- published: 04 Nov 2014
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In machine learning and cognitive science, artificial neural networks (ANNs) are a family of models inspired by biological neural networks (the central nervous systems of animals, in particular the brain) and are used to estimate or approximate functions that can depend on a large number of inputs and are generally unknown. Artificial neural networks are generally presented as systems of interconnected "neurons" which exchange messages between each other. The connections have numeric weights that can be tuned based on experience, making neural nets adaptive to inputs and capable of learning.
For example, a neural network for handwriting recognition is defined by a set of input neurons which may be activated by the pixels of an input image. After being weighted and transformed by a function (determined by the network's designer), the activations of these neurons are then passed on to other neurons. This process is repeated until finally, an output neuron is activated. This determines which character was read.
Neural network(s) may refer to:
Neural Networks Demystified Part 1: Data and Architecture @stephencwelch Supporting Code: https://github.com/stephencwelch/Neural-Networks-Demystified In this short series, we will build and train a complete Artificial Neural Network in python. New videos every other friday. Part 1: Data + Architecture Part 2: Forward Propagation Part 3: Gradient Descent Part 4: Backpropagation Part 5: Numerical Gradient Checking Part 6: Training Part 7: Overfitting, Testing, and Regularization
Years of work down the drain, the convolutional neural network is a step change in image classification accuracy. Image Analyst Dr Mike Pound explains what it does. Kernel Convolutions: https://youtu.be/C_zFhWdM4ic Deep Learning: https://youtu.be/l42lr8AlrHk Botnets: https://youtu.be/UVFmC178_Vs AI's Game Playing Challenge: https://youtu.be/5oXyibEgJr0 Space Carving: https://youtu.be/cGs90KF4oTc http://www.facebook.com/computerphile https://twitter.com/computer_phile This video was filmed and edited by Sean Riley. Computer Science at the University of Nottingham: http://bit.ly/nottscomputer Computerphile is a sister project to Brady Haran's Numberphile. More at http://www.bradyharan.com
*NOTE: These videos were recorded in Fall 2015 to update the Neural Nets portion of the class. MIT 6.034 Artificial Intelligence, Fall 2010 View the complete course: http://ocw.mit.edu/6-034F10 Instructor: Patrick Winston In this video, Prof. Winston introduces neural nets and back propagation. License: Creative Commons BY-NC-SA More information at http://ocw.mit.edu/terms More courses at http://ocw.mit.edu
Did you know that art and technology can produce fascinating results when combined? Mike Tyka, who is both artist and computer scientist, talks about the power of neural networks. These algorithms are capable to transform computers into artists that can generate breathtaking paintings, music and even poetry. Dr. Mike Tyka studied Biochemistry and Biotechnology at the University of Bristol. He obtained his Ph.D. in Biophysics in 2007 and went on to work as a research fellow at the University of Washington, studying the structure and dynamics of protein molecules. In particular, he has been interested in protein folding and has been writing computer simulation software to better understand this fascinating process. In 2009, Mike and a team of artists created Groovik’s Cube, a 35 feet tal...
By popular demand, I threw my own voice into a neural network (3 times) and got it to recreate what it had learned along the way! This is 3 different recurrent neural networks (LSTM type) trying to find patterns in raw audio and reproduce them as well as they can. The networks are quite small considering the complexity of the data. I recorded 3 different vocal sessions as training data for the network, trying to get more impressive results out of the network each time. The audio is 8-bit and a low sample rate because sound files get very big very quickly, making the training of the network take a very long time. Well over 300 hours of training in total went into the experiments with my voice that led to this video. The graphs are created from log files made during training, and show the...
My final project for my Intro to Artificial Intelligence class was to describe as simply as I can one concept from Artificial Intelligence. I chose Neural Networks because they are one of the better known AI concepts, but are still very poorly understood by most people.
A gentle introduction to the principles behind neural networks, including backpropagation. Rated G for general audiences. Visit the blog: https://brohrer.github.io/how_neural_networks_work.html Get the slides: https://docs.google.com/presentation/d/1AAEFCgC0Ja7QEl3-wmuvIizbvaE-aQRksc7-W8LR2GY/edit?usp=sharing
TO ALL THE PEOPLE WHO MASHED THEIR KEYBOARDS FOR ME: The fruits of your labor are coming in the next NN video, not this one. It's coming very soon. I bring to you the true form of the RNN. All this time you thought the R stood for "recurrent" but it actually stands for "racist". I'd also like to point out that this is my first time implementing gradient descent EVER, so that's why I kept it simple. University of British Colombia's Terrain Locomotion Deep Reinforcement Learning: https://www.youtube.com/watch?v=KPfzRSBzNX4 (I noticed they misspelled "British" in the beginning of the video. Not a big deal so I don't know why I just mentioned it.) Twitter: https://twitter.com/realCarykh Patreon: https://www.patreon.com/carykh
Welcome to Part 12 of the Python Plays: Grand Theft Auto V tutorial series, where we're working on creating a self-driving car in the game. In the previous tutorial, we trained a convolutional neural network on some game data, and now we're ready to see how we've done. While we trained the convolutional neural network, we saved our progress to a model file. This lets us easily load back in this model and either use it, or even train it some more. Text tutorials and sample code: https://pythonprogramming.net/game-frames-open-cv-python-plays-gta-v/ Project Github: https://github.com/sentdex/pygta5 https://twitter.com/sentdex https://www.facebook.com/pythonprogramming.net/ https://plus.google.com/+sentdex