WATCH: Virtual reality can provide society with an impact that matters
Salon's Amanda Marcotte talks with Games for Change president Susanna Pollack about virtual reality VIDEO
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While society has generally been very weary regarding the advancement of virtual reality in our society, Games for Change president Susanna Pollack stresses the positives that virtual reality can bring.
Virtual reality is an ever growing market that is starting to hit the mainstream. Everything from high-end headsets like the Oculus Rift and Vive, to smaller scale and more affordable pieces of equipment like Gear VR and Google Cardboard are becoming more and more popular. But the world of neuroscience is starting to pick up on the impact that VR can have.
Salon’s Amanda Marcotte interviewed Pollack as she discussed the importance of video games for social and educational impact. But prospect of virtual reality becoming more popular excited her. She cited that virtual reality has caused more empathy than normal video game or interactive experiences have in the past.