Coordinates | 52°0′23″N6°20′59″N |
---|---|
name | Graboid |
classification | Devonian predatory invertebrate |
first | Tremors |
last | Tremors 4: The Legend Begins |
created by | Ron UnderwoodBrent MaddockS. S. Wilson }} |
The graboid is a fictional species that acts as the primary antagonist of the Tremors film series. As Suzanne Ferriss and Mallory Young explain, the "destruction of 'graboids', as they are quickly dubbed, becomes the central tension of the film." The creature made its debut in the 1990 film Tremors (although the name "graboid" was only mentioned briefly), and reappeared in its three sequels and the Tremors: The Series television series. The graboid is based on the Mongolian Death Worm, which is also said to be a giant worm-like creature that attacks animals, and possibly humans. Within the film world, it is store owner Walter Chang (Victor Wong) who names them. The only other person in the first film to use the phrase "graboid" is Val McKee (Kevin Bacon). In the second movie Earl Bassett (Fred Ward) recalls the name "graboid".
According to UGO.com, "graboids are to the desert what sharks are to the ocean."
Graboids have a trio of long, powerful, serpent-like tentacles, which are prehensile and have a reach of at least ten feet. Normally kept retracted in the graboid's throat, these tentacles were initially mistaken for the actual creatures, causing the characters in the first Tremors film to underestimate their underground opponents. The graboid's common name is derived from these prehensile tentacles, which "grab" prey and suck it back down the graboid's hungry gullet. At times, these tentacles appear to have minds of their own, hissing and writhing like snakes. Food is typically swallowed whole, though early in the original Tremors film, they are shown to dismember and decapitate their prey.
A graboid's hide is thick and leathery, with a rough, pebbly texture, giving them a reptilian appearance, (though they are not reptiles). This makes them very hard to kill with anything short of saturation bombing or large-bore rounds. Graboids possess immense physical strength, able to topple over mobile homes, tow along an object heavy as a pickup truck without slowing down, smash through brick walls and pull an entire station wagon underground. Encircling their bodies are short spikes, which all move in unison to push the graboid through the dirt, similar to the setae on an earthworm. They are able to burrow faster than a human can run; a graboid in Tremors 3: Back to Perfection was able to keep pace with Burt's truck. With armored head and mobile spikes working together in unison, a graboid can "swim" through the loose soil at high speed like a shark in the water, though they are incapable of tunneling through solid rock. Graboids (and their imago forms, the shrieker and ass-blaster) have distinctive orange blood. Graboids also have a powerful stench, which is made evident on several occasions throughout the first film. Though underplayed in the 2nd and 3rd films, the graboid's stench becomes a critical plot point in Tremors 4; Juan is able to identify the graboids as being the unseen killers in the silver mines later in the film due to them sharing the same vile odor.
Graboids are ambush predators, preferring to sneak up on their quarry, though they are shown to chase it down with great determination. They erupt from the ground and use their tentacles to ensnare prey, pulling them into their mouth (sometimes only the tentacles break the surface). The tentacles wrap around the prey, biting into its flesh or hooking the prey with their horn-like spikes. When prey attempts to flee by climbing (for instance onto the roof of a house or car), graboids will dig away the earth under the hiding place, undermining it until it collapses or sinks low enough to allow the graboid to pluck off the prey. When they are unable to break down the prey's hiding spot, the undaunted graboids will continue circling it, like sharks at sea, until it ceases making vibrations. Usually they wait so long the prey dies of dehydration or starvation, i.e. several days.
Graboids are depicted as highly intelligent, possessing memory and the ability to learn. For instance, in the first Tremors movie the characters successfully killed a graboid by having it swallow homemade dynamite. The second graboid (nicknamed "Stumpy" by Val) had apparently noticed this trap and simply regurgitated the dynamite. Other examples are when the characters escaped on a bulldozer which was too big to be toppled (weighing 30 tons) or undermined (it could drive away before the graboids had a chance to dig away enough of the dirt under it), the creatures dug a trap in its path.
The full adult form is about thirty feet long. Graboids have a trio of long, powerful, snake-like tentacles, which are prehensile and have a reach of at least ten feet. Each of the three tentacles has a small, tooth-filled mouth and two horns. They often seem to have minds of their own. They die as soon as the graboid they belong to does.
In Tremors 2: Aftershocks, "Shriekers" are introduced. Fully grown graboids die while giving birth to a ramdom number of creatures depending on the amount of food the consumed , these creatures are the shriekers. Much smaller than graboids, about long and high, shriekers live above ground and resemble a small dinosaur, with stout, three-toed legs and a compact body. They have similar beaks on their heads, but lack the tentacles of a graboid instead having a single, long tongue, and like graboids lack eyes and noses, but they don't have ears. Shriekers find prey through a retractable, heat seeking crest on the top of their heads as well as their tongues which they use to find cold food through taste. They are hermaphroditic and will gag up small shriekers as long as they find food.
The third stage, the "ass-blaster", is introduced in Tremors 3: Back to Perfection. Shriekers turn into ass-blasters, which resemble their original shrieker, shedding their skin as they grow and change. They are capable of gliding with the use of red/pink-colored sail-like structures at the sides of their bodies, consisting of a semi-translucent skin supported by rigid stems and a third dorsal sail that extends from the spine down the back and tail. In order to take flight, they shake and quiver their tails and backsides and seem to be mixing two liquids which produce an explosion of flames from their rear end, similar to a Bombardier beetle's blast of acid. Ass-blasters fall into a "food coma" when eating too much and carry graboid eggs within their bodies, supposedly bringing the life cycle full-circle.
Steve Traiman writes, "MCA piqued consumer interest for the direct-to-video title Tremors 2: Aftershock with the Graboid Game, which challenged Web site visitors to hunt for the giant worms featured in the movie."
In Final Fantasy XI there is a "Notorious Monster" named Glavoid, an alternative romanization of Graboid. Its design is very similar to that of Graboids from the Tremors movies.
In the video game Resident Evil 3 there are two to three giant burrowing worms that vaguely resemble the Graboids. The young ones found in the sewers resemble the Graboid's mouth tentacles.
Both the Graboid worm form, and the Shrieker form can be seen on display at the Lone Pine Film History Museum in Lone Pine, California. They also appear in Metriod Prime Hunters as shriekers on many of the planets.
Category:Tremors (franchise) Category:Fictional life forms
it:Graboid nl:Graboid ru:Грабоид uk:Грабоїд bat-smg:ČiopuoidāThis text is licensed under the Creative Commons CC-BY-SA License. This text was originally published on Wikipedia and was developed by the Wikipedia community.
The World News (WN) Network, has created this privacy statement in order to demonstrate our firm commitment to user privacy. The following discloses our information gathering and dissemination practices for wn.com, as well as e-mail newsletters.
We do not collect personally identifiable information about you, except when you provide it to us. For example, if you submit an inquiry to us or sign up for our newsletter, you may be asked to provide certain information such as your contact details (name, e-mail address, mailing address, etc.).
When you submit your personally identifiable information through wn.com, you are giving your consent to the collection, use and disclosure of your personal information as set forth in this Privacy Policy. If you would prefer that we not collect any personally identifiable information from you, please do not provide us with any such information. We will not sell or rent your personally identifiable information to third parties without your consent, except as otherwise disclosed in this Privacy Policy.
Except as otherwise disclosed in this Privacy Policy, we will use the information you provide us only for the purpose of responding to your inquiry or in connection with the service for which you provided such information. We may forward your contact information and inquiry to our affiliates and other divisions of our company that we feel can best address your inquiry or provide you with the requested service. We may also use the information you provide in aggregate form for internal business purposes, such as generating statistics and developing marketing plans. We may share or transfer such non-personally identifiable information with or to our affiliates, licensees, agents and partners.
We may retain other companies and individuals to perform functions on our behalf. Such third parties may be provided with access to personally identifiable information needed to perform their functions, but may not use such information for any other purpose.
In addition, we may disclose any information, including personally identifiable information, we deem necessary, in our sole discretion, to comply with any applicable law, regulation, legal proceeding or governmental request.
We do not want you to receive unwanted e-mail from us. We try to make it easy to opt-out of any service you have asked to receive. If you sign-up to our e-mail newsletters we do not sell, exchange or give your e-mail address to a third party.
E-mail addresses are collected via the wn.com web site. Users have to physically opt-in to receive the wn.com newsletter and a verification e-mail is sent. wn.com is clearly and conspicuously named at the point of
collection.If you no longer wish to receive our newsletter and promotional communications, you may opt-out of receiving them by following the instructions included in each newsletter or communication or by e-mailing us at michaelw(at)wn.com
The security of your personal information is important to us. We follow generally accepted industry standards to protect the personal information submitted to us, both during registration and once we receive it. No method of transmission over the Internet, or method of electronic storage, is 100 percent secure, however. Therefore, though we strive to use commercially acceptable means to protect your personal information, we cannot guarantee its absolute security.
If we decide to change our e-mail practices, we will post those changes to this privacy statement, the homepage, and other places we think appropriate so that you are aware of what information we collect, how we use it, and under what circumstances, if any, we disclose it.
If we make material changes to our e-mail practices, we will notify you here, by e-mail, and by means of a notice on our home page.
The advertising banners and other forms of advertising appearing on this Web site are sometimes delivered to you, on our behalf, by a third party. In the course of serving advertisements to this site, the third party may place or recognize a unique cookie on your browser. For more information on cookies, you can visit www.cookiecentral.com.
As we continue to develop our business, we might sell certain aspects of our entities or assets. In such transactions, user information, including personally identifiable information, generally is one of the transferred business assets, and by submitting your personal information on Wn.com you agree that your data may be transferred to such parties in these circumstances.