- published: 29 Jan 2013
- views: 1872
The computer graphics supervisor or CG Supervisor is a person involved in the production of computer generated imagery, be it animation or visual effects. Due to the variety of productions and duties required, most CG supervisors are specialized in one area such as art, programming, or management. On large productions, there might be several CG Supervisors, each concentrating on a specific area.
Typical duties of the CG supervisor include:
Due to the variety of tasks and the obligations of problem solving as the "go-to person", the CG supervisor is usually able to handle any individual part of the production in addition to managing.
In the context of film and television production, a visual effects supervisor is responsible for achieving the creative aims of the director and/or producers through the use of visual effects. While it is a creative role, most supervisors possess a strong technical background and are capable of making informed decisions about the most efficient and effective technique to employ to solve the problem at hand. Often a supervisor will work in tandem with a visual effects producer and computer graphics supervisor.
Supervisors can be employed directly by a film production company or work for a visual effects company. Often there are several VFX supervisors on a project, although there is typically a senior VFX supervisor directing their efforts.
Specific responsibilities vary somewhat depending on the nature of the production, however most supervisors:
In filmmaking, visual effects (abbreviated VFX) are the processes by which imagery is created and/or manipulated outside the context of a live action shot. Visual effects involve the integration of live-action footage and generated imagery to create environments which look realistic, but would be dangerous, expensive, impractical, or simply impossible to capture on film. Visual effects using computer generated imagery have recently become accessible to the independent filmmaker with the introduction of affordable and easy-to-use animation and compositing software.
Visual effects are often integral to a movie's story and appeal. Although most visual effects work is completed during post-production, it usually must be carefully planned and choreographed in pre-production and production. Visual effects primarily executed in Post-Production with the use of multiple tools and technologies such as graphic design, modeling, animation and similar software, while special effects such as explosions and car chases are made on set. A visual effects supervisor is usually involved with the production from an early stage to work closely with production and the film's director design, guide and lead the teams required to achieve the desired effects.
Sin City is the title for a series of neo-noir comics by Frank Miller. The first story originally appeared in "Dark Horse Presents Fifth Anniversary Special" (April, 1991), and continued in Dark Horse Presents #51–62 from May 1991 to June 1992, under the title of Sin City, serialized in thirteen parts. Several other stories of variable lengths have followed. The intertwining stories, with frequently recurring characters, take place in Basin City.
A movie adaptation of Sin City, co-directed by Robert Rodriguez and Frank Miller, was released on April 1, 2005. A sequel, Sin City: A Dame To Kill For, was released on August 22, 2014.
Basin City, almost universally referred to by the nickname Sin City, is a fictional town in the American west. The climate is hot and arid, although Sacred Oaks is characterized as being heavily wooded. A major river runs through the city, which has an extensive waterfront. Usually twice a year, a major downpour comes, and the city is prone to heavy snowfall in the winter. In the comics, Basin City has a surreal, Pan-American feel. Desert lizards and palm trees are common, while tar pits, desert areas, mountain ranges and flat farmland make up the landscape around the city.
The Beatles were an English rock band, formed in Liverpool in 1960. With members John Lennon, Paul McCartney, George Harrison and Ringo Starr, they became widely regarded as the foremost and most influential act of the rock era. Rooted in skiffle, beat, and 1950s rock and roll, the Beatles later experimented with several genres, ranging from pop ballads and Indian music to psychedelia and hard rock, often incorporating classical elements in innovative ways. In the early 1960s, their enormous popularity first emerged as "Beatlemania", but as the group's music grew in sophistication, led by primary songwriters Lennon and McCartney, they came to be perceived as an embodiment of the ideals shared by the counterculture of the 1960s.
The Beatles built their reputation playing clubs in Liverpool and Hamburg over a three-year period from 1960, with Stuart Sutcliffe initially serving as bass player. The core of Lennon, McCartney and Harrison went through a succession of drummers, most notably Pete Best, before asking Starr to join them. Manager Brian Epstein moulded them into a professional act and producer George Martin enhanced their musical potential. They gained popularity in the United Kingdom after their first hit, "Love Me Do", in late 1962. They acquired the nickname "the Fab Four" as Beatlemania grew in Britain over the following year, and by early 1964 they had become international stars, leading the "British Invasion" of the United States pop market. From 1965 onwards, the Beatles produced what many consider their finest material, including the innovative and widely influential albums Rubber Soul (1965), Revolver (1966), Sgt. Pepper's Lonely Hearts Club Band (1967), The Beatles (commonly known as the White Album, 1968) and Abbey Road (1969).
Another very candid and insightful interview conducted by Vincent Frei, featuring Kevin T. Hahn, DFX Supervisor at The Moving Picture Company! Some of his film credits include: "Dark Shadows", "Quantum of Solace", "John Carter", "Surf's Up", "Superman Returns", "Spider-Man". Questions asked of Kevin... 1. How did you start working in the industry? 2. What are the main differences between working in the USA and the UK? 3. What do you enjoy most about working in VFX? 4. What is your best work memory? Special thanks for this video interview goes out to to Vincent Frei the creator of the fantatstic blog/website The Art of VFX (http://www.artofvfx.com), check it out now! The Art of VFX YouTube Channel: http://www.youtube.com/user/TheArtofVFX © Vincent Frei - The Art of VFX - 2012
These are some of the shots I supervised for the Big Fat Kill segment of Sin City, in 2005, at CafeFX. I also did animation, lighting, effects, & tracking for several shots, as well as a little compositing. There were approximately 550 'digital backlot' FX shots in The Big Fat Kill segment that were mostly rendered in Lightwave 7.5, and composited in Digital Fusion 4. The CG Dwight flying thru the air, and the car crash shot were handled in Maya. Explosions were created using Afterburn in Max. RealFlow was used for liquids. I was a fan of the first graphic novel and had thought about how to realize it as a movie since the early 90s. Rodriguez was a great client to work for as he was wide open to ideas. I had the freedom to invent compositions and add my own details. I would rather have ...
http://www.autodesk.com/maya CG Supervisor Stuart Penn talks about using Autdodesk Maya on Academy award winning film 'Gravity'
Here is a version of the same reel with captions describing my role in each shot- https://www.youtube.com/watch?v=NcghsgybI7A&feature;=youtu.be
Another candid and insightful interview conducted by Vincent Frei, featuring Sue Rowe, CG Supervisor at Cinesite! Some of her film credits include: "X-Men: The Last Stand", "John Carter", "Charlie and the Chocolate Factory", "Prince of Persia: The Sands of Time", "The Golden Compass". Questions asked of Sue... 1. How did you start working in the industry? 2. You are one of a few women at the VFX Supervisor position. What are the advantages & Disadvantages? 3. In your opinion, what are the major changes in the industry since your beginnings and in London in particular? 4. What do you enjoy the most in your job? 5. What is your best work memory? Special thanks for this video interview goes out to to Vincent Frei the creator of the fantatstic blog/website The Art of VFX (http://www.artofvf...
Kylie Erica Mar interviews CG Supervisor Mike Perry from Pete's Dragon.
My reel focusing on cg-supervising Main responsibilities as supervisor: - vfx-cost breakdowns - vfx-treatments - developing pipelines and techniques - supervising on-set - overseeing post production Also check my cg-artist reel: https://www.youtube.com/watch?v=XOwRZLZ_UrU Music by me
Check out this latest Senior CG Artist and VFX Supervisor showreel from the talented Andy Tanguay! Senior CG Generalist/VFX Supervisor with years of experience in national broadcast spots, interactive, feature films, and stereoscopic live show installations. Current tools of choice are 3D Studio Max and Maya for animation. Modo, Zbrush, and Rhino for organic and hard body modeling respectively. Compositing choices are Nuke and After Effects. Get more info at: -------------------------- http://www.andytanguay.com https://www.linkedin.com/in/andytanguay SUBSCRIBE - to TheCGBros for more inspiring content! http://www.youtube.com/user/thecgbro?sub_confirmation=1
Second part of my video interviews filmed during the conferences of Imaging the Future (http://www.imagingthefuture.ch) in July 2012 at Neuchatel, Switzerland. Here is my interview of Kevin Hahn (Spider-Man, Quantum of Solace), CG Supervisor at MPC (http://www.moving-picture.com), Thanks to: Rémy Dewarrat - Camera & Sound - http://www.clap.ch Vincent Gillioz - Original music - http://www.vincentgillioz.com David François - Main title - http://www.duckydave.net Special thanks to Kevin Hahn and MPC teams.
These are some of the shots I supervised for the Big Fat Kill segment of Sin City, in 2005, at CafeFX. I also did animation, lighting, effects, & tracking for several shots, as well as a little compositing. There were approximately 550 'digital backlot' FX shots in The Big Fat Kill segment that were mostly rendered in Lightwave 7.5, and composited in Digital Fusion 4. The CG Dwight flying thru the air, and the car crash shot were handled in Maya. Explosions were created using Afterburn in Max. RealFlow was used for liquids. I was a fan of the first graphic novel and had thought about how to realize it as a movie since the early 90s. Rodriguez was a great client to work for as he was wide open to ideas. I had the freedom to invent compositions and add my own details. I would rather have wo...
Mezzo received a VES NOMINATION: Outstanding Compositing in a Broadcast Program, Commercial, or Music Video Agency: Timmerman &Tan;/Singapore Creative Director: Michael Tan Agency Producer: Serene Chiu Production Company: Rokkit/ London Director: Joseph Kosinski DP: Claudio Miranda EP: Dan Dickenson Producer: Luke Jacobs Visual Effects: SWAY Studio EP: Shira Boardman Creative Director: Mark Glaser VFX Supervisor: Robert G. Nederhorst VFX Producer: Matt Winkel Compositing Supervisor: Marc Rienzo FX Lead: Greg Tsalidas CG Supervisor: Aaron Powell Texture Lead: Rob Meyers Compositors: Sean Devereaux, Jay Frankenberger, Feliciano di Giorgio, Maciek Sokalski, Lou Pecora Paint & Roto: Nicole Yoblonski, Toshihiro Sakamaki, Lee Croft, Lucinda Chee Tracking: Danny Zobrist, Jay Frankenberger Archi...
This is a visual effects breakdown I created for 'LEAP', one of the two Mezzo commercials directed by Joseph Kosinski. Mezzo received a VES NOMINATION: Outstanding Compositing in a Broadcast Program, Commercial, or Music Video see the breakdown for Mezzo "RACE" here: http://www.vimeo.com/8790444 Full credits for Mezzo "Leap" and "Race": Agency: Timmerman &Tan;/Singapore Creative Director: Michael Tan Agency Producer: Serene Chiu Production Company: Rokkit/ London Director: Joseph Kosinski DP: Claudio Miranda EP: Dan Dickenson Producer: Luke Jacobs Visual Effects: SWAY Studio EP: Shira Boardman Creative Director: Mark Glaser VFX Supervisor: Robert G. Nederhorst VFX Producer: Matt Winkel Compositing Supervisor: Marc Rienzo FX Lead: Greg Tsalidas CG Supervisor: Aaron Powell Texture Lead...
BEST ADVERTISING OR PROMOTIONAL FILM, Annecy Festival 2010!!! Pete Candeland has created an inspirational cinematic intro for the long awaited The Beatles: Rockband video game. I was part of the compositor's team. I was responsible for the shot where the Beatles clothes, on the escalator are transforming and the folowing one with the crazy sun and planets fun fair. Client: Harmonix/MTV and Apple Corps Harmonix Music: Art Director - Ryan Lesser Project Lead – Josh RandallProducer – Pete Maguire Apple Corps:Music Producer- Giles Martin Production Co: Passion Pictures Writer/Director: Pete Candeland Producer: Debbie Crosscup Co-Development Producer: Anna Lord Executive Producer: Hugo Sands 2D Character Design/Development: Rob Valley CG Character Design/Development: Ree Treweek [of Shy the ...
Updated collection of recent work from my time as a freelance VFX/CG Supervisor. AKA day job away from creating tutorials for www.max-depth.com
Agency: Pereira O’Dell VFX: A52 VFX Supervisor: Andy Hall CG Supervisor: Kirk Shintani Lead Flame: Andy McKenna Flame: Jesse Monsour Flame Assistant: Brendan Crockett Colorist: Andy Mckenna VFX Producer: James Taylor Executive Producer: Jennifer Sofio Hall Production company: MJZ Director: Blue Source Editorial: Rock Paper Scissors Editor: Damion Clayton Music: Siblings Music Sound Design: Beacon Street Studios Mix: Eleven Sound
Many Amazing Artists worked on this VFX teaser for Tron Legacy at DD. I was the Compositing Supervisor on this piece, and later Outsource Sequence Sequence Supervisor on the film.
Updated collection of recent work from my time as a freelance VFX/CG Supervisor. AKA day job away from creating tutorials for maxdepth.tv
A selection of work I supervised as either Visual Effects Supervisor, Outsource Sequence Supervisor, Digital Effects Supervisor, or Compositing Supervisor. All work labeled with proper role. my artist reel can be seen here: https://vimeo.com/24545100 www.marcrienzo.com www.simpletricksandnonsense.net
Pete Candeland has created an inspirational cinematic outro for the long awaited The Beatles: Rockband video game. I was part of the compositor's team. I was responsible for the shots with George Harrison, Ringo's foot tapping the big Drum while the flowers start growing and the large shot with The Battersea power plant and the tower bridge, I helped on other shots and did all the pollens particles. Client: Harmonix/MTV and Apple Corps Harmonix Music: Art Director - Ryan Lesser Project Lead – Josh RandallProducer – Pete Maguire Apple Corps:Music Producer- Giles Martin Production Co: Passion Pictures Writer/Director: Pete Candeland Producer: Debbie Crosscup Co-Development Producer: Anna Lord Executive Producer: Hugo Sands 2D Character Design/Development: Rob Valley CG Character Design/Dev...