated with sea state and when it reaches shore it is the main factor that creates storm surge which leads to coastal erosion and flooding. It also plays a large part in longshore drift as well.
Fetch length, along with the wind speed (wind strength), determines the size (sea state) of waves produced. The wind direction is considered constant. The longer the fetch and the faster the wind speed, the more wind energy is imparted to the water surface and the larger the resulting sea state will be.
Felt a pang late one afternoon
I was fishin' off Muir beach
With Larry LeLonde
Grabbed a tuna salad sandwich
And I started to chew
Pretty soon Ler's yellin
Fish on. Fish on
I was just a little pup
And it was derby day
Was dad and me and Darrell
Out in San Pablo bay
Taco flavored Doritos
And my orange life vest
Dad caught a hundred pound sturgeon
On twenty-pound test
Now he fought that fish for an hour
And a half
Darrell'd say "Jump ya sons a bitch!"
And he grabbed for the gaff
When we got him in the boat
He measured six feet long
I was so danged impressed I had
To write a song called
Fish on
T'was a bright and sunny day
It was me and Todd Huth
Fishin' shark & Stingray
Out of Bohuas Lagoon
Well hey, hey, hey I'll be screwed,
Blued and tatooed
Looks like I got me one of them fish on