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  1. 11 hours ago

    listening to choons and working on cube shit on

  2. 14 hours ago
  3. 14 hours ago

    not bad at all! got my render time down to 4 seconds a frame.... (from 2:50) sick!

  4. 16 hours ago

    why? i have enough GPU here to do it locally.

  5. 16 hours ago

    bout 20 seconds per frame... full on PMC renders, 5096 samples ... some specular... depends on the scene.

  6. 16 hours ago

    woot! got it working. already cut my render time in 1/2 and then some... time to add the whole house!

  7. Jan 28

    were doing a bit of both tho.... *unreal OFC tho.

  8. Jan 28

    just a shitty quality render. theyre "lights" really.. but LOTS of specular and blackbody emission, would take forever to render 1800 frames

  9. Jan 28
  10. Jan 28

    heyy it worked!

  11. Jan 28

    any cloud rendering systems you guys know of that lets up upload .orbx? maybe i can find one of those.?

  12. Jan 28

    i really need to get my network rendering game on.

  13. Jan 28

    doing a low res test of gula sequence, then maybe ill let a full blown PMC render overnight

  14. Jan 28

    real question is... to pathtrace or not to pathtrace? maybe full on PMC?

  15. Jan 28
  16. Jan 28

    To those fleeing persecution, terror & war, Canadians will welcome you, regardless of your faith. Diversity is our strength

  17. Jan 28
    This Tweet is unavailable.
  18. Jan 28

    yes. its going to be yuge. and terrific... people will think its fantastic. and im going make the americans pay for it.

  19. Jan 28

    k. back to work on cube things.

  20. Jan 28

    sure! we'll take all your H1B's too. hell they run over 90% of Americas tech companies anyway.

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