- published: 26 Feb 2016
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In physics, sound is a vibration that propagates as a typically audible mechanical wave of pressure and displacement, through a medium such as air or water. In physiology and psychology, sound is the reception of such waves and their perception by the brain.
Acoustics is the interdisciplinary science that deals with the study of mechanical waves in gases, liquids, and solids including vibration, sound, ultrasound, and infrasound. A scientist who works in the field of acoustics is an acoustician, while someone working in the field of acoustical engineering may be called an acoustical engineer. An audio engineer, on the other hand is concerned with the recording, manipulation, mixing, and reproduction of sound.
Applications of acoustics are found in almost all aspects of modern society, subdisciplines include aeroacoustics, audio signal processing, architectural acoustics, bioacoustics, electro-acoustics, environmental noise, musical acoustics, noise control, psychoacoustics, speech, ultrasound, underwater acoustics, and vibration.
An engine or motor is a machine designed to convert one form of energy into mechanical energy.Heat engines, including internal combustion engines and external combustion engines (such as steam engines), burn a fuel to create heat, which then creates a force. Electric motors convert electrical energy into mechanical motion; pneumatic motors use compressed air and others—such as clockwork motors in wind-up toys—use elastic energy. In biological systems, molecular motors, like myosins in muscles, use chemical energy to create forces and eventually motion.
The word "engine" derives from Old French engin, from the Latin ingenium–the root of the word ingenious. Pre-industrial weapons of war, such as catapults, trebuchets and battering rams, were called "siege engines", and knowledge of how to construct them was often treated as a military secret. The word "gin", as in "cotton gin", is short for "engine". Most mechanical devices invented during the industrial revolution were described as engines—the steam engine being a notable example.
In science and philosophy, a paradigm /ˈpærədaɪm/ is a distinct set of concepts or thought patterns, including theories, research methods, postulates, and standards for what constitutes legitimate contributions to a field.
Paradigm comes from Greek παράδειγμα (paradeigma), "pattern, example, sample" from the verb παραδείκνυμι (paradeiknumi), "exhibit, represent, expose" and that from παρά (para), "beside, beyond" and δείκνυμι (deiknumi), "to show, to point out".
In rhetoric, paradeigma is known as a type of proof. The purpose of paradeigma is to provide an audience with an illustration of similar occurrences. This illustration is not meant to take the audience to a conclusion, however it is used to help guide them there. A personal accountant is a good comparison of paradeigma to explain how it is meant to guide the audience. It is not the job of a personal accountant to tell their client exactly what (and what not) to spend their money on, but to aid in guiding their client as to how money should be spent based on their financial goals. Anaximenes defined paradeigma as, "actions that have occurred previously and are similar to, or the opposite of, those which we are now discussing."
A remix is a piece of media which has been altered from its original state by adding, removing, and/or changing pieces of the item. A song, piece of artwork, book, video, or photograph can all be remixes. The only characteristic of a remix is that it appropriates and changes other materials to create something new.
Most commonly, remixes are associated with music and songs. Songs are remixed for a variety of reasons:
In geometry, a cube is a three-dimensional solid object bounded by six square faces, facets or sides, with three meeting at each vertex.
The cube is the only regular hexahedron and is one of the five Platonic solids and has 12 edges, 6 faces and 8 vertices.
The cube is also a square parallelepiped, an equilateral cuboid and a right rhombohedron. It is a regular square prism in three orientations, and a trigonal trapezohedron in four orientations.
The cube is dual to the octahedron. It has cubical or octahedral symmetry.
The cube has four special orthogonal projections, centered, on a vertex, edges, face and normal to its vertex figure. The first and third correspond to the A2 and B2Coxeter planes.
The cube can also be represented as a spherical tiling, and projected onto the plane via a stereographic projection. This projection is conformal, preserving angles but not areas or lengths. Straight lines on the sphere are projected as circular arcs on the plane.