- published: 11 Feb 2016
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Spelunky is an indie action adventure game created by Derek Yu and released as freeware for Microsoft Windows and Xbox 360 (an unofficial port to Mac OS X also exists). The player controls a spelunker who explores a series of caves while collecting treasure, saving damsels, and dodging traps. Version 1.0 was released on 1 September 2009, along with confirmation that the game would be coming to Xbox Live Arcade. The source code was released on December 25, 2009, along with Version 1.1.
Players control an unnamed adventurer, known as the spelunker. The aim of the game is to explore underground tunnels, gathering as much treasure as possible while avoiding traps and enemies. Levels are randomly generated and grouped into four increasingly difficult "areas", each with a distinctive set of items, enemies, terrain types and special features. Later areas contain better treasures, plus secret locations (like the City of Gold) and items.
Enemies include animals like bats, snakes and spiders of varying sizes, other characters, and monsters like yeti, man-eating plants and ghosts. The player can collect many items, mainly gold and jewels which add to the player's score, but also useful objects including bombs, guns, climbing gear and archaeological artifacts. Some of the latter have supernatural abilities, including kapalas, hedjets, crystal skulls and golden ankhs, though many of these special items can only be gained through secret methods, like combining other items together. Some items may be purchased or stolen from shops scattered about the caves, though the shopkeeper becomes a powerful enemy if you steal from him.