- published: 23 Feb 2015
- views: 6807
In computer science, control flow (or alternatively, flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language.
Within an imperative programming language, a control flow statement is a statement whose execution results in a choice being made as to which of two or more paths should be followed. For non-strict functional languages, functions and language constructs exist to achieve the same result, but they are not necessarily called control flow statements.
The kinds of control flow statements supported by different languages vary, but can be categorized by their effect:
Flow may refer to:
Flow control may refer to:
Control may refer to:
Computer Networks is a scientific journal of computer and telecommunications networking published by Elsevier.
Watch on Udacity: https://www.udacity.com/course/viewer#!/c-ud805/l-3670758553/m-438878582 Check out the full Advanced Operating Systems course for free at: https://www.udacity.com/course/ud805 Georgia Tech online Master's program: https://www.udacity.com/georgia-tech
In this video we will go over the most commonly used control flow statements which are essential to create any usable program.
CONTROL DEL FLOW sugundo sencillo del album LA ESENCIA DEL BARRIO Grabacion por: STAN ESTUDIO"S Mazterisacion: PIPE MICROPHONE Beat por: LOGETMAY FAS PRODUCCIONES Performance DARIO BURBANO ONE CONCEPT Produccion ejecutiva ONE CONCEPT PRODUCTIONS YOEL4 FOUR4 MILLER RAP ADICTOS 2017 YOEL CU4TRO PAGINA OFICIAL FB/ https://www.facebook.com/YOEL-Cu4tro-179528962096780/ MILLER RAP ADICTOS OFICIAL FB/ https://www.facebook.com/miller.santacruz.10 ONE CONCEPT OFICIAL FB/ https://www.facebook.com/oneconcept.productions/ LOGETMAY PRODUCE OFICIAL FB/ https://www.facebook.com/jhonmauricio.ceron
In this video I have discussed about Flow control and Stop and wait.
Brief video going over Python course Conditionals and Control flow from CodeCademy. Fan funding goes towards buying the equipment necessary to deliver 4k videos, 4k webcam, and a high quality microphone better audio. Any support is very appreciated! https://www.facebook.com/dylan.c.israel https://twitter.com/PizzaPokerGuy http://www.pizzapokerguy.com/ My channel is here for aspiring programmers to learn easier and help debug any issues from the many great free resources available on the web. Check out my other videos going over HTML, CSS, Ruby, Ruby on Rails, Java, JavaScript, Python, PHP, SQL, Command Line, BootStrap, jQuery, and WordPress from CodeCademy, CodeCombat, FreeCodecamp and more! Earn your free Full Stack Developer certificate at FreeCodeCamp.com! -~-~~-~~~-~~-~- Pl...
SparkFun RedBoard - Programmed with Arduino https://www.sparkfun.com/products/12757 We switch gears this week and cover some computer science concepts. Specifically, we go over how an Arduino program executes sequentially and how it can be visualized in flowchart form by examining the ever popular Blink example. You can follow along with an Arduino and the Arduino development environment: https://learn.sparkfun.com/tutorials/installing-arduino-ide
A CFG captures the flow of control within a program. Such a graph assists testers in the analysis of a program to understand its behavior in terms of the flow of control. A CFG can be constructed manually without much difficulty for relatively small programs, say containing less than about 50 statements. However, as the size of the program grows, so does the difficulty of constructing its CFG and hence arises the need for tools. A flow diagram can be developed for the process control system for each critical activity. Process control is normally a closed cycle in which a sensor provides information to a process control software application through a communications system. The application determines if the sensor information is within the predetermined (or calculated) data parameters and co...
Flow control Statements in C/C++ If Statement if-else statement nested if else if else ladder Along with programs of each
Flow Control explained. To ask your doubts on this topic and much more, click here: http://www.techtud.com/video-lecture/lecture-flow-control
This is a JavaScript Tutorial covering how we can repeat blocks of code using both For loops and While loops. There is another new way to use the For loop but we will look at that in a later tutorial! All Links and Slides will be in the description. Subscribe for more cool stuff! Slides & files - https://www.mediafire.com/folder/xt2iy1fbt024v/Tutorial_5_Control_Flow_Loops Steam Group: http://steamcommunity.com/groups/DrapsTV Twitter: https://twitter.com/DrapsTV Facebook: https://www.facebook.com/DrapsTV/ If you like what you see be sure to subscribe and thumbs up!
Granules are driven by gravity and topography forming an analogue particle system. A moving slanted plane and a grid of motorized stamps control the elements to form infinite variations of behaviors and patterns. The result is a zen-like experience that is both: fascinating and contemplative. Software controlled motion follows a complex choreography and enables precise steering of physical particles in a variety of ways: from subtle to obvious, from slow to high paced, from random-like to symmetric. CLIENT dreiform / INEOS Styrolution TEAM together with Jasper Diekamp, Niklas Ißelburg, Julia Alfeo, Matthias Kraus & Jakob Kilian PHOTOS Jasper Diekamp, Julia Alfeo & NEOANALOG VIDEO Julia Alfeo & NEOANALOG MUSIC The Marx Trukker
The BlurWind is a very cool operator developed by (the amazing) Blur Studio (www.blur.com). It's very different from the standard wind because it can control the particle speed based on it's size. Those parameters are not very intuitive and there's no material about it on the web. So, let's take a look on it. Files: http://goo.gl/Xmbb2C www.facebook.com/particleskull Special thanks to JohnnyRandom, who developed the script to show the particle's velocity. Tutorial developed by Alvaro Moreira and Particle Skull. www.particle-skull.com Particle Flow Tutorials
The Author picks up from the first Demo where he created a Curve Flow Force effect. By duplicating and modifying mostly existing nodes from this effect, combines three forces into a vortex force: 1- Curve Flow Force: Generated from tangent to curve 2- Curve Attraction Force: Generated by subtracting point position vectors from cloud point to closest point on curve 3- Axial Force: Generated by taking the cross product of vectors from forces 1 and 2
Trapcode Particlar and Form are very similar in many ways. Sometimes, you might even want the organic look of Form with the 3D position control of Particular. We'll discuss how to get detailed control over particle grids to create something organic.
Here you'll learn a new way to control particles' mesh animation based on it's own speed. 00:55 - Rigging Setup 10:08 - Particles Setup www.facebook.com/particleskull The rigging setup is based on this tutorial, by ScreamingFox. Without him it wouldn't be possible. (thank's dude!) http://goo.gl/XJcPBH Start and End Scene can be downloaded here: http://goo.gl/BO7CTw Tutorial developed by Alvaro Moreira, ScreamingFox and Particle Skull. Soundtrack: Memories - ProleteR http://goo.gl/wLvhbH www.particle-skull.com Particle Flow Tutorials
This started out as a custom compound for a "lava flow" effect. Standard simulation is fine, but usually lacks the precise control that some projects need. This tool was created with mainly two things in mind : speed and ease of setup, and directability : control over the "where" and "how" of the resulting flow. In the original version, each control curve had to be added separately, one by one. This could quickly become a pain when used with a lot of curves. After major reworking (and some jumping through hoops), it now works with curve groups - which is much faster and easier to set up and control. Finally, a second, post-process compound is used to edit the resulting mesh, while calculating accurate UV texture coordinates.
BARCELONA in Flow Motion - A fast moving short film.... Gold prize winner at Timelapse Showfest 2014 In few other cities is it possible to walk from spectacular location to spectacular location. I had a fantastic time adventuring around Barcelona's winding streets making this film. Special thanks to Ferran Macià Edo and his colleagues from Agència Catalana de Turisme (Catalan Tourism Board) for helping me get access to shoot at numerous stunning locations including: Museu Nacional d'Art de Catalunya Gran Teater del Liceu Sagrada Familia Museu D'Historia De Barcelona Palau de la Música Santa Maria del Pi And an extra special thanks to Marta Garriga Bardalet for patiently modelling during an uncharacteristically cold and rainy day. My time in numbers: 363 hours work 75 Hours Logistics ...
Fur Flow is an asset for quick and easy styling of fur. It allows the artist to go back and forth between combing and using the control nulls in a non-destructive way. Download now on Orbolt: http://www.orbolt.com/asset/Haybyte::fur_flow http://www.orbolt.com/asset/Haybyte::fur_flow_controls
This was something i was working on while interning at Framestore. An art directable particle tool which takes in any number of curves as inputs and generates flowing particles along them. Pretty much every aspect of the flow can be controlled (Speed, distance from curve, turbulence, jitter, mount of particles,etc). Advanced control is possible using ramps. The particles flow around objects if the users desires to add any using the second input of the digital asset.
Watch on Udacity: https://www.udacity.com/course/viewer#!/c-ud805/l-3670758553/m-438878582 Check out the full Advanced Operating Systems course for free at: https://www.udacity.com/course/ud805 Georgia Tech online Master's program: https://www.udacity.com/georgia-tech
In this video we will go over the most commonly used control flow statements which are essential to create any usable program.
CONTROL DEL FLOW sugundo sencillo del album LA ESENCIA DEL BARRIO Grabacion por: STAN ESTUDIO"S Mazterisacion: PIPE MICROPHONE Beat por: LOGETMAY FAS PRODUCCIONES Performance DARIO BURBANO ONE CONCEPT Produccion ejecutiva ONE CONCEPT PRODUCTIONS YOEL4 FOUR4 MILLER RAP ADICTOS 2017 YOEL CU4TRO PAGINA OFICIAL FB/ https://www.facebook.com/YOEL-Cu4tro-179528962096780/ MILLER RAP ADICTOS OFICIAL FB/ https://www.facebook.com/miller.santacruz.10 ONE CONCEPT OFICIAL FB/ https://www.facebook.com/oneconcept.productions/ LOGETMAY PRODUCE OFICIAL FB/ https://www.facebook.com/jhonmauricio.ceron
In this video I have discussed about Flow control and Stop and wait.
Brief video going over Python course Conditionals and Control flow from CodeCademy. Fan funding goes towards buying the equipment necessary to deliver 4k videos, 4k webcam, and a high quality microphone better audio. Any support is very appreciated! https://www.facebook.com/dylan.c.israel https://twitter.com/PizzaPokerGuy http://www.pizzapokerguy.com/ My channel is here for aspiring programmers to learn easier and help debug any issues from the many great free resources available on the web. Check out my other videos going over HTML, CSS, Ruby, Ruby on Rails, Java, JavaScript, Python, PHP, SQL, Command Line, BootStrap, jQuery, and WordPress from CodeCademy, CodeCombat, FreeCodecamp and more! Earn your free Full Stack Developer certificate at FreeCodeCamp.com! -~-~~-~~~-~~-~- Pl...
SparkFun RedBoard - Programmed with Arduino https://www.sparkfun.com/products/12757 We switch gears this week and cover some computer science concepts. Specifically, we go over how an Arduino program executes sequentially and how it can be visualized in flowchart form by examining the ever popular Blink example. You can follow along with an Arduino and the Arduino development environment: https://learn.sparkfun.com/tutorials/installing-arduino-ide
A CFG captures the flow of control within a program. Such a graph assists testers in the analysis of a program to understand its behavior in terms of the flow of control. A CFG can be constructed manually without much difficulty for relatively small programs, say containing less than about 50 statements. However, as the size of the program grows, so does the difficulty of constructing its CFG and hence arises the need for tools. A flow diagram can be developed for the process control system for each critical activity. Process control is normally a closed cycle in which a sensor provides information to a process control software application through a communications system. The application determines if the sensor information is within the predetermined (or calculated) data parameters and co...
Flow control Statements in C/C++ If Statement if-else statement nested if else if else ladder Along with programs of each
Flow Control explained. To ask your doubts on this topic and much more, click here: http://www.techtud.com/video-lecture/lecture-flow-control
This is a JavaScript Tutorial covering how we can repeat blocks of code using both For loops and While loops. There is another new way to use the For loop but we will look at that in a later tutorial! All Links and Slides will be in the description. Subscribe for more cool stuff! Slides & files - https://www.mediafire.com/folder/xt2iy1fbt024v/Tutorial_5_Control_Flow_Loops Steam Group: http://steamcommunity.com/groups/DrapsTV Twitter: https://twitter.com/DrapsTV Facebook: https://www.facebook.com/DrapsTV/ If you like what you see be sure to subscribe and thumbs up!
Granules are driven by gravity and topography forming an analogue particle system. A moving slanted plane and a grid of motorized stamps control the elements to form infinite variations of behaviors and patterns. The result is a zen-like experience that is both: fascinating and contemplative. Software controlled motion follows a complex choreography and enables precise steering of physical particles in a variety of ways: from subtle to obvious, from slow to high paced, from random-like to symmetric. CLIENT dreiform / INEOS Styrolution TEAM together with Jasper Diekamp, Niklas Ißelburg, Julia Alfeo, Matthias Kraus & Jakob Kilian PHOTOS Jasper Diekamp, Julia Alfeo & NEOANALOG VIDEO Julia Alfeo & NEOANALOG MUSIC The Marx Trukker
The BlurWind is a very cool operator developed by (the amazing) Blur Studio (www.blur.com). It's very different from the standard wind because it can control the particle speed based on it's size. Those parameters are not very intuitive and there's no material about it on the web. So, let's take a look on it. Files: http://goo.gl/Xmbb2C www.facebook.com/particleskull Special thanks to JohnnyRandom, who developed the script to show the particle's velocity. Tutorial developed by Alvaro Moreira and Particle Skull. www.particle-skull.com Particle Flow Tutorials
The Author picks up from the first Demo where he created a Curve Flow Force effect. By duplicating and modifying mostly existing nodes from this effect, combines three forces into a vortex force: 1- Curve Flow Force: Generated from tangent to curve 2- Curve Attraction Force: Generated by subtracting point position vectors from cloud point to closest point on curve 3- Axial Force: Generated by taking the cross product of vectors from forces 1 and 2
Trapcode Particlar and Form are very similar in many ways. Sometimes, you might even want the organic look of Form with the 3D position control of Particular. We'll discuss how to get detailed control over particle grids to create something organic.
Here you'll learn a new way to control particles' mesh animation based on it's own speed. 00:55 - Rigging Setup 10:08 - Particles Setup www.facebook.com/particleskull The rigging setup is based on this tutorial, by ScreamingFox. Without him it wouldn't be possible. (thank's dude!) http://goo.gl/XJcPBH Start and End Scene can be downloaded here: http://goo.gl/BO7CTw Tutorial developed by Alvaro Moreira, ScreamingFox and Particle Skull. Soundtrack: Memories - ProleteR http://goo.gl/wLvhbH www.particle-skull.com Particle Flow Tutorials
This started out as a custom compound for a "lava flow" effect. Standard simulation is fine, but usually lacks the precise control that some projects need. This tool was created with mainly two things in mind : speed and ease of setup, and directability : control over the "where" and "how" of the resulting flow. In the original version, each control curve had to be added separately, one by one. This could quickly become a pain when used with a lot of curves. After major reworking (and some jumping through hoops), it now works with curve groups - which is much faster and easier to set up and control. Finally, a second, post-process compound is used to edit the resulting mesh, while calculating accurate UV texture coordinates.
BARCELONA in Flow Motion - A fast moving short film.... Gold prize winner at Timelapse Showfest 2014 In few other cities is it possible to walk from spectacular location to spectacular location. I had a fantastic time adventuring around Barcelona's winding streets making this film. Special thanks to Ferran Macià Edo and his colleagues from Agència Catalana de Turisme (Catalan Tourism Board) for helping me get access to shoot at numerous stunning locations including: Museu Nacional d'Art de Catalunya Gran Teater del Liceu Sagrada Familia Museu D'Historia De Barcelona Palau de la Música Santa Maria del Pi And an extra special thanks to Marta Garriga Bardalet for patiently modelling during an uncharacteristically cold and rainy day. My time in numbers: 363 hours work 75 Hours Logistics ...
Fur Flow is an asset for quick and easy styling of fur. It allows the artist to go back and forth between combing and using the control nulls in a non-destructive way. Download now on Orbolt: http://www.orbolt.com/asset/Haybyte::fur_flow http://www.orbolt.com/asset/Haybyte::fur_flow_controls
This was something i was working on while interning at Framestore. An art directable particle tool which takes in any number of curves as inputs and generates flowing particles along them. Pretty much every aspect of the flow can be controlled (Speed, distance from curve, turbulence, jitter, mount of particles,etc). Advanced control is possible using ramps. The particles flow around objects if the users desires to add any using the second input of the digital asset.
Control flow: https://docs.python.org/3/tutorial/controlflow.html