Technology

Games

New Mario Kart is series' greatest ever

<i>Mario Kart</i> is even bigger and better on the Switch.

When it arrived for Wii U in 2014, Mario Kart 8 was arguably the best, most full-featured entry in the beloved series. With the release of this new Deluxe version, there's no longer room for argument.

For Honor is a bloody clash of cultures

Knights, vikings and samurai take to the battlefield in <i>For Honor</i>.

Offering a realistic and incredibly deep system of melee combat, For Honor has the guts of the most complex of fighting games, but crammed inside the frame of a third-person action experience and skinned with a variety of ancient cultures.

Halo Wars 2: Spartans meet StarCraft, again

Atriox and his Banished are a much more interesting alien force than the traditional Covenant.

Like its predecessor, Halo Wars 2 combines the lore, character and artistry of the main Halo series with the methodical gameplay of a real-time strategy game like Starcraft or Warcraft III. Unlike its predecessor, Halo Wars 2 feels like the best of both worlds.

Nioh review: Samurai souls

Nioh is a brutal game, with a level of difficulty to match.

Nioh is a tough game. It's tough to get into, tough to get good at and tough to explain. But if you like a challenge, and are willing to put in the time for its various systems to get their hooks into you, your reward will be great.

Horror returns home in Resident Evil 7

The restriction of a first-person viewpoint does wonders for the game's tension.

Adopting a first-person perspective and refocusing the narrative after a succession of bloated, tiresome sequels, Resident Evil 7: Biohazard marks a return to horror, suspense and claustrophobia.

Fun with falling in Gravity Rush 2

Gravity Rush 2

This sequel repeats just about every mistake the original made, but in spite of that I fell in love with its sprawling world, goofy characters and thrilling aerial acrobatics all over again.

Nanny state game depressing, oppressive, not unrealistic

<i>Beholder</i>'s art style, while simple, works well with the feeling of oppression.

Clearly modelled after a grim nanny-state vision of Russia, 'Beholder' tasks players with balancing two opposing goals: run an apartment building as a respectable landlord who is liked by his tenants, and keep your government employers happy by constantly monitoring, reporting and spying on said tenants.