Metal Gear Solid - Full Story version (Part 12 Psycho Mantis)
Psycho Mantis (voiced by Doug Stone and Kazuyuki Sogabe) is a psychic expert for the FOXHOUND unit. After the collapse of the Soviet union, he came to America looking for a job. Prior to joining FOXHOUND, he worked with the KGB and the FBI. His special abilities include the psychic powers of psychokinesis and telepathy. He also claims to be able to read the future, but this is implied to be a use of telepathy to find out what his opponents will do next as opposed to true clairvoyance. His predictions also seem to be susceptible to change, stating that Snake has a large place in Meryl's heart, but cannot see if their futures lie together. In Metal Gear Solid Mantis encounters Snake twice, the first time he takes control of Meryl's mind, the second encounter he and Snake do battle, with Mantis being defeated.[43] When Solid Snake faces Mantis, Mantis demonstrates his psychic powers by breaking the fourth wall. In the pre-battle cut-scene, he reads the player's memory card and comments on how often you saved the game and your preference on certain other games. In the original PlayStation game, he reads off the titles of Konami's other games (Castlevania: Symphony of the Night, Suikoden, among others), while in the remake Twin Snakes, he reads Nintendo's games (Super Smash Bros. Melee, Super Mario Sunshine, The Legend of Zelda: The Wind Waker, and Eternal Darkness: Sanity's Requiem, among others).[44] He then demonstrates his psychokinesis by telling the player to put down <b>...</b>