Technology

Games

Zelda wins the Wii U

The latest Zelda is a very personal experience.

Applying the lore, polish and charm of the Legend of Zelda series to the canvas of an open-world role-playing game, Nintendo has produced what is arguably the most enjoyable example of either.

For Honor is a bloody clash of cultures

Knights, vikings and samurai take to the battlefield in <i>For Honor</i>.

Offering a realistic and incredibly deep system of melee combat, For Honor has the guts of the most complex of fighting games, but crammed inside the frame of a third-person action experience and skinned with a variety of ancient cultures.

Halo Wars 2: Spartans meet StarCraft, again

Atriox and his Banished are a much more interesting alien force than the traditional Covenant.

Like its predecessor, Halo Wars 2 combines the lore, character and artistry of the main Halo series with the methodical gameplay of a real-time strategy game like Starcraft or Warcraft III. Unlike its predecessor, Halo Wars 2 feels like the best of both worlds.

Nioh review: Samurai souls

Nioh is a brutal game, with a level of difficulty to match.

Nioh is a tough game. It's tough to get into, tough to get good at and tough to explain. But if you like a challenge, and are willing to put in the time for its various systems to get their hooks into you, your reward will be great.

Horror returns home in Resident Evil 7

The restriction of a first-person viewpoint does wonders for the game's tension.

Adopting a first-person perspective and refocusing the narrative after a succession of bloated, tiresome sequels, Resident Evil 7: Biohazard marks a return to horror, suspense and claustrophobia.

Fun with falling in Gravity Rush 2

Gravity Rush 2

This sequel repeats just about every mistake the original made, but in spite of that I fell in love with its sprawling world, goofy characters and thrilling aerial acrobatics all over again.

Nanny state game depressing, oppressive, not unrealistic

<i>Beholder</i>'s art style, while simple, works well with the feeling of oppression.

Clearly modelled after a grim nanny-state vision of Russia, 'Beholder' tasks players with balancing two opposing goals: run an apartment building as a respectable landlord who is liked by his tenants, and keep your government employers happy by constantly monitoring, reporting and spying on said tenants.

Hands on with Nintendo Switch

When detached from the console, the Joy-Con can be fitted with straps that make them comfier to hold and stop you ...

The Nintendo Switch had its official coming out party over the weekend, as the world's press got its first chance to go hands on with the machine and put it through its paces.