- published: 17 Aug 2015
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A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word video in video game traditionally referred to a raster display device, but it now implies any type of display device that can produce two- or three-dimensional images. Video games are sometimes believed to be a form of art, but this designation is controversial.
The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large mainframe computers to small handheld computing devices. Specialized video games such as arcade games, while common in the 1980s, have gradually declined in use due to the widespread availability of home video game devices (e.g., PlayStation 4 and Xbox One) and video games on desktop and laptop computers and smartphones.
The input device used for games, the game controller, varies across platforms. Common controllers include gamepads, mouses, keyboards, joysticks, the touchscreens of mobile devices and buttons. In addition to video and (in most cases) audio feedback, some games include haptic, vibration or force feedback peripherals.
GameWeek Magazine was a weekly video game magazine that was made by Cyberactive Media Group, Inc., a publishing company which specialized in business-to-business products serving the computer and video game industry. GameWeek was the leading trade publication of its time, and to this day remains the last printed trade publication which served the North American market.
It was published initially under the name Video Game Advisor (VGA) beginning in 1995 and changed names twice, to GameWeek, as it is best known, and later to Interactive Entertainment. "Interactive entertainment" was a phrase that is attributed to the magazine, but became part of the industry's vernacular and was popularized by Hal Halpin, founder and publisher - representing the convergence of the console, online and computer games sectors.
GameWeek was a glossy tabloid-sized newspaper-style magazine which included interviews with the game industry’s leading personalities, feature stories on the latest trends and reviews and previews of products from a salability perspective (as opposed to enthusiast media, which covered games from their playability or fun-factor). A significant portion of the magazine’s advertising revenue came from game publisher ads promoting upcoming titles to the leading retail buyers – who comprised the bulk of the 63,000 subscribers.
Warner Bros. Entertainment Inc. (commonly known as Warner Bros., Warners, or simply WB) is an American entertainment company that produces film, television and music entertainment. As one of the major film studios, it is a division of Time Warner, with its headquarters in Burbank, California. Warner Bros. has several subsidiary companies, including Warner Bros. Pictures, Warner Bros. Interactive Entertainment, Warner Bros. Television, Warner Bros. Animation, Warner Home Video, New Line Cinema, Castle Rock Entertainment, and DC Entertainment. Warner Bros. owns half of The CW Television Network.
The company's name originates from the four founding Warner brothers (born Wonskolaser or Wonsal before Anglicization):Harry (born Hirsz), Albert (born Aaron), Sam (born Szmul), and Jack (Itzhak, or to some sources, Jacob). They emigrated as small children with their parents to Canada from Krasnosielc which was located in the part of Congress Poland that had been subjugated to the Russian Empire following the eighteenth-century Partitions of Poland near present-day Ostrołęka.
Warner Bros. Interactive Entertainment, Inc. (WBIE) is a division of Warner Bros. Entertainment and a leading publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third party game titles.
Under the WBIE umbrella is WB Games (also the division's major publishing unit), which focuses on the creation, development and production of first-party titles. Because of the distribution, marketing and sales infrastructure of Warner Home Video, WBIE is a significant worldwide publisher for both internal and third-party game titles.
In 1995, Warner Bros. Interactive licensed out their first game property under their current name, Batman Forever to Acclaim Entertainment. They continued to license games based on Cartoon Network, DC Comics, Hanna-Barbera, Looney Tunes and various Warner Bros. film properties over the years to such video game publishers as Ubisoft, Electronic Arts, Infogrames and THQ.
Lego (/ˈlɛɡoʊ/) is a line of plastic construction toys that are manufactured by The Lego Group, a privately held company based in Billund, Denmark. The company's flagship product, Lego, consists of colorful interlocking plastic bricks accompanying an array of gears, figurines called minifigures, and various other parts. Lego pieces can be assembled and connected in many ways, to construct objects such as vehicles, buildings, and working robots. Anything constructed can then be taken apart again, and the pieces used to make other objects.
The Lego Group began manufacturing the interlocking toy bricks in 1949. Since then a global Lego subculture has developed. Supporting movies, games, competitions, and six Legoland amusement parks have been developed under the brand. As of July 2015, 600 billion Lego parts had been produced.
In February 2015, Lego replaced Ferrari as Brand Finance's "world's most powerful brand".
The Lego Group began in the workshop of Ole Kirk Christiansen (1891–1958), a carpenter from Billund, Denmark, who began making wooden toys in 1932. In 1934, his company came to be called "Lego", derived from the Danish phrase leg godt, which means "play well". In 1947, Lego expanded to begin producing plastic toys. In 1949 Lego began producing, among other new products, an early version of the now familiar interlocking bricks, calling them "Automatic Binding Bricks". These bricks were based in part on the Kiddicraft Self-Locking Bricks, which were patented in the United Kingdom in 1939 and released in 1947. Lego modified the design of the Kiddicraft brick after examining a sample that they received from the supplier of an injection-molding machine that Lego purchased. The bricks, originally manufactured from cellulose acetate, were a development of the traditional stackable wooden blocks of the time.
Taken from The Dukes of Hazzard: Return of the General Lee for PlayStation 2
Taken from Superman Returns for PlayStation 2
Taken from Looney Tunes: Back in Action for the PS2
Taken from Scooby Doo: Who's Watching Who? for the PSP
The Creativity of LEGO Building Meets the Epic Story-Telling of LEGO Videogames for Multi-Dimensional Fun Fan-Favourite Worlds Converge in One Thrilling Adventure -- A Dark Knight, a Wizard, and a Master Builder Travelling Down the Yellow Brick Road is Just the Beginning! Warner Bros. Interactive Entertainment, TT Games and The LEGO Group today announced LEGO® Dimensions, an all-new entertainment experience that breaks the rules of traditional gaming to merge physical LEGO brick building with interactive console gameplay in a manner only imaginable in the world of LEGO games. Launching 27th September, 2015, the game will fuse many fan-favourite universes together, including DC Comics, The Lord of the Rings, The LEGO Movie, The Wizard of Oz, LEGO Ninjago, Back to the Future, and many mo...
Taken from The Matrix: Path of Neo.
Taken from Friends: The One with all the Trivia for PlayStation 2.
David Haddad, President of Warner Bros. Interactive Entertainment, at VentureBeat's GamesBeat conference.
Taken from Scooby Doo and the Cyberchase for the PS1. Warner Bros Interactive Entertainment / THQ / Art Co., Ltd Warner Bros Interactive Entertainment / THQ / Art Co., Ltd
Taken from The Dukes of Hazzard: Return of the General Lee for PlayStation 2
Taken from Scooby Doo: Who's Watching Who? for the PSP
All rights belong to NetherRealm Studios and Warner Bros. Interactive Entertainment.
a survival horror game developed byTechland and published by Warner Bros. Interactive Entertainment
Official Site: http://www.madmaxgame.com/en/ Developer: Avalanche Studios Publisher: Warner Bros. Interactive Entertainment Like Us On FaceBook : https://www.facebook.com/pages/Uplaynetwork/436753143023058 For More: http://www.youtube.com/playlist?list=PLBoUiIRdzfJk2Xrk1OqTP-6_dwC56qct4 Google+: https://plus.google.com/u/0/b/113665783067021321484/+UPlayNetwork/about Mad Max is an vehicular combat and third-person action video game set in an open world environment and based on the Mad Max film series. It is being developed by Avalanche Studios and published by Warner Bros. Interactive Entertainment. It is scheduled to be released on Linux, Microsoft Windows, PlayStation 4 and Xbox One on 1 September 2015 in North America and Europe, 2 September 2015 in Australia.
a survival horror game developed byTechland and published by Warner Bros. Interactive Entertainment
a survival horror game developed byTechland and published by Warner Bros. Interactive Entertainment
a survival horror game developed byTechland and published by Warner Bros. Interactive Entertainment
Official Site: http://videogames.lego.com/en-us/ninjago-shadow-of-ronin Developer: Traveller's Tales Publisher: Warner Bros. Interactive Entertainment Like Us On FaceBook : https://www.facebook.com/pages/Uplaynetwork/436753143023058 For More: http://www.youtube.com/playlist?list=PLBoUiIRdzfJk2Xrk1OqTP-6_dwC56qct4 Google+: https://plus.google.com/u/0/b/113665783067021321484/+UPlayNetwork/about
Batman Arkham Asylum Game Movie Website: http://www.gamematics.net Community: http://www.gamematics.net/forums Gameplay: lapman17 Game Developer: Rocksteady Studios Game Publisher: Eidos Interactive & Warner Bros. Interactive Entertainment
Dying Light (рус. «Угасающий свет») — кроссплатформенная компьютерная игра в жанре Survival Horror и Action от первого лица с открытым миром. Игра разработана польской студией Techland и издана холдингом Warner Bros. Interactive Entertainment.
Bastion (2011) was developed by Supergiant Games and published by Warner Bros. Interactive Entertainment. The soundtrack was composed by Darren Korb. Bastion is an action role-playing video game produced by independent developer Supergiant Games and published by Warner Bros. Interactive Entertainment. Bastion was developed by Supergiant Games and published by Warner Bros. Interactive Entertainment. The Soundtrack was composed by Darren Korb. 01 Get Used to It [00:00] 02 A Proper Story [00:54] 03 In Case of Trouble [02:03] 04 Bynn the Breaker [05:00] 05 The Sole Regret [09:10] 06 Twisted Streets .