- published: 10 Jun 2013
- views: 451
Sonic the Hedgehog CD (ソニック・ザ・ヘッジホッグCD, Sonikku za Hejjihoggu Shī Dī), or Sonic CD (ソニックCD, Sonikku Shī Dī), is a platform video game developed by Sonic Team and published by Sega originally for the Sega/Mega-CD in 1993. It is the first game in the Sonic series to make use of the CD-ROM format, featuring high quality audio and full motion video. Development began in Japan around the same time as Sonic the Hedgehog 2 in the United States. Originally, the games had many similarities, but over time became vastly different projects.
The story of Sonic CD follows Sonic the Hedgehog as he utilizes time travel to save Amy Rose and Little Planet from Doctor Eggman and Metal Sonic. The game features the debut appearances of Amy Rose and Metal Sonic, both of whom have gone on to become recurring characters in the Sonic series. Time travel is a key aspect to both the story and gameplay, with nearly every stage containing four different variations (one for each time period) featuring alternate stage layouts, music, and graphics.
Good may refer to:
The future is what will happen in the time after the present. Its arrival is considered inevitable due to the existence of time and the laws of physics. Due to the apparent nature of reality and the unavoidability of the future, everything that currently exists and will exist can be categorized as either permanent, meaning that it will exist forever, or temporary, meaning that it will end. The future and the concept of eternity have been major subjects of philosophy, religion, and science, and defining them non-controversially has consistently eluded the greatest of minds. In the Occidental view, which uses a linear conception of time, the future is the portion of the projected time line that is anticipated to occur. In special relativity, the future is considered absolute future, or the future light cone.
In the philosophy of time, presentism is the belief that only the present exists and the future and the past are unreal. Religions consider the future when they address issues such as karma, life after death, and eschatologies that study what the end of time and the end of the world will be. Religious figures such as prophets and diviners have claimed to see into the future. Organized efforts to predict or forecast the future may have derived from observations by early man of heavenly objects.
Data (/ˈdeɪtə/ DAY-tə, /ˈdætə/ DA-tə, or /ˈdɑːtə/ DAH-tə) is a set of values of qualitative or quantitative variables; restated, pieces of data are individual pieces of information. Data is measured, collected and reported, and analyzed, whereupon it can be visualized using graphs or images. Data as a general concept refers to the fact that some existing information or knowledge is represented or coded in some form suitable for better usage or processing.
Raw data, i.e. unprocessed data, is a collection of numbers, characters; data processing commonly occurs by stages, and the "processed data" from one stage may be considered the "raw data" of the next. Field data is raw data that is collected in an uncontrolled in situ environment. Experimental data is data that is generated within the context of a scientific investigation by observation and recording.
The Latin word "data" is the plural of "datum", and still may be used as a plural noun in this sense. Nowadays, though, "data" is most commonly used in the singular, as a mass noun (like "information", "sand" or "rain").
Sonic or Sonic may refer to:
Song List: 0:00 Quartz Quadrant Good Future [Sonic CD] 1:14 Seascape [Knuckles Chaotix] 5:01 Casino Night Zone [Sonic 2] 7:17 Hydrocity Zone Act 1 [Sonic 3] 9:26 Spring Yard Zone [Sonic 1] 11:35 Combination [Knuckles Chaotix] 13:32 Angel Island Zone Act 1 [Sonic 3] 15:57 Collision Chaos Good Future [Sonic CD] 17:15 Take a Nap [Knuckles Chaotix] 18:08 Oil Ocean Zone [Sonic 2] 20:01 Mushroom Hill Zone Act 1 [Sonic & Knucles] 21:39 Tidal Tempest Present [Sonic CD] 23:33 Data Select [Sonic 3] 25:44 Midnight Greenhouse [Knuckles Chaotix] 30:00 Launch Base Zone Act 1 [Sonic 3] 32:11 Little Planet [Sonic CD] 34:13 Door Into Summer [Knuckles Chaotix] 37:53 Lava Reef Zone Act 2 [Sonic & Knucles] 39:31 Palmtree Panic Past [Sonic CD] 41:00 Sky Chase Zone [Sonic 2] 42:35 Evening Star [Knuckles Chaotix...
Originally from my old channel - hypersonic123456 Originally uploaded October 16, 2012 _________________Original Description_____________________ SonicCD++ (or Sonic CD Plus Plus) is a hack of Sonic the Hedgehog CD by qiuu and snkenjoi, adding the Sonic the Hedgehog 2 (16-bit) style Spin Dash and the Homing Attack into the game. If you want it, here's the link: http://info.sonicretro.org/Sonic_CD_Plus_Plus I will note that the soundtrack must be put in just like all the Sonic CD stuff, the version I'm using is the Japanese version and the song format is "SonicCD++_(J)_00.mp3". I'm not sure what the other formats would be as I prefer the Japanese version, that's something I leave you to mess around with. Make a soundtrack you can enjoy! Go here to get the Unused sound (Robotnik's Spaces...
Originally from my old channel - hypersonic123456 Originally uploaded June 30, 2012 _________________Original Description_____________________ Project Started: June 10, 2010 Project Finished: June 23, 2010 Total Time: 134.3 Minutes (2 80 min CD's worth of music) This Project exists to test the limits of the Sega CD hardware. some of these songs go over 5 minutes, stretching beyond what the system could actually handle, since a regular Audio CD is - on average - 80 minutes (702 MB) at this time and - at max - 99 minutes (870 MB), this would never play on an actual Sega CD without proper editing of the music tracks. Track list: 01. Game Data (ISO) 02. Robotnik's/Eggman's Space Ship (unused track) 03. Palmtree Panic (Present) - T.O.P (Instrumental) by KP & URU 04. Palmtree Panic (Good Fut...
This is a full playthrough of Sonic CD (my favorite 2D Sonic game) from beginning to end on the Steam/iOS/Android rerelease, aiming for the good ending. Instead of going for all of the Time Stones, I instead chose to time travel to the past to destroy the robot generators, as I find that the more fun method to getting the best ending. As it has actually been some time since I've last played Sonic CD, I've had some memory issues with Wacky Workbench Act 1 and Stardust Speedway Act 1, and I've died more times than I'd admit on Metal Sonic. Regardless, I hope you enjoy the content! Timestamps: 1:55 Palmtree Panic 5:36 Collision Chaos 10:35 Tidal Tempest 15:11 Quartz Quadrant 19:59 Wacky Workbench 26:30 Stardust Speedway 33:18 Metallic Madness 40:40 Credits
Today I will show off all the bad futures in Sonic Cd. If you want instructions on how to get and play this mod your self, check out Part 1 here: https://youtu.be/z4bqgB333qI Here is a list of times for finding bad futures. 0:00 - Palmtree Panic 0:36 - Collision Chaos 1:19 - Tidal Tempest 1:49 - Quartz Quadrant 2:30 - Wacky Workbench 3:04 - Stardust Speedway (ft. Metal Sonic Race) 4:27 - Metalic Madness There are other secrets to show, but I’m too lazy to record them myself, so check out ClementsJ64 part about them if your interested. https://youtu.be/U__Z6zpMO64?list=PL95A9091E56FF6217 Sonic is property of Sega Games Co., Ltd. Steven Universe is property of Cartoon Network.
Enjot that's beat :) -Enjoy!