The CFOP Method (Cross - F2L - OLL - PLL), sometimes known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3x3x3 Rubik's Cube. This method was first developed in the early 1980s combining innovations by a number of speed cubers. Czech speedcuber Jessica Fridrich is generally given credit for popularizing it by publishing it online in 1997.
The method works on a layer-by-layer system, first solving a cross on the bottom, continuing to solve the first two layers (F2L), orienting the last layer (OLL), and finally permuting the last layer (PLL).
Basic layer-by-layer methods were among the first to arise during the early 1980s cube craze. David Singmaster published a layer-based solution in 1980 which proposed the use of a cross.
The major innovation of CFOP over beginner methods is its use of F2L, which solves the first two layers simultaneously. This step was not invented by Jessica Fridrich. According to Singmaster's report on the 1981 world championship, Fridrich was then using a basic layer method, while Dutch competitor Guus Razoux Schultz had a primitive F2L system.
perfect little dream the kind that hurts the most
forgot how it feels well almost
no one to blame always the same
open my eyes wake up in flames
it took you to make me realize
it took you to make me realize
it took you to make me realize
it took you to make me see the light
smashed up my sanity
smashed up my integrity
smashed up what i believed in
smashed up what's left of me
smashed up my everything
smashed up all that was true
gonna smash myself to pieces
i don't know what else to do
covered in hope and vaseline
still cannot fix this broken machine
watching the hole it used to be mine
just watching it burn in my steady systematic decline
of the trust i will betray
give it to me i throw it away
after everything i've done i hate myself for what i've become
i tried
i gave up
The CFOP Method (Cross - F2L - OLL - PLL), sometimes known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3x3x3 Rubik's Cube. This method was first developed in the early 1980s combining innovations by a number of speed cubers. Czech speedcuber Jessica Fridrich is generally given credit for popularizing it by publishing it online in 1997.
The method works on a layer-by-layer system, first solving a cross on the bottom, continuing to solve the first two layers (F2L), orienting the last layer (OLL), and finally permuting the last layer (PLL).
Basic layer-by-layer methods were among the first to arise during the early 1980s cube craze. David Singmaster published a layer-based solution in 1980 which proposed the use of a cross.
The major innovation of CFOP over beginner methods is its use of F2L, which solves the first two layers simultaneously. This step was not invented by Jessica Fridrich. According to Singmaster's report on the 1981 world championship, Fridrich was then using a basic layer method, while Dutch competitor Guus Razoux Schultz had a primitive F2L system.